PoE Xenathar, Templar Reaper

Xenathar, Templar Reaper Rarity: Unique

Icon
Floor
Bosses
Based on
Sanctum Cathedral: Hall of MirrorsContains Xenathar, Templar Reaper Vorana, Last to Fall; also uses wall-bouncing lasers, Divine Flare, and slow-moving Innocence projectile nova.
Spectre N
Mod monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Immune Cannot be Knocked Back
Tags bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
  • Life: 840%
  • Ailment Threshold: 450%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 105%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 8 ~ 20
  • Attack Time: 1.455 Second
  • Damage Spread: ±20%
  • Experience: 300%
  • Model Size: 130%
  • Type: SanctumTemplarReaperBoss

Xenathar, Templar Reaper without being hit by any lasers

Icon
Floor
Contains
Based on
Sanctum Cathedral: Hall of Mirrors Contains Xenathar, Templar Reaper Vorana, Last to Fall; also uses wall-bouncing lasers, Divine Flare, and slow-moving Innocence projectile nova. 

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List of PoE Sanctum Bosses

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 23,397,312
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 983
  • Accuracy: 538
  • Attack Time: 0.97485
  • Experience: 218,625
  • Ailment Threshold: 5,891,109
  • Chill: 18,628
  • Shock: 18,628
  • Brittle: 105,386
  • Scorch: 18,628
  • Sap: 51,465

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumUnarmedSentinel


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumReaperComboAttack


Cooldown Time: 3 Second


+3 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GASanctumReaperComboLeftSlash


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperComboRightSlash


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

DTTSanctumReaper


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 4 Second


leap slam minimum distance [40]
walk emerge extra distance [-9]

GASanctumReaperDash


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Time: 1.455 Second


base sanctum damage [8]
is area damage [1]

GASanctumReaperDashImpactSlash


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperCycloneImpact


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [8]
is area damage [1]

GASanctumReaperLacerate


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.455 Second


Deals 75% more Attack Damage
base sanctum damage [30]
is area damage [1]

EAASanctumReaperCyclone


Cooldown Time: 14 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EAASanctumReaperDualStrike


Cooldown Time: 8 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]

GTSanctumReaperSummonDivineFlares


Triggerable
Cooldown Time: 25 Second

SSMSanctumReaperSummonDivineFlare


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

MPSSanctumReaperAvariusProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second


Deals 1565 to 2348 Fire Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [220]
projectile uses contact position [1]
use scaled contact offset [1]

Level 82

  • Life: 16,631,310
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 892
  • Accuracy: 499
  • Attack Time: 0.97485
  • Experience: 214,599
  • Ailment Threshold: 4,187,526
  • Chill: 13,241
  • Shock: 13,241
  • Brittle: 74,911
  • Scorch: 13,241
  • Sap: 36,582

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumUnarmedSentinel


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumReaperComboAttack


Cooldown Time: 3 Second


+3 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GASanctumReaperComboLeftSlash


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperComboRightSlash


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

DTTSanctumReaper


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 4 Second


leap slam minimum distance [40]
walk emerge extra distance [-9]

GASanctumReaperDash


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Time: 1.455 Second


base sanctum damage [8]
is area damage [1]

GASanctumReaperDashImpactSlash


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperCycloneImpact


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [8]
is area damage [1]

GASanctumReaperLacerate


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.455 Second


Deals 75% more Attack Damage
base sanctum damage [30]
is area damage [1]

EAASanctumReaperCyclone


Cooldown Time: 14 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EAASanctumReaperDualStrike


Cooldown Time: 8 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]

GTSanctumReaperSummonDivineFlares


Triggerable
Cooldown Time: 25 Second

SSMSanctumReaperSummonDivineFlare


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

MPSSanctumReaperAvariusProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second


Deals 1403 to 2104 Fire Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [220]
projectile uses contact position [1]
use scaled contact offset [1]

Level 78

  • Life: 7,942,681
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 734
  • Accuracy: 428
  • Attack Time: 0.97485
  • Experience: 204,221
  • Ailment Threshold: 2,084,954
  • Chill: 6,593
  • Shock: 6,593
  • Brittle: 37,298
  • Scorch: 6,593
  • Sap: 18,214

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumUnarmedSentinel


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumReaperComboAttack


Cooldown Time: 3 Second


+3 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GASanctumReaperComboLeftSlash


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperComboRightSlash


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

DTTSanctumReaper


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 4 Second


leap slam minimum distance [40]
walk emerge extra distance [-9]

GASanctumReaperDash


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Time: 1.455 Second


base sanctum damage [8]
is area damage [1]

GASanctumReaperDashImpactSlash


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperCycloneImpact


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [8]
is area damage [1]

GASanctumReaperLacerate


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.455 Second


Deals 75% more Attack Damage
base sanctum damage [30]
is area damage [1]

EAASanctumReaperCyclone


Cooldown Time: 14 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EAASanctumReaperDualStrike


Cooldown Time: 8 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]

GTSanctumReaperSummonDivineFlares


Triggerable
Cooldown Time: 25 Second

SSMSanctumReaperSummonDivineFlare


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

MPSSanctumReaperAvariusProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second


Deals 1125 to 1688 Fire Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [220]
projectile uses contact position [1]
use scaled contact offset [1]

Level 73

  • Life: 3,150,453
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 574
  • Accuracy: 352
  • Attack Time: 0.97485
  • Experience: 187,902
  • Ailment Threshold: 928,258
  • Chill: 2,935
  • Shock: 2,935
  • Brittle: 16,606
  • Scorch: 2,935
  • Sap: 8,109

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumUnarmedSentinel


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumReaperComboAttack


Cooldown Time: 3 Second


+3 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GASanctumReaperComboLeftSlash


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperComboRightSlash


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

DTTSanctumReaper


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 4 Second


leap slam minimum distance [40]
walk emerge extra distance [-9]

GASanctumReaperDash


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Time: 1.455 Second


base sanctum damage [8]
is area damage [1]

GASanctumReaperDashImpactSlash


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperCycloneImpact


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [8]
is area damage [1]

GASanctumReaperLacerate


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.455 Second


Deals 75% more Attack Damage
base sanctum damage [30]
is area damage [1]

EAASanctumReaperCyclone


Cooldown Time: 14 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EAASanctumReaperDualStrike


Cooldown Time: 8 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]

GTSanctumReaperSummonDivineFlares


Triggerable
Cooldown Time: 25 Second

SSMSanctumReaperSummonDivineFlare


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

MPSSanctumReaperAvariusProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second


Deals 851.3 to 1277 Fire Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [220]
projectile uses contact position [1]
use scaled contact offset [1]

Level 68

  • Life: 1,149,974
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 447
  • Accuracy: 290
  • Attack Time: 0.97485
  • Experience: 169,208
  • Ailment Threshold: 388,116
  • Chill: 1,227
  • Shock: 1,227
  • Brittle: 6,943
  • Scorch: 1,227
  • Sap: 3,391

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumUnarmedSentinel


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumReaperComboAttack


Cooldown Time: 3 Second


+3 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GASanctumReaperComboLeftSlash


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperComboRightSlash


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

DTTSanctumReaper


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 4 Second


leap slam minimum distance [40]
walk emerge extra distance [-9]

GASanctumReaperDash


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.455 Second


base sanctum damage [8]
is area damage [1]

GASanctumReaperDashImpactSlash


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
base sanctum damage [15]
determine knockback direction from melee pattern [1]
is area damage [1]

GASanctumReaperCycloneImpact


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 Second


Knocks Enemies Back on Hit
Deals 40% less Attack Damage
base sanctum damage [8]
is area damage [1]

GASanctumReaperLacerate


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.455 Second


Deals 75% more Attack Damage
base sanctum damage [30]
is area damage [1]

EAASanctumReaperCyclone


Cooldown Time: 14 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

EAASanctumReaperDualStrike


Cooldown Time: 8 Second


+50 to Melee Strike Range
cast time overrides attack duration [1]

GTSanctumReaperSummonDivineFlares


Triggerable
Cooldown Time: 25 Second

SSMSanctumReaperSummonDivineFlare


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

MPSSanctumReaperAvariusProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second


Deals 641.9 to 962.8 Fire Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [220]
projectile uses contact position [1]
use scaled contact offset [1]


Sanctimonious Skill

Defeat the following Forbidden Sanctum floor bosses in the specified ways while the area is level 83.

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