Reoccurring Reminiscent Realms: Complete Atlas Memory Maps that have at least 100% Item Quantity and are Tier 14 or higher.
Memory is an item class that represents a master’s recollection of a time past when they ventured into the Atlas. Those memories can be recreated using the Atlas to embark on a series of progressively challenging encounters through connected maps.
Atlas Memories offer a way to explore endgame content and earn very valuable rewards without having to specialise your Atlas Tree for it.
In high-level maps, you’ll very rarely find a Memory item, which represents a set of memories that Alva, Niko, Einhar or Kirac has. They will provide a sequence of maps for you to explore as you relive the events of their past. These highly challenging and rewarding Memories can either be applied to your Atlas or traded to other players. |
Using this item on a completed Map on the Atlas of Worlds will cause several connected maps to activate a quest chain for the named Master. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with currency, fossils, and Delirium orbs, and can become corrupted. The map does not use the player’s Atlas Passive Skill Tree or Sextants as it is considered opened by an NPC, similar to Kirac Missions. It cannot be modified with fragments. Each successive map opened will have modifiers that increase in difficulty.
The pathing of maps chosen when using a Memory follows the following rules:
Boss-specific divination cards can drop from any monster in the area inside a memory.
Memories can be found in map areas and have a drop level of 81. This means that monsters of any rarity may drop memories in maps that are tier 14 or higher. It always drops as a magic item with only a suffix modifier, and is unmodifiable.