PoE “Polarity” Group SSF Event Release Date & Rewards

The Polarity Group SSF Event is a limited time Standard Group SSF event which allows players to create Private Leagues using this Event Type and compete against each other to reach the goal based on the time their Private League started. Goal: Have three level 90 players in the same instance.

“Polarity” Group SSF Event

During that week, you can create a Private League of this event type for free, and then play it with your friends to try to get the best time. The time is counted from when you make the league, not from when the week starts, essentially making each one a competitive Group SSF race to try to reach a goal with exotic rules applied. The event is asynchronous because your group can have as many shots as you want that week, and don’t have to be playing at exactly the same time as the people you’re competing against. At the end of the week, whichever group has the best time is the winner.

  • League Completion Criteria: Have three level 90 players in the same instance
  • Based on: Standard (Sanctum/Ruthless/Hardcore all disabled)
  • Accounts Allowed in League: 6
  • Start date: 2pm March 28th PDT
  • End date: 3pm April 4th PDT
  • Countdown & Ladder
  • Platforms: PC only

This event is not run as a hardcore event, but does have a one-minute delay before you can resurrect if you die (so that deaths are discouraged).

Rules

  • Private League Event:Groups compete in special private leagues to complete the goal in the best time.
  • Polarity:Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.

In this event, both monsters and players have “polarity”, which is randomly allocated between two values. You can only harm monsters that are the same polarity as you. Rare and Unique monsters swap their polarity when they reach low life. It will require players to cooperate in groups of at least two in order to be able to clear areas and bosses.

Additional Modifiers:

  • Polarity: Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
  • Rigor Mortis: After dying you cannot move for 1 minute.

Prizes & Rewards

The following prizes will be awarded to each player in the highest ranked groups:

  • Rank 1: Legend's Hideout Statue
  • Rank 2: Champion's Hideout Statue
  • Rank 3: Victor's Hideout Statue
  • Rank 4-10: Challenger's Hideout Statue

Note:

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FAQs

Can I play the Group SSF events solo?

While it's possible to create a private league for yourself in these events, the Friendly Fire and Polarity Group SSF events will require at least three and two party members respectively in order to deal damage to monsters. The Krangled Passive Tree event doesn't have these restrictions, so it can be played solo.

In the group events, can accounts be added and removed from the Private Leagues freely (so more than the maximum number of allowed accounts can have participated in the Private League over its duration)?

The number of accounts in a Private League is limited to the number of players the event allows. Accounts can't be removed.

Will these Private League templates be added to the list of general Private League modifiers?

We're keen to continue to augment the list of Private League modifiers, and some of these may make their way there in the future.

For the Polarity event, if you're in a party of 2 players, can both players roll the same polarity?

No, polarities are assigned when players enter a zone. The first player to join an instance will be assigned to one polarity and the next will be assigned the other.

Why are these events so niche?

We wanted to try some new things. Historically our events have been focused on having the most broad appeal while also being achievable alongside our development schedule. Getting to experiment with new options means trying a few things that aren't necessarily for everyone but will give us good information for designing events in the future. At the very least, we're hoping that these events will be fun to watch even if some players feel it's not conducive to their personal playstyle.

Why are there no Endless-style events this time?

We have run the two existing endless events (Heist and Delve) a few times already and they'd need a bit of sprucing up to be exciting to do again. Endless Sanctum is potentially a cool idea for the future but not something we want to run alongside the actual Sanctum league.

Can there be more participation prizes for the Group SSF Events? It feels like the Top 10 slots will get taken over by racing groups/streamers and will leave nothing for others.

Because these are niche and experimental, we're wanting to see how they do based purely on the attraction of playing them. At the moment, we're not planning to add any additional prizes.

Does this confirm that the next league will start on the 7th of April (PDT)?

Yes.


Asynchronous Group SSF Events

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