PoE War Rune Vendor Recipes — Path of Exile

War Rune can be used for Runesmithing Weapons at the Kingsmarch Blacksmith.

Unlock it: Runesmithing Level 4

Name: Can Runesmith using War Runes.

Upgrade cost: 3,805 Gold + 1 War Rune.

  • Can Runesmith using Sun, Bound, Life and War Runes

How to get it?

Obtained randomly as a reward for shipping resources from Kingsmarch to Riben Fell, Pondium, or Kalguur, or defeating a Settlers of Kalguur boss.

PoE War Rune

PoE War Rune Vendor Recipes

  • Recipe: 5x Life Rune. Outcome: 1x War Rune.
  • Recipe: 5x War Rune. Outcome: 1x River Rune.

PoE Rune Recipes

Rune Vendor Recipes: They can be vendored 5-to-1 to upgrade to the next tier of rune.

  • Sun Rune. Drop Level: 1
  • Bound Rune. Drop Level: 22
  • Life Rune. Drop Level: 33
  • War Rune. Drop Level: 43
  • River Rune. Drop Level: 52
  • Bounty Rune. Drop Level: 67
  • Journey Rune. Drop Level: 74
  • Mountain Rune. Drop Level: 78
  • Time Rune. Drop Level: 81
  • Power Rune. Drop Level: 83


War Rune Runesmithing enchantments

  • (11–15)% increased Physical Damage. Require: 3x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (16–20)% increased Physical Damage. Require: 10x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (21–25)% increased Physical Damage. Require: 50x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Adds (7–9) to (14–16) Chaos Damage. Require: 1x War Rune + 1x Life Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Adds (11–15) to (23–26) Chaos Damage. Require: 5x War Rune + 5x Life Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Adds (16–21) to (31–37) Chaos Damage. Require: 25x War Rune + 25x Life Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Adds (12–17) to (26–30) Chaos Damage. Require: 1x War Rune + 1x Life Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Adds (21–28) to (42–48) Chaos Damage. Require: 5x War Rune + 5x Life Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Adds (29–40) to (58–68) Chaos Damage. Require: 25x War Rune + 25x Life Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (21–25)% reduced Enemy Stun Threshold with this Weapon. Require: 8x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • 10% chance to Poison on Hit. Require: 10x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • 10% chance to cause Bleeding on Hit. Require: 10x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (0.2–0.3)% of Physical Attack Damage Leeched as Life. Require: 20x War Rune + 30x Sun Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (0.2–0.3)% of Physical Attack Damage Leeched as Mana. Require: 20x War Rune + 30x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (5–7)% increased Critical Strike Chance. Require: 35x War Rune + 30x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Trigger Level 1 Stalking Pustule on Kill. Require: 10x War Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Grants Level 1 Envy Skill. Require: 8x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • (7–13)% chance to gain Chaotic Might for 10 seconds on Kill. Require: 7x War Rune + 6x Sun Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger.
  • (3–6)% increased Attack Speed. Require: 25x River Rune + 20x War Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (20–30)% of Attack Physical Damage Converted to Fire Damage. Require: 30x Bounty Rune + 27x War Rune + 41x Sun Rune. Item Classes: Two Hand Sword.
  • (20–30)% of Attack Physical Damage Converted to Cold Damage. Require: 30x Bounty Rune + 27x War Rune + 41x River Rune. Item Classes: Two Hand Axe.
  • (20–30)% of Attack Physical Damage Converted to Lightning Damage. Require: 30x Bounty Rune + 27x War Rune + 41x Bound Rune. Item Classes: Two Hand Mace.
  • Enemies Killed by your Hits are destroyed. Require: 27x Bounty Rune + 31x War Rune. Item Classes: Claw.
  • Gain (7–10)% of Elemental Damage as Extra Chaos Damage. Require: 55x Bounty Rune + 45x Life Rune + 55x War Rune. Item Classes: Two Hand Sword.
  • +1 to Level of all Chaos Spell Skill Gems. Require: 75x Journey Rune + 35x War Rune. Item Classes: Staff and Warstaff.
  • +1 to Level of all Physical Spell Skill Gems. Require: 75x Journey Rune + 35x War Rune. Item Classes: Staff and Warstaff.
  • Spells deal added Chaos Damage equal to 4% of your maximum Life. Require: 44x Journey Rune + 88x War Rune + 77x Life Rune. Item Classes: Two Hand Sword.
  • (10–15)% chance to Impale on Spell Hit. Require: 12x Journey Rune + 16x War Rune + 22x Bound Rune. Item Classes: One Hand Sword.
  • +2 to Level of Socketed Melee Gems. Require: 37x Mountain Rune + 23x War Rune. Item Classes: Staff and Warstaff.
  • Melee Hits Fortify. Require: 37x Mountain Rune + 24x War Rune + 32x Life Rune. Item Classes: Dagger and Rune Dagger.
  • Gain (2–4) Rage on Melee Hit. Require: 3x Mountain Rune + 5x War Rune + 5x Bounty Rune. Item Classes: Staff and Warstaff.
  • (10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage. Require: 133x Mountain Rune + 88x War Rune + 88x Bounty Rune + 101x Sun Rune. Item Classes: Dagger and Rune Dagger.
  • (10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage. Require: 133x Mountain Rune + 88x War Rune + 88x Bounty Rune + 101x Bound Rune. Item Classes: One Hand Mace and Sceptre.
  • (7–10)% increased Rage Effect. Require: 8x Time Rune + 75x War Rune. Item Classes: Claw.
  • (10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks. Require: 5x Time Rune + 18x War Rune + 32x Sun Rune. Item Classes: Claw.
  • (15–25)% increased Poison Duration. Require: 5x Time Rune + 18x War Rune + 32x Bound Rune. Item Classes: Two Hand Axe.
  • Attacks Cost Life instead of Mana. Require: 43x Time Rune + 55x Mountain Rune + 77x War Rune. Item Classes: Wand.
  • Gain Unholy Might for 4 seconds on Critical Strike. Require: 14x Time Rune + 22x War Rune + 33x Life Rune. Item Classes: Two Hand Mace.
  • (20–25)% of Cold Damage Converted to Chaos Damage. Require: 15x Time Rune + 15x River Rune + 45x War Rune. Item Classes: Dagger and Rune Dagger.
  • Life Leech from Hits with this Weapon is instant. Require: 11x Power Rune + 66x War Rune + 77x Sun Rune. Item Classes: One Hand Mace and Sceptre.
  • Mana Leech from Hits with this Weapon is Instant. Require: 3x Power Rune + 66x War Rune + 77x Bound Rune. Item Classes: One Hand Axe.
  • Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield. Require: 11x Power Rune + 66x War Rune + 77x River Rune. Item Classes: One Hand Sword.
  • Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element. Require: 4x Power Rune + 11x Journey Rune + 11x War Rune. Item Classes: Two Hand Mace.
  • Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown. Require: 4x Power Rune + 88x Sun Rune + 88x War Rune. Item Classes: One Hand Axe.
  • +2 metres to Weapon Range. Require: 2x Power Rune + 50x War Rune + 40x Mountain Rune. Item Classes: One Hand Sword.
  • Battlemage. Require: 3x Power Rune + 105x War Rune + 105x Life Rune. Item Classes: Claw.

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