Eater of Souls
Stats |
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Core Map
monster base type attack cast speed +% and damage -% final [33]
Cannot be Knocked Back
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
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Spectre |
N
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Area
| Core Map |
Tags |
bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, malachai_boss_map, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
- Life: 340%
- Armour: +25%
- Ailment Threshold: 340%
- Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
- Damage: 200%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 15
- Attack Time: 1.995 Second
- Damage Spread: ±30%
- Experience: 200%
- Model Size: 100%
- Type: MalachaiMapBoss
- Metadata: MalachaiMapBoss
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 9,986,664
- Armour: 20,331
- Evasion: 8,120
- Energy Shield: 0
- Damage: 2,171
- Spell Damage: 3,241
- Accuracy: 538
- Attack Time: 1.33665
- Experience: 145,750
- Ailment Threshold: 4,693,732
- Chill: 14,842
- Shock: 14,842
- Brittle: 83,966
- Scorch: 14,842
- Sap: 41,004
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Critical Strike Chance: 0%
Cast Time: 3.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
is area damage [1]
malachai elemental cone spell maximum damage [3049]
malachai elemental cone spell minimum damage [2022]
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [0]
spell maximum action distance +% [-15]
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MalachaiTeleportSlam
Attack
Base Damage: 3017–5604
Critical Strike Chance: 5%
Attack Damage: 228%
Attack Damage: 227.5%
Attack Time: 1.995 Second
Cooldown Time: 8 Second
Deals 127.5% more Attack Damage
41% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
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MalachaiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2102 to 3154 Physical Damage
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
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MalachaiSlam
Attack, Area
Base Damage: 3017–5604
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 8 Second
Deals 150% more Attack Damage
41% less Attack Speed
active skill area of effect radius +% final [-14]
is area damage [1]
voll slam damage +% final at centre [100]
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MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 10%
Cast Time: 1 Second
Cooldown Time: 5 Second
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 38 seconds
Deals 3942 to 5913 Fire Damage
60% reduced Trap Throwing Speed
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
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MalachaiMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3017–5604
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
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MalachaiShield
Spell, Buff, Duration, Totemable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 8 Second
Base duration is 5 seconds
base deal no damage [1]
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MalachaiImpale
skill cannot be interrupted [1]
skill cannot be stunned [1]
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MalachaiSpawnTriBomb
Cooldown Time: 5 Second
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Level 82
- Life: 7,115,272
- Armour: 18,031
- Evasion: 7,608
- Energy Shield: 0
- Damage: 1,937
- Spell Damage: 2,891
- Accuracy: 499
- Attack Time: 1.33665
- Experience: 143,066
- Ailment Threshold: 3,344,178
- Chill: 10,574
- Shock: 10,574
- Brittle: 59,824
- Scorch: 10,574
- Sap: 29,215
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Critical Strike Chance: 0%
Cast Time: 3.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
is area damage [1]
malachai elemental cone spell maximum damage [2702]
malachai elemental cone spell minimum damage [1791]
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [0]
spell maximum action distance +% [-15]
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MalachaiTeleportSlam
Attack
Base Damage: 2692–4999
Critical Strike Chance: 5%
Attack Damage: 228%
Attack Damage: 227.5%
Attack Time: 1.995 Second
Cooldown Time: 8 Second
Deals 127.5% more Attack Damage
41% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
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MalachaiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1902 to 2853 Physical Damage
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
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MalachaiSlam
Attack, Area
Base Damage: 2692–4999
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 8 Second
Deals 150% more Attack Damage
41% less Attack Speed
active skill area of effect radius +% final [-14]
is area damage [1]
voll slam damage +% final at centre [100]
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MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 10%
Cast Time: 1 Second
Cooldown Time: 5 Second
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 38 seconds
Deals 3533 to 5299 Fire Damage
60% reduced Trap Throwing Speed
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
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MalachaiMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2692–4999
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
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MalachaiShield
Spell, Buff, Duration, Totemable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 8 Second
Base duration is 5 seconds
base deal no damage [1]
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MalachaiImpale
skill cannot be interrupted [1]
skill cannot be stunned [1]
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MalachaiSpawnTriBomb
Cooldown Time: 5 Second
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Level 80
- Life: 4,780,790
- Armour: 15,984
- Evasion: 7,124
- Energy Shield: 0
- Damage: 1,727
- Spell Damage: 2,577
- Accuracy: 462
- Attack Time: 1.33665
- Experience: 139,832
- Ailment Threshold: 2,294,779
- Chill: 7,256
- Shock: 7,256
- Brittle: 41,051
- Scorch: 7,256
- Sap: 20,047
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Critical Strike Chance: 0%
Cast Time: 3.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
is area damage [1]
malachai elemental cone spell maximum damage [2393]
malachai elemental cone spell minimum damage [1586]
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [0]
spell maximum action distance +% [-15]
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MalachaiTeleportSlam
Attack
Base Damage: 2399–4456
Critical Strike Chance: 5%
Attack Damage: 228%
Attack Damage: 227.5%
Attack Time: 1.995 Second
Cooldown Time: 8 Second
Deals 127.5% more Attack Damage
41% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
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MalachaiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1720 to 2581 Physical Damage
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
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MalachaiSlam
Attack, Area
Base Damage: 2399–4456
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Damage: 250%
Attack Time: 1.995 Second
Cooldown Time: 8 Second
Deals 150% more Attack Damage
41% less Attack Speed
active skill area of effect radius +% final [-14]
is area damage [1]
voll slam damage +% final at centre [100]
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MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 10%
Cast Time: 1 Second
Cooldown Time: 5 Second
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 38 seconds
Deals 3165 to 4747 Fire Damage
60% reduced Trap Throwing Speed
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
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MalachaiMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2399–4456
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
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MalachaiShield
Spell, Buff, Duration, Totemable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 8 Second
Base duration is 5 seconds
base deal no damage [1]
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MalachaiImpale
skill cannot be interrupted [1]
skill cannot be stunned [1]
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MalachaiSpawnTriBomb
Cooldown Time: 5 Second
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