Rogue’s Marker

Heists are missions that can be accessed using a Contract at The Rogue Harbour. The player must infiltrate the facility without raising alert, retrieve the guarded item, and escape with the contents alive.

Rogue’s Marker Guide

Marker Rogue's Marker is a currency item that was introduced in the Heist league. They can be used in a town or hideout to create a portal to the Rogue Harbour. Rogue's Markers are also used to pay for performing Heists and Grand Heists as well as revealing Blueprint details. Blueprint is an item class and used to perform Grand Heists.

Right click a Rogue’s Marker while in a Town or Hideout to go to the Rogue Harbour.

Travel to Rogue Harbour

Spend Rogue Markers revealing blueprints

Unlocking Reveals

In order to reveal wings and rooms with Whakano, Niles, or Gianna, you need Blueprint reveals. Each reveal must be earned by completing regular Heist Contracts within an area level bracket close to your character's, or 68+ after reaching maps.

  • Upon completing a Contract, you will gain one Blueprint Reveal with one character
  • Level 68 or higher contracts will always grant a Reveal; lower-level contracts will grant one if their level is no more than three below your character level when you complete the contract. (So a level 70 character will get a Reveal from a level 67 contract, but a level 71 character will not.)
  • If you completed the Contract with Niles or Gianna, they will receive the Blueprint Reveal
  • If you completed the Contract with any other heist partner, the Blueprint Reveal will go to Whakano

Revealing Areas

Blueprints can be taken to Whakano, Niles, or Gianna to inspect its layout and unlock more wings and rooms. Initially, only one wing is revealed, and some reward rooms and escape points will be locked. You can use one Blueprint Reveal and a payment of Rogue's Markers to reveal additional wings, reward rooms, and escape points. Any unrevealed wings or rooms will not spawn when performing the Grand Heist.

The cost of revealing wings and rooms increases with each reveal:

  • ~20% every time a wing is revealed (except the first)
  • ~5% every time a reward room is revealed.

These costs are additive and include the pre-revealed rooms.

Base blueprints will have 3 rooms revealed in the original wing, so base prices are already increased by 15% at the start. Additionally, 3 reward rooms are pre-revealed when revealing a wing, making the reveal cost for revealing a wing 35% (20% for the wing and 5% per room).

E.g. a normal blueprint has 3 rooms revealed, so a wing that costs 3000 Rogue's Markers has a 'true' base cost of 2609. After revealing 2 reward rooms (10% increase, 5% per room) and a different wing (35% increase, 20% for the wing, and 15% for the three pre-revealed rooms), the total cost increases by a total of 60%. The base cost 2609 of the wing has increased to 4174 Rogue's Markers.

  • Whakano reveals wings and rooms at no discount, typically around 3000~4000 Rogue's Markers for a wing and around 1000 Rogue's Markers for a room.
  • Niles reveals wings and rooms at a flat 10% discount at all levels, typically around 2700-3500 Rogue's Markers for a wing and around 750-900 Rogue's Markers for a room.
  • Gianna reveals wings and rooms at the lowest rate, with a 40/45% discount at level 5/6 in Deception, typically around 2000-2400 Rogue's Markers for a wing and around 500 Rogue's Markers for a room, and is generally recommended for farming Blueprints.

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How to get Rogue's Marker?

Rogue's Marker can drop anywhere.

Rogue's Marker can be acquired by one of the following ways:

  1. Selling heist target to Faustus, the Fence
  2. From a Smuggler's Cache which spawn in map and act areas by random
  3. Killing a Bounty Target Pack.
  4. Drop from monsters in map areas excluding Heist areas.

Kirac League Mods Available During 3.21.0

  • Heist (costs 6 Chaos Orbs): Area contains 2 additional Smuggler's Caches.

Heist Atlas Passive Tree

Count Name Category Description
1 The Finer Arts Notable
  • Heist Contracts found in your Maps are 100% more likely to require Agility, Deception or Engineering
1 Higher Education Notable
  • Heist Contracts found in your Maps are 100% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament
1 Physical Training Notable
  • Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception
3 Heist Contract Chance Normal
  • 8% increased quantity of Heist Contracts found in your Maps

Heist Atlas Passive Tree

Count Name Category Description
1 The Dutiful Soldier Notable
  • Huck accompanies you on opening the first Smuggler's Cache in each of your Maps
8 Heist Smuggler's Cache Chance Normal
  • Your Maps have +4% chance to contain a Smuggler's Cache

Heist Atlas Passive Tree

Count Name Category Description
1 Heist Contract Job Level Three Chance Normal
  • Heist Contracts found in your Maps are 100% more likely to require level 3 Jobs
1 Heist Contract Job Level Four Chance Normal
  • Heist Contracts found in your Maps are 100% more likely to require level 4 Jobs
1 Heist Contract Job Level Five Chance Normal
  • Heist Contracts found in your Maps are 100% more likely to require level 5 Jobs
1 Friends in High Places Notable
  • Heist Contracts found in your Maps are 80% more likely to target High Value Targets
  • Heist Contracts found in your Maps are 55% more likely to target Precious Targets

Heist Atlas Passive Tree

Count Name Category Description
1 Casing the Joint Notable
  • Smuggler's Caches in your Maps have 100% increased chance to drop Blueprints
  • Blueprints that drop in your Maps have 10% chance to be fully Revealed
3 Additional Smuggler's Cache Chance Normal
  • Your Maps that contain Smuggler's Caches have a 10% chance to contain an additional Smuggler's Cache
1 No Honour Among Thieves Notable
  • Smuggler's Caches in your Maps have 10% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map
  • Smuggler's Caches drop 10% more Rogue Markers for each Smuggler's Cache opened in the Area
  • Your Maps that contain Smuggler's Caches have a 5% chance to contain 6 additional Smuggler's Caches
3 Heist Blueprint Chance Normal
  • 8% increased Blueprints found in your Maps

Heist Atlas Passive Tree

Count Name Category Description
1 Secret Stash Notable
  • Your Maps have +12% chance to contain a Smuggler's Cache

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