Harvest Seeds List

List of Harvest Seeds

Tier 1 Wild Seeds Wild Ursaling Seed Wild Ursaling Seed Wild Hellion Seed Wild Hellion Seed Wild Thornwolf Seed Wild Thornwolf Seed Wild Ape Seed Wild Ape Seed Wild Hatchling Seed Wild Hatchling Seed
Tier 1 Vivid Seeds Vivid Arachnid Seed Vivid Arachnid Seed Vivid Weta Seed Vivid Weta Seed Vivid Leech Seed Vivid Leech Seed Vivid Scorpion Seed Vivid Scorpion Seed Vivid Thornweaver Seed Vivid Thornweaver Seed
Tier 1 Primal Seeds Primal Rhoa Seed Primal Rhoa Seed Primal Dustspitter Seed Primal Dustspitter Seed Primal Feasting Horror Seed Primal Feasting Horror Seed Primal Maw Seed Primal Maw Seed Primal Cleaveling Seed Primal Cleaveling Seed
Tier 2 Wild Seeds Wild Bristlebeast Grain Wild Bristlebeast Grain Wild Snap Hound Grain Wild Snap Hound Grain Wild Homunculus Grain Wild Homunculus Grain Wild Chieftain Grain Wild Chieftain Grain Wild Spikeback Grain Wild Spikeback Grain
Tier 2 Vivid Seeds Vivid Razorleg Grain Vivid Razorleg Grain Vivid Sapsucker Grain Vivid Sapsucker Grain Vivid Parasite Grain Vivid Parasite Grain Vivid Striketail Grain Vivid Striketail Grain Vivid Nestback Grain Vivid Nestback Grain
Tier 2 Primal Seeds Primal Rhex Grain Primal Rhex Grain Primal Dustcrab Grain Primal Dustcrab Grain Primal Viper Grain Primal Viper Grain Primal Chimeral Grain Primal Chimeral Grain Primal Scrabbler Grain Primal Scrabbler Grain
Tier 3 Wild Seeds Wild Bristle Matron Bulb Wild Bristle Matron Bulb Wild Hellion Alpha Bulb Wild Hellion Alpha Bulb Wild Thornmaw Bulb Wild Thornmaw Bulb Wild Brambleback Bulb Wild Brambleback Bulb Wild Infestation Queen Bulb Wild Infestation Queen Bulb
Tier 3 Vivid Seeds Vivid Whipleg Bulb Vivid Whipleg Bulb Vivid Watcher Bulb Vivid Watcher Bulb Vivid Vulture Bulb Vivid Vulture Bulb Vivid Abberarach Bulb Vivid Abberarach Bulb Vivid Devourer Bulb Vivid Devourer Bulb
Tier 3 Primal Seeds Primal Rhex Matriarch Bulb Primal Rhex Matriarch Bulb Primal Crushclaw Bulb Primal Crushclaw Bulb Primal Blisterlord Bulb Primal Blisterlord Bulb Primal Cystcaller Bulb Primal Cystcaller Bulb Primal Reborn Bulb Primal Reborn Bulb
Tier 4 Wild Seeds Wild Thornfruit Wild Thornfruit
Tier 4 Vivid Seeds Vivid Scalefruit Vivid Scalefruit
Tier 4 Primal Seeds Primal Blisterfruit Primal Blisterfruit

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List of Harvest Seeds Crafting Mods

Tier Seeds List Crafting Modifiers Crafting Options
Tier 1 Wild Thornwolf Seed Wild Thornwolf Seed Reveals a random Socket colour crafting effect when Harvested Reforge the colour of a non-red socket on an item, turning it Red
Reforge the colour of a non-blue socket on an item, turning it Blue
Reforge the colour of a non-green socket on an item, turning it Green
Reforge the colour of two random sockets on an item, turning them Red and Blue
Reforge the colour of two random sockets on an item, turning them Red and Green
Reforge the colour of two random sockets on an item, turning them Blue and Green
Reforge the colour of three random sockets on an item, turning them Red, Green and Blue
Reforge the colour of a non-white socket on an item, turning it White
Tier 1 Wild Ape Seed Wild Ape Seed Reveals a random Fire modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Fire modifier
Reforge a Rare item with new random modifiers, including a Fire modifier
Remove a random non-Fire modifier from an item and add a new Fire modifier
Augment a Magic or Rare item with a new Fire modifier
Remove a random Fire modifier from an item
Randomise the numeric values of the random Fire modifiers on a Magic or Rare item
Remove a random Fire modifier from an item and add a new Fire modifier
Reforge a Rare item with new random modifiers, including a Fire modifier. Fire modifiers are more common
Augment a Magic or Rare item with a new Fire modifier with Lucky values
Tier 1 Wild Hatchling Seed Wild Hatchling Seed Reveals a random Currency crafting effect with improved outcome chances when Harvested Reforges the number of sockets on an item 10 times, using the outcome with the greatest number of sockets
Reforges the links between sockets on an item 10 times, using the outcome with the greatest number of linked sockets
Reforges the colours of sockets on an item 10 times, using the outcome with the greatest number of less-common socket colours
Improves the Quality of a Flask by at least 10%. Has greater effect on lower rarity flasks. The maximum quality is 20%
Improves the Quality of a Gem by at least 10%. The maximum quality is 20%
Upgrades a Normal Item to a random rarity 10 times, using the outcome with the highest rarity
Reforges a Rare item with new random modifiers 10 times, using the outcome with the highest average modifier level
Tier 2 Wild Bristlebeast Grain Wild Bristlebeast Grain Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance
Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance
Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance
Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance
Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance
Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance
Tier 2 Wild Snap Hound Grain Wild Snap Hound Grain Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested Exchange 3 Chaos Orbs for a Divine Orb
Exchange 3 Orbs of Transmutation for 3 Orbs of Alchemy
Exchange 3 Blessed Orbs for 6 Orbs of Alteration
Exchange 3 Orbs of Alchemy for 6 Cartographer's Chisels
Exchange 3 Chromatic Orbs for 6 Gemcutter's Prisms
Exchange 3 Jeweller's Orbs for 6 Orbs of Fusing
Exchange 3 Orbs of Augmentation for 3 Regal Orbs
Exchange 3 Scrolls of Wisdom for 6 Orbs of Chance
Exchange 3 Simple Sextants for 3 Prime Sextants
Exchange 3 Prime Sextants for 3 Awakened Sextants
Exchange 3 Orbs of Scouring for 3 Orbs of Annulment
Exchange 3 Orbs of Alteration for 3 Chaos Orbs
Exchange 3 Vaal Orbs for 6 Orbs of Regret
Exchange 3 Cartographer's Chisels for 3 Vaal Orbs
Tier 2 Wild Homunculus Grain Wild Homunculus Grain Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested Change a stack of Fossils into a different type of Fossil
Change a stack of Essences into a different type of the same tier
Change a stack of Delirium Orbs into a different type of Delirium Orb
Change a stack of Oils into a different colour of Oil
Change a stack of Catalysts into a different type of Catalyst
Tier 2 Wild Chieftain Grain Wild Chieftain Grain Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested Sacrifice a Map. Add a free craft to your Map device
Sacrifice a Map. Add a free Infused Anarchy craft to your Map device
Sacrifice a Map. Add a free Infused Nemesis craft to your Map device
Sacrifice a Map. Add a free Infused Domination craft to your Map device
Sacrifice a Map. Add a free Infused Bloodlines craft to your Map device
Sacrifice a Map. Add a free Infused Rampage craft to your Map device
Sacrifice a Map. Add a free Infused Ambush craft to your Map device
Sacrifice a Map. Add a free Infused Harbinger craft to your Map device
Sacrifice a Map. Add a free Infused Perandus craft to your Map device
Tier 2 Wild Spikeback Grain Wild Spikeback Grain Reveals a random crafting effect that reforges a Rare item a certain way when Harvested Reroll a Rare item, keeping all Prefixes
Reroll a Rare item, keeping all Suffixes
Reroll a Rare item, being much less likely to receive the same modifier types
Reroll a Rare item, being much more likely to receive the same modifier types
Tier 3 Wild Bristle Matron Bulb Wild Bristle Matron Bulb Allows you to sacrifice a Map to gain additional Atlas missions when Harvested Sacrifice a Map to gain 3 Alva Atlas Missions
Sacrifice a Map to gain 3 Niko Atlas Missions
Sacrifice a Map to gain 3 Einhar Atlas Missions
Sacrifice a Map to gain 3 Jun Atlas Missions
Sacrifice a Map to gain 3 Zana Atlas Missions
Sacrifice a Map to gain 1 Atlas Mission for each Master
Tier 3 Wild Hellion Alpha Bulb Wild Hellion Alpha Bulb Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested Sacrifice a Weapon or Armour to create a Belt with similar modifiers
Sacrifice a Weapon or Armour to create a Ring with similar modifiers
Sacrifice a Weapon or Armour to create an Amulet with similar modifiers
Sacrifice a Weapon or Armour to create a Jewel with similar modifiers
Tier 3 Wild Thornmaw Bulb Wild Thornmaw Bulb Allows you to Sacrifice a Map to create items for the Atlas when Harvested Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
Sacrifice a Red Map to create random Map Fragments based on its tier
Sacrifice a Map to create random Map currency based on its tier
Sacrifice a Map to create a random Scarab based on its colour
Sacrifice a tier 14 map or higher to create a random Elder Guardian-occupied Map
Sacrifice a tier 14 map or higher to create a random Shaper Guardian-occupied Map
Sacrifice a tier 14 map or higher to create a random Unique Synthesis Map
Tier 3 Wild Brambleback Bulb Wild Brambleback Bulb Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested Enchant a Weapon. Quality does not increase its Physical Damage, has increased 1% increased Critical Strike Chance per 4% Quality
Enchant a Weapon. Quality does not increase its Physical Damage, grants increased 1% increased Accuracy per 2% Quality
Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality
Enchant a Weapon. Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality
Tier 3 Wild Infestation Queen Bulb Wild Infestation Queen Bulb Causes other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when Harvested  
Tier 4 Wild Thornfruit Wild Thornfruit Reveal a random crafting effect that locks a random modifier on an item when Harvested Fracture a random modifier on an item with at least 5 modifiers, locking it in place. This can't be used on Influenced, Synthesised, or Fractured items
Fracture a Suffix on an item with least 3 Suffixes. This can't be used on Influenced, Synthesised, or Fractured items
Fracture a Prefix on an item with at least 3 Prefixes. This can't be used on Influenced, Synthesised, or Fractured items.
Tier 1 Vivid Arachnid Seed Vivid Arachnid Seed Reveals a random Attack modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including an Attack modifier
Reforge a Rare item with new random modifiers, including an Attack modifier
Remove a random non-Attack modifier from an item and add a new Attack modifier
Augment an item with a new Attack modifier
Remove a random Attack modifier from an item
Randomise the numeric values of the random Attack modifiers on a Magic or Rare item
Remove a random Attack modifier from an item and add a new Attack modifier
Reforge a Rare item with new random modifiers, including an Attack modifier. Attack modifiers are more common
Augment an item with a new Attack modifier with Lucky values
Tier 1 Vivid Weta Seed Vivid Weta Seed Reveals a random Life modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Life modifier
Reforge a Rare item with new random modifiers, including a Life modifier
Remove a random non-Life modifier from an item and add a new Life modifier
Augment an item with a new Life modifier
Remove a random Life modifier from an item
Randomise the numeric values of the random Life modifiers on a Magic or Rare item
Remove a random Life modifier from an item and add a new Life modifier
Reforge a Rare item with new random modifiers, including a Life modifier. Life modifiers are more common
Augment an item with a new Life modifier with Lucky values
Tier 1 Vivid Leech Seed Vivid Leech Seed Reveals a random Socket number crafting effect when Harvested Set an item to three sockets
Set an item to four sockets
Set an item to five sockets
Set an item to six sockets
Tier 1 Vivid Scorpion Seed Vivid Scorpion Seed Reveals a random Cold modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Cold modifier
Reforge a Rare item with new random modifiers, including a Cold modifier
Remove a random non-Cold modifier from an item and add a new Cold modifier
Augment an item with a new Cold modifier
Remove a random Cold modifier from an item
Randomise the numeric values of the random Cold modifiers on a Magic or Rare item
Remove a random Cold modifier from an item and add a new Cold modifier
Reforge a Rare item with new random modifiers, including a Cold modifier. Cold modifiers are more common
Augment an item with a new Cold modifier with Lucky values
Tier 1 Vivid Thornweaver Seed Vivid Thornweaver Seed Reveals a random Speed modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Speed modifier
Reforge a Rare item with new random modifiers, including a Speed modifier
Remove a random non-Speed modifier from an item and add a new Speed modifier
Augment an item with a new Speed modifier
Remove a random Speed modifier from an item
Randomise the numeric values of the random Speed modifiers on a Magic or Rare item
Remove a random Speed modifier from an item and add a new Speed modifier
Reforge a Rare item with new random modifiers, including a Speed modifier. Speed modifiers are more common
Augment an item with a new Speed modifier with Lucky values
Tier 2 Vivid Razorleg Grain Vivid Razorleg Grain Reveals a random Gem crafting effect when Harvested Change a Gem into another Gem, carrying over experience and quality if possible
Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms
Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms
Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms
Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms
Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens
Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens
Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens
Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens
Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
Tier 2 Vivid Sapsucker Grain Vivid Sapsucker Grain Allows you to change a Map into other Maps when Harvested Change a Map into another of the same tier, prioritising Maps that you have not yet completed
Sacrifice a Map for multiple Maps one tier lower
Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier.
Tier 2 Vivid Parasite Grain Vivid Parasite Grain Allows you to add an Implicit modifier to certain Jewel types when Harvested Set a new Implicit modifier on a Cobalt, Crimson, Viridian or Prismatic Jewel
Set a new Implicit modifier on an Abyss Jewel or Timeless Jewel
Set a new Implicit modifier on a Cluster Jewel
Tier 2 Vivid Striketail Grain Vivid Striketail Grain Reveals a random Flask Enchantment that depletes as it is used when Harvested Enchant a Flask with a modifier that increases its Duration. The magnitude of this effect decreases with each use
Enchant a Flask with a modifier that increases its Effect. The magnitude of this effect decreases with each use
Enchant a Flask with a modifier that increases its Maximum Charges. The magnitude of this effect decreases with each use
Enchant a Flask with a modifier that reduces its Charges used. The magnitude of this effect decreases with each use
Tier 2 Vivid Nestback Grain Vivid Nestback Grain Reveals a random Map Enchantment when Harvested Enchant a non-Unique Map with "Has an additional modifier from Zana's crafting bench at random"
Enchant a non-Unique Map with "Map doesn't consume Sextant charges"
Enchant a non-Unique Map with "Map has a Vaal Side Area"
Enchant a non-Unique Map with "Map boss is surrounded by Tormented Spirits"
Tier 3 Vivid Whipleg Bulb Vivid Whipleg Bulb Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested Exchange 10 Chaos Orbs for an Exalted Orb
Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy
Exchange 10 Blessed Orbs for 20 Orbs of Alteration
Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels
Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms
Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing
Exchange 10 Orbs of Augmentation for 10 Regal Orbs
Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance
Exchange 10 Simple Sextants for 10 Prime Sextants
Exchange 10 Prime Sextants for 10 Awakened Sextants
Exchange 10 Orbs of Scouring for 10 Orbs of Annulment
Exchange 10 Orbs of Alteration for 10 Chaos Orbs
Exchange 10 Vaal Orbs for 20 Orbs of Regret
Exchange 10 Cartographer's Chisels for 10 Vaal Orbs
Tier 3 Vivid Watcher Bulb Vivid Watcher Bulb Allows you to enhance specialised Currency a certain way when Harvested Upgrade the tier of an Essence
Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
Upgrade an Oil into a higher tier Oil
Upgrade an Engineer's Orb to an Infused Engineer's Orb
Tier 3 Vivid Vulture Bulb Vivid Vulture Bulb Allows you to modify a Scarab a certain way when Harvested Change a Scarab to another Scarab of the same rarity
Attempt to upgrade a Scarab, with a chance for it to become Winged
Split a Scarab into two Scarabs of lower rarity
Tier 3 Vivid Abberarach Bulb Vivid Abberarach Bulb Allows you to upgrade an Offering to the Goddess when Harvested Change an Offering to the Goddess into a Tribute to the Goddess
Change an Offering to the Goddess into a Gift to the Goddess
Change an Offering to the Goddess into a Dedication to the Goddess
Tier 3 Vivid Devourer Bulb Vivid Devourer Bulb Adds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when Harvested  
Tier 4 Vivid Scalefruit Vivid Scalefruit Allows you to give an item a Synthesised implicit modifier when Harvested Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items
Tier 1 Primal Rhoa Seed Primal Rhoa Seed Reveals a random Defence modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Defence modifier
Reforge a Rare item with new random modifiers, including a Defence modifier
Remove a random non-Defence modifier from an item and add a new Defence modifier
Augment an item with a new Defence modifier
Remove a random Defence modifier from an item
Randomise the numeric values of the random Defence modifiers on a Magic or Rare item
Remove a random Defence modifier from an item and add a new Defence modifier
Reforge a rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common
Augment an item with a new Defence modifier with Lucky values
Tier 1 Primal Dustspitter Seed Primal Dustspitter Seed Reveals a random Lightning modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Lightning modifier
Reforge a Rare item with new random modifiers, including a Lightning modifier
Remove a random non-Lightning modifier from an item and add a new Lightning modifier
Augment an item with a new Lightning modifier
Remove a random Lightning modifier from an item
Randomise the numeric values of the random Lightning modifiers on a Magic or Rare item
Remove a random Lightning modifier from an item and add a new Lightning modifier
Reforge a Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common
Augment an item with a new Lightning modifier with Lucky values
Tier 1 Primal Feasting Horror Seed Primal Feasting Horror Seed Reveals a random Socket link crafting effect when Harvested Reforges the links between sockets on an item, linking three sockets
Reforges the links between sockets on an item, linking four sockets
Reforges the links between sockets on an item, linking five sockets
Reforges the links between sockets on an item, linking six sockets
Tier 1 Primal Maw Seed Primal Maw Seed Reveals a random Chaos modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Chaos modifier
Reforge a Rare item with new random modifiers, including a Chaos modifier
Remove a random non-Chaos modifier from an item and add a new Chaos modifier
Augment an item with a new Chaos modifier
Remove a random Chaos modifier from an item
Randomise the numeric values of the random Chaos modifiers on a Magic or Rare item
Remove a random Chaos modifier from an item and add a new Chaos modifier
Reforge a Rare item with new random modifiers, including a Chaos modifier. Chaos modifiers are more common
Augment an item with a new Chaos modifier with Lucky values
Tier 1 Primal Cleaveling Seed Primal Cleaveling Seed Reveals a random Unique Item transformation effect when Harvested Change a Unique item into another random Unique item
Change a Unique into a random Unique Weapon
Change a Unique into a random Unique Armour
Change a Unique into a random Unique Ring, Amulet or Belt
Change a Unique Weapon into another Unique Weapon of that weapon type
Change a Unique Armour into another Unique Armour of that type
Change a Unique Ring, Amulet or Belt into another Unique item of that type
Change a Unique Jewel into another Unique Jewel
Tier 2 Primal Rhex Grain Primal Rhex Grain Allows you to sacrifice Divination Cards to create Divination Cards when Harvested Change a Divination Card into another random Divination Card
Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
Sacrifice a stack of Divination Cards for that many different Divination Cards
Tier 2 Primal Dustcrab Grain Primal Dustcrab Grain Allows you to exchange certain Map Fragments for another of the same type when Harvested Change a Sacrifice or Mortal Fragment into another random Fragment of that type
Change a Shaper Fragment into another random Shaper Fragment
Change an Elder Fragment into another random Elder Fragment of that type
Tier 2 Primal Viper Grain Primal Viper Grain Reveals a random Critical modifier crafting effect when Harvested Reforge a Normal or Magic item as a Rare item with random modifiers, including a Critical modifier
Reforge a Rare item with new random modifiers, including a Critical modifier
Remove a random non-Critical modifier from an item and add a new Critical modifier
Augment an item with a new Critical modifier
Remove a random Critical modifier from an item
Randomise the numeric values of the random Critical modifiers on a Magic or Rare item
Remove a random Critical modifier from an item and add a new Critical modifier
Reforge a Rare item with new random modifiers, including a Critical modifier. Critical modifiers are more common
Augment an item with a new Critical modifier with lucky values
Tier 2 Primal Chimeral Grain Primal Chimeral Grain Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested Upgrade a Magic item to a Rare item, adding two random modifiers
Upgrade a Magic item to a Rare item, adding three random modifiers
Upgrade a Magic item to a Rare item, adding four random modifiers
Upgrade a Normal item to a Magic item, adding one random high-tier modifier
Upgrade a Normal item to a Magic item, adding two random high-tier modifiers
Upgrade a Magic item to a Rare item, adding two random high-tier modifiers
Upgrade a Magic item to a Rare item, adding three random high-tier modifiers
Upgrade a Magic item to a Rare item, adding four random high-tier modifiers
Tier 2 Primal Scrabbler Grain Primal Scrabbler Grain Allows you to modify an item, resulting in Lucky modifier values when Harvested Reroll the Prefixes on a Rare item, with Lucky modifier values
Reroll the Suffixes on a Rare item, with Lucky modifier values
Reroll the values of Prefix, Suffix and Implicit modifiers on a Rare item, with Lucky modifier values
Augment a Rare item with a new modifier, with Lucky modifier values
Tier 3 Primal Rhex Matriarch Bulb Primal Rhex Matriarch Bulb Allows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested Change a Pale Court Key into another random Pale Court Key
Change a stack of Breach Splinters or a Breachstone into Splinters or a Breachstone of another type
Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type
Tier 3 Primal Crushclaw Bulb Primal Crushclaw Bulb Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested Change a Unique Item into Perandus Coins. Rarer Unique Items are worth more Perandus Coins
Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
Change a Harbinger Unique or Unique Piece into a random Beachhead Map
Tier 3 Primal Blisterlord Bulb Primal Blisterlord Bulb Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested Add a random Influence to a Normal, Magic or Rare Weapon that isn't influenced
Add a random Influence to Normal, Magic or Rare Armour that isn't influenced
Add a random Influence to Normal, Magic or Rare Jewellery that isn't influenced
Tier 3 Primal Cystcaller Bulb Primal Cystcaller Bulb Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality
Tier 3 Primal Reborn Bulb Primal Reborn Bulb Doubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when Harvested  
Tier 4 Primal Blisterfruit Primal Blisterfruit Reveals a random crafting effect for Influenced items when Harvested Remove a non-Influence modifier from an item and add a new Influence modifier
Augment an item with a new Influence modifier
Remove a random Influence modifier from an item
Randomise the numeric values of the random Influence modifiers on a Magic or Rare item
Remove a random Influence modifier from an item and add a new Influence modifier
Reforge a Rare item with new random modifiers, including an Influence modifier. Influence modifiers are more common
Augment an item with a new Influence modifier with Lucky values

In the Harvest Challenge League, you'll meet Oshabi, an Azmeri Mystic who has enlisted your help in exploring the mysterious powers of the Sacred Grove. In each area of Wraeclast, you'll discover a seed cache and will be able to travel through Oshabi's portal to the Sacred Grove to plant those seeds. Fully grown seed crops unearth dangerous monsters when harvested.

Slaying these harvested monsters yields their Lifeforce, a powerful resource which can be used for crafting and growing more exotic crops. The crafting potential from Harvest monsters is immense, unlocking new power for both leveling and end-game players alike.

Some harvested monsters may yield higher-tier seeds that require more elaborate garden setups but grant even more powerful crafting options. Climbing the tiers of seeds will eventually pit you against some powerful new bosses who can drop new unique items exclusively available from them.

Tier 2 Seed Example: Vivid Razorleg Grain

Vivid Razorleg Grain Vivid Razorleg Grain reveals a random Gem crafting effect when Harvested

  • Seed Tier: 2
  • Spawns a Level 24 Monster when Harvested
  • Provides 44 Units of Raw Vivid Lifeforce when Harvested
  • Can be Harvested after 6 Growth Cycles

Growth Requirement

  • Consumes 7 Wild Units of Condensed Lifeforce per Growth Cycle
  • Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow

How to grow Vivid Razorleg Grain?

Right-click Vivid Razorleg Grain Vivid Razorleg Grain then left-click the ground to plant it in the Sacred Grove. Once planted and fully grown, can be Harvested by using a nearby Vivid Collector.

Vivid Razorleg Grain

Vivid Razorleg Grain Crafting Possibilities

Reveals a random Gem crafting effect when Harvested 

  • Change a Gem into another Gem, carrying over experience and quality if possible
  • Sacrifice a Corrupted Gem to gain 20% of the gem’s quality as Gemcutter’s Prisms
  • Sacrifice a Corrupted Gem to gain 30% of the gem’s quality as Gemcutter’s Prisms
  • Sacrifice a Corrupted Gem to gain 40% of the gem’s quality as Gemcutter’s Prisms
  • Sacrifice a Corrupted Gem to gain 50% of the gem’s quality as Gemcutter’s Prisms
  • Sacrifice a Corrupted Gem to gain 20% of the gem’s total experience stored as a Facetor’s Lens
  • Sacrifice a Corrupted Gem to gain 30% of the gem’s total experience stored as a Facetor’s Lens
  • Sacrifice a Corrupted Gem to gain 40% of the gem’s total experience stored as a Facetor’s Lens
  • Sacrifice a Corrupted Gem to gain 50% of the gem’s total experience stored as a Facetor’s Lens
  • Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.

Tier 2 Seeds: Introducing Adjacency and Dispersers

Sometimes tier 1 monsters drop tier 2 seeds, which must meet higher requirements to grow. These upper seeds began to encourage more complex garden designs. Tier 2 seeds usually require seeds with specific colors nearby, which is called "adjacency requirement". Tier 2 seeds also need irrigation, and you must build a disperser nearby and connect it to the processed Liefforece through illuminated "pipes". Monsters hatched from Tier 2 plants occasionally drop valuable Tier 3 seeds, which are even harder to grow.

Tier 2 Seeds

In the screenshot above, we see a tier 2 seed, and it has two sets of growth requirements. Looking at the purple lines, you will find that the bottom line says one requirement is that there must be some other similar seeds near you. Therefore, in this example, it is for other primal seeds or primal of the current blue ones. Another requirement is that each growth cycle must irrigate 10 units of purple Lifeforce. "Irrigation" means that you must have a disperser that sprays it out, such as irrigation or fertilizer.

You also have these purple pipes that are connected to the condenser, which is connected to the collector next to the plant. It is a process of growth because they're special seeds.

Fortunately, you won't encounter many of these problems. In most cases, you can use pipes to solve problems, even if your garden is in a mess. In most cases, it's like an electronic project in which things are separate and disconnected but may need to be connected.

In addition, you want to place plots close to each other so that you can run across pipes. So it's relatively easy to connect messy gardens together.

Harvest Seeds Guide

In each area of the game, you can find the Seed Caches. The seeds you collect can be taken to the Sacred Grove for planting. Growth will take time, and activating new Seed Cache around the world will cause a unit of time to progress in the Sacred Grove.

After a certain time, your plants can be harvested. This is the magic place. When you activate the Collector you built nearby, the monster will pop up from your plants and you will eliminate the monsters in the gardens. The Collector accumulates the Lifeforce of the killed monsters, while the untreated Lifeforce can be used to make powerful updates. These updates depend on the type of seed you use, so you can start craft items with the attributes you need.

The idea here is to make your return more quality than quantity. After you defeat the monster, you will still receive items, but there will be fewer items in the Sacred Grove garden. The trade-off is that everything becomes more valuable and customizable, and the more you invest, the more valuable it will be.

The Sacred Grove allows you to build anywhere, but the rare level 2 and 3 seeds will require more effort. When dropped by a lower level monster, the higher level seeds need to be irrigated with processed Lifeforce from one of the other categories of Wild, Primal, or Vivid seeds. You can build collection tanks to store the processed Lifeforce that is not used for the upgrade and share it with plants. Depending on the plant, they may also need to be adjacent to another plant to grow. Since you can plant anywhere in the Sacred Grove garden, you can start designing complex areas and networks to harvest up to 48 plants. If you survive the battle, the payoff will be huge.

To make some of the best items, you need to fight harder, and even have some very hard boss fights.

Harvest is a light city-building loop, without micromanagement, which can perfectly fit the existing risk and return system of the Path of Exile. All seeds you find can be traded with other players. You can chase monsters and rewards that are right for the type of seed you want to make. You will get better returns when you face higher challenges and seed levels. You can also choose to keep the only Tier 1 seeds, or choose not to participate at all and trade seeds to other players to get what they want in the player-driven economy.

Harvest Seed Example

Related PoE Currency, Gem, Skills Build Guide