Icon | Name | Stats |
---|---|---|
![]() | Axiom Perpetuum Bronze Sceptre | 12% increased Elemental Damage Adds (2–3) to (5–6) Fire Damage to Spells Adds (2–3) to (5–6) Cold Damage to Spells Adds 1 to (10–12) Lightning Damage to Spells (4–6)% increased Cast Speed (100–140)% increased Critical Strike Chance for Spells |
![]() | Spine of the First Claimant Iron Sceptre | 14% increased Elemental Damage (100–140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25–35)% to Cold Damage over Time Multiplier (30–50)% increased Cold Damage (5–10)% increased Attack Speed (4–8)% increased Cast Speed 5% chance to Freeze |
![]() | Brutus' Lead Sprinkler Ritual Sceptre | 16% increased Elemental Damage 20% increased Physical Damage Adds (8–13) to (26–31) Physical Damage 30% increased Fire Damage (15–20)% increased Attack Speed (30–40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength |
![]() | The Dark Seer Shadow Sceptre | 22% increased Elemental Damage (40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level Unaffected by Blind (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) |
![]() | Bitterdream Shadow Sceptre | 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration |
![]() | The Dark Seer Shadow Sceptre | 22% increased Elemental Damage (40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level Unaffected by Blind (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) |
![]() | The Dark Seer Shadow Sceptre | 22% increased Elemental Damage (40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level Unaffected by Blind (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) |
![]() | Replica Bitterdream Shadow Sceptre | 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate |
![]() | Earendel's Embrace Grinning Fetish | 18% increased Elemental Damage +(20–30) to all Attributes Minions deal (30–40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire (Attributes are Strength, Dexterity, and Intelligence) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Replica Earendel's Embrace Grinning Fetish | 18% increased Elemental Damage +(20–30) to all Attributes Minions deal (30–40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire (Attributes are Strength, Dexterity, and Intelligence) (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Nycta's Lantern Crystal Sceptre | 30% increased Elemental Damage +2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 Added Fire Damage (20–30)% increased Spell Damage (150–200)% increased Physical Damage +(6–10) Life gained for each Enemy hit by Attacks 25% increased Light Radius |
![]() | The Supreme Truth Crystal Sceptre | 30% increased Elemental Damage +1 to Level of Socketed Gems 60% increased Intelligence Requirement (80–100)% increased Physical Damage (10–20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental Damage |
![]() | The Black Cane Royal Sceptre | 24% increased Elemental Damage +(20–30) to Intelligence (8–15)% increased Cast Speed (40–60)% increased Mana Regeneration Rate Minions deal (40–60)% increased Damage Each Summoned Phantasm grants you Phantasmal Might (Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack) |
![]() | Death's Hand Karui Sceptre | 26% increased Elemental Damage Adds (35–46) to (85–128) Physical Damage (25–50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) |
![]() | Sign of the Sin Eater Tyrant's Sekhem | 26% increased Elemental Damage Grants Level 30 Smite Skill +(10–30) to Strength and Intelligence Enemies inflict Elemental Ailments on you instead of nearby Allies redirect elemental ailments to aura owner [1] (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Balefire Opal Sceptre | 40% increased Elemental Damage Grants Level 25 Scorching Ray Skill (12–20)% increased Cast Speed Recover (1–3)% of Life on Kill Recover (1–3)% of Mana on Kill 10% increased Scorching Ray beam length |
![]() | Singularity Platinum Sceptre | 30% increased Elemental Damage Adds (30–40) to (60–70) Lightning Damage to Spells (14–18)% increased Cast Speed (6–8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60–80)% increased Damage with Hits and Ailments against Hindered Enemies (Hinder reduces movement speed for 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Doon Cuebiyari Vaal Sceptre | 32% increased Elemental Damage Socketed Gems are Supported by Level 30 Iron Will +(50–70) to Strength (15–18)% increased Cast Speed +(20–30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand |
![]() | Doryani's Catalyst Vaal Sceptre | 32% increased Elemental Damage Socketed Gems are Supported by Level 20 Elemental Proliferation Adds (65–85) to (100–160) Physical Damage (11–15)% increased Attack Speed (6–10)% increased Cast Speed (30–40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80–100)% increased Elemental Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Yaomac's Accord Vaal Sceptre | 32% increased Elemental Damage (80–120)% increased Damage with Vaal Skills (6–8)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of Souls (When you use a Vaal Skill, other Vaal skills gain 50% of the consumed Souls. Deal 30% less Damage with Non-Vaal Skills) |
![]() | Breath of the Council Carnal Sceptre | 32% increased Elemental Damage (260–310)% increased Physical Damage (80–100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect Duration |
![]() | Mon'tregul's Grasp Void Sceptre | 40% increased Elemental Damage 50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25–30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80–100)% more Physical Damage |
![]() | Augyre Void Sceptre | 40% increased Elemental Damage (180–220)% increased Physical Damage (10–15)% increased Attack Speed (80–100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique (Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments. Your Critical Strikes do not deal extra Damage. Ailments never count as being from Critical Strikes) (Your hits can't be Evaded. Never deal Critical Strikes) |
![]() | Nebulis Void Sceptre | [One to three random synthesis implicit modifiers] (15–20)% increased Cast Speed (15–20)% increased Cold Damage per 1% Cold Resistance above 75% (15–20)% increased Lightning Damage per 1% Lightning Resistance above 75% |
![]() | Replica Nebulis Void Sceptre | 40% increased Elemental Damage (15–20)% increased Cast Speed (15–20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15–20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300% (Missing Resistance is the amount your Resistance is below the maximum) |