PoE Varakath, the Waxen

Varakath, the Waxen Rarity: Unique

Icon
Floor
Bosses
Based on
Sanctum Archives: Candlelit ChapelContains Varakath, the Waxen Candlemass (POE2); also uses Blazing Salvo and a fire breath attack
Spectre N
Mod monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Immune Cannot be Knocked Back
Tags construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
  • Life: 840%
  • Armour: +100%
  • Ailment Threshold: 450%
  • Resistance: (Resists Fire: 40) (Resists Cold: 40) (Resists Lightning: 40) (Resists Chaos: 25)
  • Damage: 105%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 18
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 300%
  • Model Size: 140%
  • Type: SanctumGargoyleBoss

Varakath, the Waxen without being hit by flamethrower

Flamethrower Trap is a spell that throws a trap when activated, summons a rotating pillar of flame, rapidly dealing fire damage to enemies touching it.

Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.

Buy PoE Currency Cheap

List of PoE Sanctum Bosses

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 23,397,312
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 983
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 218,625
  • Ailment Threshold: 5,891,109
  • Chill: 18,628
  • Shock: 18,628
  • Brittle: 105,386
  • Scorch: 18,628
  • Sap: 51,465

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [25]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSSanctumCandleProjectile


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 610.7 to 916 Fire Damage
base is projectile [1]
base sanctum damage [20]
is area damage [1]

GTSanctumTriggeredCandleProjectile1


Triggerable

GASanctumGargoyleLeapImpact


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

GASanctumGargoyleLeapImpactCascade


Triggerable, Attack
Base Damage: 1561–2341
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 40% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

DTTSanctumCandleGargoyleLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 3.32 Second
Cooldown Time: 8 Second


leap slam minimum distance [30]
spell maximum action distance +% [-30]

GSSanctumGargoyleFlameBreath


Triggerable


Deals 260.9 to 391.3 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

EASSanctumGargoyleFlameBreath


Cooldown Time: 12 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-40]

GTSanctumGargoyleProjectileBarrage


Triggerable
Cooldown Time: 20 Second

GTSanctumTriggeredCandleProjectile2


Triggerable

GTSanctumTriggeredCandleProjectile3


Triggerable

GTSanctumTriggeredCandleProjectile4


Triggerable

GTSanctumTriggeredCandleProjectile5


Triggerable

GSSanctumGargoyleFlameBreathSelfCircle


Triggerable


Deals 260.9 to 391.3 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

Level 82

  • Life: 16,631,310
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 892
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 214,599
  • Ailment Threshold: 4,187,526
  • Chill: 13,241
  • Shock: 13,241
  • Brittle: 74,911
  • Scorch: 13,241
  • Sap: 36,582

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [25]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSSanctumCandleProjectile


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 557.9 to 836.9 Fire Damage
base is projectile [1]
base sanctum damage [20]
is area damage [1]

GTSanctumTriggeredCandleProjectile1


Triggerable

GASanctumGargoyleLeapImpact


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

GASanctumGargoyleLeapImpactCascade


Triggerable, Attack
Base Damage: 1417–2125
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 40% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

DTTSanctumCandleGargoyleLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 3.32 Second
Cooldown Time: 8 Second


leap slam minimum distance [30]
spell maximum action distance +% [-30]

GSSanctumGargoyleFlameBreath


Triggerable


Deals 233.8 to 350.7 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

EASSanctumGargoyleFlameBreath


Cooldown Time: 12 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-40]

GTSanctumGargoyleProjectileBarrage


Triggerable
Cooldown Time: 20 Second

GTSanctumTriggeredCandleProjectile2


Triggerable

GTSanctumTriggeredCandleProjectile3


Triggerable

GTSanctumTriggeredCandleProjectile4


Triggerable

GTSanctumTriggeredCandleProjectile5


Triggerable

GSSanctumGargoyleFlameBreathSelfCircle


Triggerable


Deals 233.8 to 350.7 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

Level 78

  • Life: 7,942,681
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 734
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 204,221
  • Ailment Threshold: 2,084,954
  • Chill: 6,593
  • Shock: 6,593
  • Brittle: 37,298
  • Scorch: 6,593
  • Sap: 18,214

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [25]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSSanctumCandleProjectile


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 465 to 697.5 Fire Damage
base is projectile [1]
base sanctum damage [20]
is area damage [1]

GTSanctumTriggeredCandleProjectile1


Triggerable

GASanctumGargoyleLeapImpact


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

GASanctumGargoyleLeapImpactCascade


Triggerable, Attack
Base Damage: 1166–1748
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 40% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

DTTSanctumCandleGargoyleLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 3.32 Second
Cooldown Time: 8 Second


leap slam minimum distance [30]
spell maximum action distance +% [-30]

GSSanctumGargoyleFlameBreath


Triggerable


Deals 187.5 to 281.3 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

EASSanctumGargoyleFlameBreath


Cooldown Time: 12 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-40]

GTSanctumGargoyleProjectileBarrage


Triggerable
Cooldown Time: 20 Second

GTSanctumTriggeredCandleProjectile2


Triggerable

GTSanctumTriggeredCandleProjectile3


Triggerable

GTSanctumTriggeredCandleProjectile4


Triggerable

GTSanctumTriggeredCandleProjectile5


Triggerable

GSSanctumGargoyleFlameBreathSelfCircle


Triggerable


Deals 187.5 to 281.3 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

Level 73

  • Life: 3,150,453
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 574
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 187,902
  • Ailment Threshold: 928,258
  • Chill: 2,935
  • Shock: 2,935
  • Brittle: 16,606
  • Scorch: 2,935
  • Sap: 8,109

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [25]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSSanctumCandleProjectile


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 369.2 to 553.8 Fire Damage
base is projectile [1]
base sanctum damage [20]
is area damage [1]

GTSanctumTriggeredCandleProjectile1


Triggerable

GASanctumGargoyleLeapImpact


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

GASanctumGargoyleLeapImpactCascade


Triggerable, Attack
Base Damage: 911–1366
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 40% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

DTTSanctumCandleGargoyleLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 3.32 Second
Cooldown Time: 8 Second


leap slam minimum distance [30]
spell maximum action distance +% [-30]

GSSanctumGargoyleFlameBreath


Triggerable


Deals 141.9 to 212.8 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

EASSanctumGargoyleFlameBreath


Cooldown Time: 12 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-40]

GTSanctumGargoyleProjectileBarrage


Triggerable
Cooldown Time: 20 Second

GTSanctumTriggeredCandleProjectile2


Triggerable

GTSanctumTriggeredCandleProjectile3


Triggerable

GTSanctumTriggeredCandleProjectile4


Triggerable

GTSanctumTriggeredCandleProjectile5


Triggerable

GSSanctumGargoyleFlameBreathSelfCircle


Triggerable


Deals 141.9 to 212.8 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

Level 68

  • Life: 1,149,974
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 447
  • Accuracy: 290
  • Attack Time: 1.005
  • Experience: 169,208
  • Ailment Threshold: 388,116
  • Chill: 1,227
  • Shock: 1,227
  • Brittle: 6,943
  • Scorch: 1,227
  • Sap: 3,391

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctumFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [25]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSSanctumCandleProjectile


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 292.1 to 438.1 Fire Damage
base is projectile [1]
base sanctum damage [20]
is area damage [1]

GTSanctumTriggeredCandleProjectile1


Triggerable

GASanctumGargoyleLeapImpact


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

GASanctumGargoyleLeapImpactCascade


Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 Second


Knocks Enemies Back on Hit
Deals 40% more Attack Damage
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
base sanctum damage [25]
is area damage [1]

DTTSanctumCandleGargoyleLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 3.32 Second
Cooldown Time: 8 Second


leap slam minimum distance [30]
spell maximum action distance +% [-30]

GSSanctumGargoyleFlameBreath


Triggerable


Deals 107 to 160.5 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

EASSanctumGargoyleFlameBreath


Cooldown Time: 12 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-40]

GTSanctumGargoyleProjectileBarrage


Triggerable
Cooldown Time: 20 Second

GTSanctumTriggeredCandleProjectile2


Triggerable

GTSanctumTriggeredCandleProjectile3


Triggerable

GTSanctumTriggeredCandleProjectile4


Triggerable

GTSanctumTriggeredCandleProjectile5


Triggerable

GSSanctumGargoyleFlameBreathSelfCircle


Triggerable


Deals 107 to 160.5 Fire Damage
Your Hits cannot Stun Enemies
base sanctum damage [6]
is area damage [1]

Path of Exile Guides & Tips