In path of Exile: Necropolis Masters are no longer mutually exclusive and can appear in the same map.

Masters must be encountered in the wild before they start appearing in various towns in Wraeclast.
| Master | Overview | Rewards |
|---|---|---|
| Einhar, Beastmaster | Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar’s net | Access to the Menagerie, Beastcrafting recipes and components, the Bestiary |
| Niko, Master of the Depths | Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine | Access to the Mine Encampment, loot from Azurite Mines, including fossils and resonators |
| Alva, Master Explorer | Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl | Extra monster spawns in areas, loot from the Temple of Atzoatl, chance for special corruptions |
| Jun, Veiled Master | Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader | Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses |
Path of Exile: Necropolis introduces a significant change to the Master system:
Here’s a summary of the change:
This revamp offers greater opportunities for: