Torchlight Infinite offers a variety of quests to keep you engaged, ranging from story-driven campaign quests to repeatable side quests and endgame challenges. Here's a breakdown:
Campaign Quests:
Side Quests:
Endgame Quests:
Special Activities:
Additional Points:
Tips for Enjoying Quests:
I hope this gives you a good overview of the various quests available in Torchlight Infinite.
Torchlight Infinite Flame Elementium
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Optimized the location of the Revival Point in Disciple's Alleys. |
Optimized the flow of Colosseum of Sun's story so that Hunters' quest flow will no longer be blocked in some very rare situations. |
Optimized the trap interaction distance in Sanctum of Prophecy to make it easier for Hunters to interact with traps. |
Adjusted the dispersion of monsters so that they will be more densely concentrated. |
Optimized the interaction range and feedback time of interactive objects in most stages to improve the flow of the game. |
Reduced the Cast Speed and Skill Damage of the Plateau Dragonbone Beast. |
Replaced the boss of Deserted Road with the Horned Plateau Beast. |
Optimized the pathfinding guidance of most story stages to guide Hunters to more normal locations. |
Optimized an issue that affected the icons of interactive objects in most story stages. |
Fixed the name format of Pack Leader Dodge, the boss of the Alley of Wolves stage. |
Added a black screen animation with the words "To Be Continued" on the screen at the end of Chapter 3. |
Added some missing dubbed lines in Chapter 3. |
Optimized the flow of some Protect the Hideout quests. |
It is now possible to activate the Void Sea gameplay at Zenoth the Lightless. |
Adjusted some quest rewards. |
Optimized the flow of some Prologue and Chapter 1 quests. |
Some Plane Watchers now have their own exclusive lines. |
Swapped the stage boss of the Ancient Battleground. |
Replaced the stage boss of the Deserted Road and the boss' corresponding lines. |
Supplemented some missing audio from Main Story quests. |
Deleted Zenoth the Lightless from the Temple of Spark. |
Revised the guide coordinates of the Main Story quest of Dragonbone Plains: Defeat the Plateau Crawlers in your way. |
Revised the guide coordinates of the Main Story quest of Ember's Rest: Ask the girl about the situation. |
Renamed the map of the Prologue to Collapsing Illusion. |
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Fixed a bug that sometimes caused Lean and Ordrak to not drop any items in story stages. |
Fixed a bug that sometimes caused Fire Lord to become invincible abnormally. |
Fixed the bug that Romer sometimes had a chance to send Hunters outside the Magic Circle, which makes Hunters unable to attack Romer. |
Fixed a bug that made it possible for a Summon BD to clear the Goddess of Hunting trial quickly without taking damage. |
Fixed a bug that made it possible for Tidemasters to quickly kill Hunters due to a defensive mechanism error caused by the slow effect of Hunters' skills. |
Fixed a bug that caused the performance and damage of the rotating lasers of the Tidemasters and Scorn of Divinity to be asynchronous. |
Fixed a bug that caused the Mountain Poison Mist Plant Mother to summon Mountain Toxic Flowers infinitely. An upper limit has been added. |
Fixed a bug that made it impossible to use the Sanctum of Prophecy elevator under some special circumstances. |
Fixed a bug that made it impossible to clear the Sanctum of Prophecy trial of power under some special circumstances. |
Fixed a bug that caused some item destruction animations to be played incorrectly for some objects in Sanctum of Prophecy. |
Fixed a bug that caused some dialogue to be played repeatedly while fighting Liv. |
Fixed a bug that caused the effects of some skills of the Cold Boss to be inconsistent with expectations. |
Fixed a bug that caused the height of the camera to be incorrect when entering the Throne of Winter for the second time. |
Fixed a bug that caused a reminder for Hunters to activate the shrines to still pop up when crossing the bridge after Hunters have completed the quest to activate the 3 shrines in the main story stage Verdant Land. |
Fixed the avatars of some NPCs. |
Fixed a bug that caused the illustrations and dubbing of the General of the Resistance to be inconsistent. |
Fixed a bug that caused the dubbing file of Aria in Chapter 3: Plaza of Eternity to be missing. |
Fixed a bug that caused some dubbing lines of King Lionheart to be missing in the Lion Heart stage. |
Fixed a bug that made it impossible to complete the quest to enter the Temple of Ascension after entering the Temple of Ascension through a Waypoint. |
Fixed a bug that caused the quest guide to disappear when going to the Deserted Road after defeating the dwarf. |
Fixed a bug that caused the audio to be missing for the voice content of Chapter 2. |
Added some missing dubbed lines in Chapter 1. |
Fixed a bug that caused Romer to keep repeating the same lines at the Plaza of Glory. |
Fixed a bug that caused Aria to not use normal attacks in the first half of the Deserted Road. |
Fixed a bug that caused the body of Crows to stand up in the Heart of Kazsan. |
Fixed a bug that caused the quest trigger range of the Lost Mine quest to be too small, which might cause the quest to become blocked. |
Fixed a bug that caused the subtitles of the Tidemasters, God of War, and God of Might to become garbled text when displayed in a multi-language environment. |
Fixed a bug that made it impossible to collect intelligence from the Goblin's Hut. |
Fixed a bug that caused the pathfinding guide to be incorrect for crafting quests. |
Fixed a bug that caused the guide line of the final quest of Ancient Passage to not point to the location of the Portal. |
Fixed a bug that caused the animation to be played abnormally when clicking the Shop while triggering the animation. |
Fixed a bug that caused the dialogue box of Shadow of the Past to be connected to the body of Rogge. |
Fixed a bug that caused some voiced story-related lines of main city NPCs to be missing in Chapter 3. |
Fixed a bug that caused the name of Pack Leader Dodge to appear as garbled text in a multi-language environment. |
Name | Category | Path of Achievement |
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Clear Main Quest – Chapter 2 | Story | Reward: Jagged Primocryst x20 |
name | describe | Level | boss |
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Hideout - Sanctuary of Dawn | This sanctuary protected by Light is the only area in St. Derain where trading is allowed. | 1 | |
Plaza of Glory | The empire has long since fallen to Aember, yet the magnificent square still sings its former glory. On the ruins of the Imperial Plaza, the Church established its reign-St. Derain. | 15 | |
Plaza of Glory | The empire has long since fallen to Aember, yet the magnificent square still sings its former glory. On the ruins of the Imperial Plaza, the Church established its reign-St. Derain. | 16 | |
Cathedral Front Hall | The mass bells ring out as usual, yet the peace of the solemn Cathedral is no more. Agitoes have invaded the place and are using Aember to desecrate Light. | 17 | Agito Leader |
Spark Hall | The Church built this hall to enshrine a Spark. Any place in reach of holy light is purged of calamities. It is the source of their light might, as well as the source of authority they are proud of. | 18 | |
Parish Courtyard | In the former royal garden, the verdant trees have long forgotten that disaster from the past. And now, it is merely the Church's backyard. | 19 | Deputy Rumphrey |
Plaza of Glory | The empire has long since fallen to Aember, yet the magnificent square still sings its former glory. On the ruins of the Imperial Plaza, the Church established its reign-St. Derain. | 20 | |
Disciple's Alleys | This is the residential area for the most devoted believers. But what has the trap-cluttered environment brought? Is it security or shackles? | 21 | Haas |
The Forbidden Wall | The towering walls surround the outskirts of St. Derain Church, separating the inner city from the outer, and longing from salvation. | 22 | Sentry Leader · Alex |
Wall of Will | The towering walls surround the outskirts of St. Derain Church, separating the inner city from the outer, and longing from salvation. | 23 | |
Alleys of Packs | The crumbling slum at the foot of the high walls hides a myriad of evils in its shadow. The most infamous gang in the outer city, Wolf Packs, are nested here concocting their vicious plans. | 24 | Pack Leader Dodge |
Silver Flame Alleys | This is the gathering place of Silver Flames, the arch-rival of Wolf Packs. Unlike the disciplined Wolves, these gangsters are more free-spirited but never bother civilians. | 25 | Leader of Silver Flames - Ilsa |
Plaza of Glory | The empire has long since fallen to Aember, yet the magnificent square still sings its former glory. On the ruins of the Imperial Plaza, the Church established its reign-St. Derain. | 26 | Sentry Leader · Alkes |
Parish Courtyard | In the former royal garden, the verdant trees have long forgotten that disaster from the past. And now, it is merely the Church's backyard. | 28 | |
St. Derain Monastery | This mysterious, heavily guarded monastery is a forbidden place of the Church that cannot even be mentioned. However, it hides the secret of the "Second Church." | 29 | Test Subject - Romer |
Forsaken Shrine | When you follow the winding staircase into the dungeon, an entirely different "church" shows up. The ominous traps in the shadows and the fire-spitting floors are signs of the evident evil lurking here. | 30 | Test Subject - Kiel |
Awakened Shrine | As you dive deeper into the shrine, the instruments, documents, and deformed test subjects vividly portray the answer you've been searching for. | 31 | Lean Phantom |
Ascension Shrine | The crazy worshiper sets foot on the imagined altar. He's determined to become a real god and incinerate everything. | 31 |
title | desc |
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Hallowed Evil (Rehan) |
Reward: Jagged Primocryst x10 |
Hallowed Evil (Carino) |
Reward: Jagged Primocryst x10 |
Hallowed Evil (Gemma) |
Reward: Jagged Primocryst x10 |
Hallowed Evil (Spacetime Witness) |
Reward: Jagged Primocryst x10 |
Hallowed Evil (Commander) |
Reward: Jagged Primocryst x10 |
Hallowed Evil (Oracle) |
Reward: Jagged Primocryst x10 |
Q:I hope the Quest guide's beacon doesn't just appear and disappear. When replaying the Main Story, I want to watch TV and play on my phone simultaneously, but having to repeatedly tap the guide is a bit troublesome.
A:This is indeed an aspect that can be optimized, and we will consider making improvements in the future.
Season 3 |
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Skills | |
Items |
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Pactspirits | |
Basic Guide | |