Trait Card Torchlight Infinite

In Torchlight Infinite, Trait Cards play a crucial role in modifying your gameplay experiences and boosting your power significantly. Here's a breakdown of their key features:

Function:

  • Deck System: You construct a deck of 10 Trait Cards to activate specific perks and bonuses while traversing different locations in the game.
  • Multiple Decks: You can create and switch between different decks for each of the five Netherrealm zones, tailoring your abilities to the challenges and loot opportunities in each area.
  • Passive and Active Effects: Trait Cards offer both passive benefits like increased drop rates or stat boosts, and active abilities like summoning temporary companions or triggering area-of-effect attacks.

Types of Trait Cards:

  • Base Cards: These are readily available and offer fundamental benefits like increased health or crafting resource find chance.
  • Trade Cards: These are earned through gameplay or purchased from the Trade House, providing more powerful and specialized effects.
  • Legendary Cards: These are the rarest and most potent, often unlocking unique gameplay mechanics or powerful synergies with specific builds.

Impact on Gameplay:

  • Strategic Deck Building: Choose Trait Cards that complement your character's build and playstyle, maximizing their benefits in each zone.
  • Variety and Adaptation: Experiment with different combinations of Trait Cards to tackle diverse challenges and optimize your loot acquisition.
  • Enhanced Power and Progression: Unlock powerful bonuses and abilities that significantly impact your character's effectiveness and overall enjoyment of the game.

Important Information:

  • Upgrading Trait Cards: Some Trait Cards can be upgraded with Embers to enhance their effects, further increasing their value.
  • Acquiring New Cards: Trade Cards and Legendary Cards are primarily found through boss drops, completing challenges, and purchasing them from the Trade House.
  • Season-Specific Cards: Some Trait Cards are exclusive to specific Seasons and might not be available permanently.

Overall, Trait Cards add a deep layer of customization and strategic depth to Torchlight Infinite. By meticulously crafting your decks and adapting them to different environments, you can significantly enhance your power, optimize loot acquisition, and enjoy a more varied and rewarding gameplay experience.


List of Trait Cards

iconname
Valiance
Monster
4 additional groups of monsters
Doughty
Monster
4 additional groups of monsters
Magnanimous
Gear
18/5% chance for Normal monsters to drop 1 additional piece(s) of Normal gear
Forthright
Gear
49% chance for Rare monsters to drop 2 additional piece(s) of 6-affixed Rare gear
Unrestrained
Gear
70% chance for Bosses to drop 1 additional pieces of Legendary gear
Stability
Gear
+57% Precious Legendary gear drop chance
Solemnity
Gear
Legendary gear dropped by bosses has a 81/100% chance to become Precious
Generous
Gear
Dropped gear +1 levels
Tolerant
Commodity
The amount of Ember dropped have a 44% chance to be multiplied by 2
Zeal
Commodity
Magic monsters have a 39/10% chance to drop 1 additional Embers
Benevolent
Commodity
Flame Fuel dropped have a 18/5% chance to be upgraded
Sharp
Commodity
6-affixed Rare gear dropped has a 41% chance to become additional Flame Fuel
Longing
Commodity
Randomly draws 1 Commodity Chaos Cards
Sentimental
Memory Fragment
9% chance for pieces of Normal gear dropped to become Limited Netherrealm Card Memory Fragments
Envious
Memory Fragment
There's a 25/2% chance that 1 Memory Fragments: Forbidden Prophecy will drop with Memory Fragments
Expectant
Global Drops
+31% Drop Quantity
Desire
Global Drops
+62% drop Rarity
Admiring
Global Drops
+31% Drop Quantity
+23% drop Rarity
Recollection
Netherrealm
Bosses drop 1 additional Beacons
Regretful
Netherrealm
Stage Attention Points Reward: +1
Pity
Netherrealm
Stage Attention Points Reward: +1
Honest
Netherrealm
Stage Chaos Invasion Attempts Cost: -1
Stage Attention Points Reward: -1
Just
Card
Randomly removes 4 Trait Cards from the plane
Randomly awakens 1 Trait Cards from the plane
Agile
Card
Removes Magic Cards from the plane
Randomly draws 1 Magic Chaos Card(s)
Alert
Card
Removes Rare Cards from the plane
Randomly draws 1 Rare Chaos Card(s)
Reserved
Card
Randomly removes 1 cards from the plane
Randomly draws 1 Trait Card(s) from the deck
Fearless
God of War
Drop Quantity +2% when the player reaches a new stage in Trial: God of War
+10% chance for Trial: God of War to appear in this stage
Brave
God of War
60% chance to be attacked by God of War Followers when reaching a new stage in the Trial: God of War
+10% chance for Trial: God of War to appear in this stage
Resolve
God of War
+65% chance for Trial: God of War to appear in this stage
-70% Drop Quantity
Perseverance
God of Might
Increases the chance for more valuable reward types to show up in Trial: God of Might by 68%
+10% chance for Trial: God of Might to appear in this stage
Relentless
God of Might
In Trial: God of Might, generates an additional pair of Dwarven Automaton every time you reach a floor with a floor number that is the multiple of 4
+10% chance for Trial: God of Might to appear in this stage
Loyal
God of Might
+65% chance for Trial: God of Might to appear in this stage
-70% Drop Quantity
Perception
Goddess of Hunting
After Trial: Goddess of Hunting begins, there is a 36% chance to replicate Legendary Bosses
+10% chance for Trial: Goddess of Hunting to appear in this stage
Clever
Goddess of Hunting
After Trial: Goddess of Hunting begins, there is a 29% chance of gaining buffs of an unselected Legendary Boss
+10% chance for Trial: Goddess of Hunting to appear in this stage
Cautious
Goddess of Hunting
+65% chance for Trial: Goddess of Hunting to appear in this stage
-70% Drop Quantity
Sincere
God of Machines
In Trial: God of Machines, Reward Progress rewarded for defeating monsters +11%
+10% chance for Trial: God of Machines to appear in this stage
Gentle
God of Machines
+65% chance for Trial: God of Machines to appear in this stage
-70% Drop Quantity
Transformation - Dark Surge
Dark Surge
Randomly draws 1 Dark Surge Chaos Card(s)
Furious
Monster
5 additional groups of monsters
Rage
Monster
10 additional groups of monsters
Eager
Gear
10% chance for Magic monsters to drop 1 piece(s) of Magic gear
Vigor - Hypocrisy
Commodity
There's a 100% chance that Embers will drop with 1 Vigor Embers
Tenacity - Hypocrisy
Commodity
There's a 100% chance that Embers will drop with 1 Tenacity Embers
Bewildered
Memory Fragment
There's a 199/10% chance that 1 Memory Fragments: Useless Prophecy will drop with normal gear drops
Stingy
Card
Removes all Chaos Cards from the plane
Awakens all Trait Cards in the plane
Straightforward
Mystery Chest
1 Mystery Chests will appear in the stage
Mystery Treasure

Buy Torchlight Infinite Currency


Season 3 Netherrealm Chaos Invasion Adjustments

New Method for Obtaining Trait Cards:

  • To enhance the gaming experience for early and mid-stage Netherrealm players, the Netherrealm Chaos Invasion system now includes a new way to acquire unowned Trait Cards, significantly reducing the time it takes to collect all the cards (excluding card upgrades).
  • Once Trait Cards are unlocked, unowned Trait Cards will appear in various Timemarks and dimensions as "Special Trait Cards." Besides the card effects, players can directly obtain the corresponding Trait Cards by clearing the stages where these Special Trait Cards are located.
  • It is important to note that the three-choice Trait Card selection after each Chaos Invasion remains the same, and players can still acquire unowned Trait Cards through this method.

Q: Are you guys planning to stick to the same deck system as season 2 going forward?   Really think being able to shuffle the deck with currency would work.   That, or just leaving RNG out of the deck entirely

A: The new season will introduce new cards that may bring changes to card strategies.  While we appreciate your feedback, we do not believe that shuffling the deck with currency is a viable solution at this time.  We are always open to new ideas and suggestions, but currently, we do not have any plans to pursue this particular concept.


Season 2 Changes

We've added and adjusted many cards, allowing more combinations that can yield big gains, such as the combo of God of Machines and the Goddess of Hunting.

1. Renaming of Cards

Renamed most cards in Chaos Invasion to give each card a unique name.

2. New Dark Surge Gameplay Cards

Name Category Description
Transformation - Dark Surge Trait Card Rarity: Rare
Tag: Dark Surge
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
Randomly draws 2 Dark Surge Chaos Cards
Stage Chaos Invasion Attempts Cost: -1
Fallen - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
+20% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Addicted - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
Dark Surge corrodes 8 additional groups of Normal monsters
Dark Surge corrodes 4 additional groups of Magic monsters
Dark Surge corrodes 3 additional groups of Rare monsters
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Rampant - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
+100% chance for a Boss to appear in Dark Surge Corrosion
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Brutal - Dark Surge Chaos Card Rarity: Legendary
Tag: Dark Surge
Effect:
+100% chance for an additional Boss to appear when a boss appears in Dark Surge Corrosion
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Reckless - Dark Surge Chaos Card Rarity: Legendary
Tag: Dark Surge
Effect:
In Dark Surge Corrosion, when the Corrosion reaches 5 stacks, an additional dangerous but rewarding Dark Surge Elite will be generated
+12% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Gear - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
Greatly increases the chance for Dark Surge Corrosion to reward gear
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Commodities - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
Greatly increases the chance for Dark Surge Corrosion to reward Commodities
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Fluorescent - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
Greatly increases the chance for Dark Surge Corrosion to reward Memory Fragments
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]
Compass - Dark Surge Chaos Card Rarity: Rare
Tag: Dark Surge
Effect:
Greatly increases the chance for Dark Surge Corrosion to reward Enhancement Compasses
+15% chance for the stage to be corroded by the Dark Surge Corrosion
Dark Surge Undercurrent
Inheritance [3]

3. Reworked Trial of the Six Gods Cards

Name Category Class Description
Fearless Trait Card God of War Rarity: Rare
Tag: God of War
Effect (only the Lv.5 effects are shown as an example):
Amount of items dropped +6% when the player reaches a new stage in the Trial: God of War
+10% chance for Trial: God of War to appear in this stage
Inheritance [5]
Brave Trait Card God of War Rarity: Legendary
Tag: God of War
Effect (only the Lv.5 effects are shown as an example):
70% chance to be attacked by God of War Followers when reaching a new stage in the Trial: God of War
+10% chance for Trial: God of War to appear in this stage
Inheritance [3]
Resolve Trait Card God of War Rarity: Rare
Tag: God of War
Effect (only the Lv.5 effects are shown as an example):
+70% chance for Trial: God of War to appear in this stage
-51% Drop Quantity
Inheritance [3]
Brutal Chaos Card God of War Rarity: Rare
Tag: God of War
Effect:
-30% God of War Trial Duration
The number of items dropped in Trial: God of War +45%
Extremely Brutal Chaos Card God of War Rarity: Legendary
Tag: God of War
Effect:
-30% God of War Trial Duration
The number of items dropped in Trial: God of War +65%
Inheritance [1]
Persistent Trait Card God of Might Rarity: Rare
Tag: God of Might
Effect (only the Lv.5 effects are shown as an example):
Increases the chance for more valuable reward types to show up in Trial: God of Might by 76%
+10% chance for Trial: God of Might to appear in this stage
Inheritance [5]
Relentless Trait Card God of Might Rarity: Legendary
Tag: God of Might
Effect (only the Lv.5 effects are shown as an example):
In Trial: God of Might, generates an additional pair of Dwarven Automaton every time you reach a floor with a floor number that is the multiple of 2
+10% chance for Trial: God of Might to appear in this stage
Inheritance [3]
Loyal Trait Card God of Might Rarity: Rare
Tag: God of Might
Effect (only the Lv.5 effects are shown as an example):
+70% chance for Trial: God of Might to appear in this stage
-51% Drop Quantity
Inheritance [3]
Mania Chaos Card God of Might Rarity: Rare
Tag: God of Might
Effect:
The number of items dropped in Trial: God of Might -39%
Statue of Might can be activated 2 times
Extremely Fanatical Chaos Card God of Might Rarity: Legendary
Tag: God of Might
Effect:
The number of items dropped in Trial: God of Might -55%
Statue of Might can be activated 3 times
Perception Trait Card Goddess of Hunting Rarity: Rare
Tag: Goddess of Hunting
Effect (only the Lv.5 effects are shown as an example):
After Trial: Goddess of Hunting begins, there is a 45% chance to replicate Legendary Bosses
+10% chance for Trial: Goddess of Hunting to appear in this stage
Inheritance [3]
Clever Trait Card Goddess of Hunting Rarity: Legendary
Tag: Goddess of Hunting
Effect (only the Lv.5 effects are shown as an example):
After Trial: Goddess of Hunting begins, there is a 55% chance of gaining buffs of an unselected Legendary Boss
+10% chance for Trial: Goddess of Hunting to appear in this stage
Inheritance [5]
Cautious Trait Card Goddess of Hunting Rarity: Rare
Tag: Goddess of Hunting
Effect (only the Lv.5 effects are shown as an example):
+70% chance for Trial: Goddess of Hunting to appear in this stage
-51% Drop Quantity
Inheritance [3]
Sly Chaos Card Goddess of Hunting Rarity: Rare
Tag: Goddess of Hunting
Effect:
In Trial: Goddess of Hunting, the player's buff is replaced with a random Harvest Boon
Extremely Sly Chaos Card Goddess of Hunting Rarity: Legendary
Tag: Goddess of Hunting
Effect:
In Trial: Goddess of Hunting, the player's buff is replaced with a random Harvest Boon
After Trial: Goddess of Hunting begins, gain all the unselected player buffs
Sincere Trait Card God of Machines Rarity: Rare
Tag: God of Machines
Effect (only the Lv.5 effects are shown as an example):
In Trial: God of Machines, Reward Progress rewarded for attacking monsters +18%
+10% chance for Trial: God of Machines to appear in this stage
Inheritance [5]
Tolerant Trait Card God of Machines Rarity: Legendary
Tag: God of Machines
Effect (only the Lv.5 effects are shown as an example):
In Trial: God of Machines, a swarm of drones will show up and attack the statue every 1s, up to 10 swarms
+10% chance for Trial: God of Machines to appear in this stage
Inheritance [3]
Gentle Trait Card God of Machines Rarity: Rare
Tag: God of Machines
Effect (only the Lv.5 effects are shown as an example):
+70% chance for Trial: God of Machines to appear in this stage
-51% Drop Quantity
Inheritance [3]
Obstinate Chaos Card God of Machines Rarity: Rare
Tag: God of Machines
Effect:
Encounter 1 wealthy Mechanical Boxer who has a limited lifespan in every round in Trial: God of Machines
Extremely Obstinate Chaos Card God of Machines Rarity: Legendary
Tag: God of Machines
Effect:
Encounter 1 wealthy Mechanical Boxer who has a limited lifespan in every round in Trial: God of Machines
Inheritance [1]

4. Other New Cards

Name Category Description
Stability Trait Card Rarity: Rare
Tag: Gear
Effect (only the Lv.5 effects are shown as an example):
+46% Precious Legendary gear drop chance
Inheritance [5]
Solemnity Trait Card Rarity: Legendary
Tag: Gear
Effect (only the Lv.5 effects are shown as an example):
Legendary gear dropped by bosses has a 1.2% chance to become Precious
Inheritance [5]
Regretful Trait Card Rarity: Rare
Tag: Netherrealm
Effect (only the Lv.5 effects are shown as an example):
Stage Attention Points Reward: +1
Memory [5]
Honest Trait Card Rarity: Rare
Tag: Netherrealm
Effect (only the Lv.5 effects are shown as an example):
Stage Chaos Invasion Attempts Cost: -1
Memory [2]
Agile Trait Card Rarity: Legendary
Tag: Card
Effect (only the Lv.5 effects are shown as an example):
Removes Magic Cards from the plane
Randomly draws 4 Magic Chaos Cards
Stage Chaos Invasion Attempts Cost: -1
Alert Trait Card Rarity: Legendary
Tag: Card
Effect (only the Lv.5 effects are shown as an example):
Removes all Rare Cards
Randomly draws 2 Rare Chaos Cards
Stage Chaos Invasion Attempts Cost: -1
Fury Chaos Card Rarity: Magic
Tag: Monster
Effect:
3 additional groups of monsters
Inheritance [5]
Trinket - Ultimate Greed Chaos Card Rarity: Rare
Tag: Gear
Effect:
Bosses drop 1 additional Legendary Trinket
Inheritance [3]
Weapon - Ultimate Greed Chaos Card Rarity: Rare
Tag: Gear
Effect:
Bosses drop 1 additional Legendary Weapon
Inheritance [3]
Armor - Ultimate Greed Chaos Card Rarity: Rare
Tag: Gear
Effect:
Bosses drop 1 additional piece of Legendary Armor
Inheritance [3]
Sleepless - Jealous Chaos Card Rarity: Legendary
Tag: Commodities
Effect:
Bosses drop 1 additional Restless Ember
Ominous - Jealous
Chaos Card Rarity: Legendary
Tag: Commodities
Effect:
Bosses drop 1 additional Ominous Ember
Anxious Chaos Card Rarity: Magic
Tag: Commodities
Effect:
There's a 20% chance that Rare gear will drop with 1 Energy Core
Inheritance [2]
Harsh Chaos Card Rarity: Legendary
Tag: Base Drop
Effect:
+100% Hunter XP Acquisition
Inheritance [3]
Irritable Chaos Card Rarity: Legendary
Tag: Card
Effect:
Randomly draws 1 Legendary Chaos Cards
Stage Chaos Invasion Attempts Cost: -1

5. Adjusted the Effects of Some Cards

Name Category Description
Sharp Trait Card Rarity: Magic
Tag: Commodities
Awakening Effect Adjustments:
Rare gear dropped has a 31% chance to become Flame Fuel

6-affixed Rare gear dropped has a 68% chance to become additional Flame Fuel
Longing Trait Card Rarity: Rare
Tag: Commodities
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
Picks 3 Commodity Chaos Cards and places them on random empty stages

Picks 2 Commodity Chaos Cards and places them on random empty stages
Stage Chaos Invasion Attempts Cost: -1
Sentimental (originally called Yearning) Trait Card Rarity: Rare
Tag: Memory Fragments
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
When a piece of gear drops, there's a 13.4% chance to drop 1 Memory Fragment that can be used to exchange for random gear
Memory [3]

2.6% chance for pieces of Normal gear dropped to become Limited Netherrealm Card Memory Fragments
Inheritance [3]
Envious (originally called Yearning) Trait Card Rarity: Rare
Tag: Memory Fragments
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
When Commodities drop, there's a 37% chance to drop 1 additional Memory Fragment that can be used to exchange for Commodities
Memory [3]

There's a 10% chance that 1 additional Memory Fragment: Forbidden Prophecy will drop with Memory Fragments
Inheritance [3]
Pity Trait Card Rarity: Rare
Tag: Netherrealm
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
Stage Attention Points Reward: +1
Inheritance [4]

Stage Attention Points Reward: +1
Inheritance [2]
Honest Trait Card Rarity: Legendary
Tag: Netherrealm
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
Stage Chaos Invasion Attempts Cost: -1
-25% Drop Quantity
Inheritance [2]

Stage Chaos Invasion Attempts Cost: -1
Stage Attention Points Reward: -1
Inheritance [2]
Just Trait Card Rarity: Legendary
Tag: Card
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
Randomly removes 1 card from the plane
Randomly awakens 3 Trait Cards from the plane

Randomly removes 1 Trait Card from the plane
Randomly awakens 2 Trait Cards from the plane
Reserved Trait Card Rarity: Legendary
Tag: Card
Adjusted the effects at all levels (only the Lv.5 effects are shown as an example):
Randomly removes 1 Trait Card from the plane
Randomly draws 3 Trait Cards from the deck
Rage Chaos Card Rarity: Rare
Tag: Monster
Effect:
8 additional groups of Normal monsters
8 additional groups of Magic monsters
8 additional groups of Rare monsters

9 additional groups of monsters
Suspicion Chaos Card Rarity: Magic
Tag: Gear
Effect:
Gear drops have a 10% chance to be Corroded

Legendary gear dropped has a 50% chance to be Corroded
Inheritance [3]
Reincarnation - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Reincarnation Embers

There's an 87% chance that 1 Reincarnation Ember will drop with Embers
Inheritance [1]
Defense - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Rivalry Embers

There's an 87% chance that 1 Rivalry Ember will drop with Embers
Inheritance [1]
Practice - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Cultivation Embers

There's an 87% chance that 1 Cultivation Ember will drop with Embers
Inheritance [1]
Essence - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Essence Embers

There's an 87% chance that 1 Essence Ember will drop with Embers
Inheritance [1]
Deepened - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Amplified Embers

There's an 87% chance that 1 Amplified Ember will drop with Embers
Inheritance [1]
Soulburst - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Soulburst Embers

There's an 87% chance that 1 Soulburst Ember will drop with Embers
Inheritance [1]
Mystic - Hypocrisy (originally called Indolent) Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Mystery Embers

There's an 87% chance that 1 Mystery Ember will drop with Embers
Inheritance [1]
Judgment - Hypocrisy (originally called Hypocrite) Chaos Card Rarity: Rare
Tag: Commodities
Effect:
Embers dropped have a 46% chance to become Ruling Embers

Embers dropped have a 13% chance to become Ruling Embers
Inheritance [1]
Technique - Hypocrisy (originally called Hypocrite) Chaos Card Rarity: Rare
Tag: Commodities
Effect:
Embers dropped have a 46% chance to become Technique Embers

Embers dropped have a 13% chance to become Technique Embers
Inheritance [1]
Perplexed Chaos Card Rarity: Legendary
Tag: Commodities
Effect:
Flame Fuel dropped has a 4% chance to become Fossils

There's a 6.4% chance that 1 Fossil will drop with Legendary gear
Bewildered (originally called Disconsolate) Chaos Card Rarity: Rare → Magic
Tag: Memory Fragments
Effect:
Monsters have a 2% chance to drop 1 additional Memory Fragment: Useless Prophecy

There's a 3.5% chance that Memory Fragment: Useless Prophecy will drop with normal gear drops
Frivolous
Chaos Card Rarity: Rare
Tag: Base Drop
Effect:
+104% Drop Quantity

+51% Drop Quantity
Inheritance [5]
Rash Chaos Card Rarity: Rare
Tag: Base Drop
Effect:
+208% Drop Rarity

+102% Drop Rarity
Inheritance [5]
Timid Chaos Card Rarity: Magic ↓ Rare
Tag: Netherrealm
Effect:
Stage Chaos Invasion Attempts Cost: -1

6. Removed Cards

Name Category Description
Valiant Trait Card Rarity: Magic
Tag: Monster
Effect (only the Lv.5 effects are shown as an example):
24 additional groups of Normal monsters
Inheritance [5]
Valiant Trait Card Rarity: Magic
Tag: Monster
Effect (only the Lv.5 effects are shown as an example):
5 additional groups of Magic monsters
Inheritance [5]
Valiant Trait Card Rarity: Magic
Tag: Monster
Effect (only the Lv.5 effects are shown as an example):
7 additional Rare monsters
Inheritance [5]
Doughty Trait Card Rarity: Rare
Tag: Monster
Effect (only the Lv.5 effects are shown as an example):
6 additional groups of Normal monsters
6 additional groups of Magic monsters
Inheritance [5]
Doughty Trait Card Rarity: Rare
Tag: Monster
Effect (only the Lv.5 effects are shown as an example):
7 additional groups of Normal monsters
7 additional Rare monsters
Inheritance [5]
Doughty Trait Card Rarity: Rare
Tag: Monster
Effect (only the Lv.5 effects are shown as an example):
5 additional groups of Magic monsters
5 additional Rare monsters
Inheritance [5]
Yearning Trait Card Rarity: Rare
Tag: Memory Fragments
Effect (only the Lv.5 effects are shown as an example):
Magic monsters have a 12.6% chance to drop 1 additional Memory Fragment
Memory [5]
Cautious Trait Card Rarity: Legendary
Tag: Card
Effect (only the Lv.5 effects are shown as an example):
Randomly draws 3 Rare Chaos Cards
Volatile Temper Chaos Card Rarity: Magic
Tag: Monster
Effect:
12 additional groups of Normal monsters
Inheritance [5]
Volatile Temper Chaos Card Rarity: Magic
Tag: Monster
Effect:
2 additional groups of Magic monsters
Inheritance [5]
Volatile Temper Chaos Card Rarity: Magic
Tag: Monster
Effect:
2 additional rare monsters
Inheritance [5]
Indolent Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Vigor Embers
Indolent Chaos Card Rarity: Magic
Tag: Commodities
Effect:
All Embers dropped become Tenacity Embers
Boastful Chaos Card Rarity: Legendary
Tag: Commodities
Effect:
Embers dropped have a 5% chance to become Restless Embers
-999% Drop Quantity
Boastful Chaos Card Rarity: Legendary
Tag: Commodities
Effect:
Embers dropped have a 5% chance to become Ominous Embers
-999% Drop Quantity
Rebellious
Chaos Card Rarity: Rare
Tag: Memory Fragments
Effect:
When a piece of Legendary gear drops, there's a 37% chance to drop 1 Memory Fragment that can be used to exchange for specified Legendary gear
Memory [3]
Arrogant
Chaos Card Rarity: Rare
Tag: Base Drop
Effect:
+22% Drop Quantity
+22% Drop Rarity
Inheritance [5]

Netherrealm - Trait Card

After each round of Chaos Invasion, you can select one card from three Trait Cards and add it to the card library and manually set the Trait Cards to be used in the next round.
The decks of Trait Cards in the planes are mutually independent.

Netherrealm - Trait Card

Torchlight Infinite Guide