Reflection of Beyond PoE

As you travel throughout Wraeclast, you’ll occasionally discover a Mirrored Tablet. Build up this Tablet by placing reflections of dangerous encounters at specific locations. Be careful though, some of these reflections contain immense challenges.

Once you have assigned a reflection to every empty location on your Tablet, you may open a portal to the Lake of Kalandra, which will manifest your creation for you to experience.

Beyond Demons Reflections

  • T1: Reflection of Scourge: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm
  • T2: Reflection of Demonfire: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal
  • T3: Reflection of the Nightmare: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons

Reflection of Beyond

Reflection of Beyond is a Reflection. It can be placed into a Mirrored Tablet.

  • Contains an additional Beyond

Beyond

The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses. We have completely rebalanced the rate that Beyond monsters and bosses spawn at, so that it’s appropriate for modern Path of Exile. The new Beyond monsters can now occasionally drop the Scourge league’s Tainted currency items that allow you to modify corrupted items.

Reflection of Beyond PoE

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Beyond 3.19

  • Beyond portals now spawn Scourge demons instead of the old Beyond bandits. Demons are still divided into three factions, and only one faction will spawn in any single instance.
  • The base chance for a Beyond portal to spawn when you kill a monster is now fixed at 15%. This means that multiple sources of the Beyond mechanic no longer stack.
  • Spawning a Beyond boss no longer requires killing many Beyond demons close together. Instead, once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
  • Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. Adjustments have been made to the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller’s Orb and Tainted Mythic Orb in order for these items to be suitable for core availability.
  • All Tainted Currency items now have dedicated slots in the Exotic section of the Currency Stash Tab.
  • Sextant modifiers that grant Beyond portal chance now grant increased Beyond monster pack size instead of a chance for an additional Beyond monster to spawn.
  • New Beyond monsters do not drop Scourged items.

The following changes have been made to the Atlas Passive Tree as a result:

  • The Fiendish Opulence Notable now causes Rare Beyond Demons in your Maps to drop an additional Basic Currency Item (previously a 25% chance). The three small nodes prior that granted 8% increased Quantity of Items dropped by Beyond Demons in your Maps now instead provide 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps.
  • The Scent of Blood Notable no longer grants “Slaying Enemies close together in your Maps has a 3% chance to attract monsters from Beyond”. Instead, it now grants 10% chance for your Maps to attract Beyond Demons.
  • The Torn Veil Notable no longer grants “Powerful Beyond Demons require 1 fewer Portal to summon in your Maps”. Instead, it now grants “Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss”. The small nodes in the cluster that previously granted “Beyond Portals in your Maps have 5% chance to spawn an additional Beyond Demon” now instead grant “Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal”.

Reflection

  • In the Kalandra Challenge league, you will travel to the mirrored lake that granted Kalandra her powers of reflection. Her Lake itself has the power to reflect entire encounters from elsewhere in Wraeclast. As you explore the Lake, these reflections emerge from its mirrored surface.
  • As you play through the league, you’ll occasionally encounter a set of columns protruding from the ground, with a mirrored tablet on top. This tablet invites you to construct a custom set of encounters at the Lake of Kalandra, offering a series of different reflections to place in whatever layout you wish. Each of these reflections represents an encounter that you must defeat when you next travel to the Lake.
  • As you push farther out onto the Lake’s shrouded waters, you will find each encounter to be more difficult, but more rewarding. This difficulty value counts up by one for each location away from the entrance the encounter is. To manipulate this, there are occasional options that can be chosen which allow you to move and swap the entrance, reflections, and water tiles on the tablet.
  • Additionally, as you progress through the league, you’ll be able to unlock special abilities that let you manipulate the options you have available on each tablet. If you don’t like any of the choices available to you, you can earn the ability to skip picking one entirely. The next ability is even stronger – it lets you reroll the list of options so that you can immediately pick another one. Finally, you can earn the ability to Exile a choice entirely. For the rest of this tablet, that choice will no longer appear.
  • Once you reach maps, you’ll be able to itemise your Mirrored Tablets, so that they don’t have to be played immediately. They can be stored for later or traded with other players.
  • Among the many rewards you can find at the lake is a way of acquiring a new variation of rare jewellery. Some reflecting mist offers you two rings or amulets, perfect mirror copies of each other except that on each item, a set of mods is entirely negated, having a detrimental impact on your character. All of the mods on these items are scaled up to much higher values than they would normally be. You may pick only one of these items to take from the lake.
  • PoE Kalandra Reflection

  • A rarer version of this reward can also be found that allows you to bring your own ring or amulet, distorting and reflecting it with the same crafting process. It will certainly be tempting to gamble with some of your best jewellery, to try to double the values that really matter for your build, and negate the ones you don’t care about.

Discover the Lake(14)

Complete 14 of the following types of Reflections in the Lake of Kalandra.

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