Scourge New Skill Gems Guide - Path of Exile

Scourge New Skill Gems Scourge Challenge League PoE Scourge Guide

List of Scourge League New Skill Gems

Level Skill Name Description Build Guide Tag
12 Poisonous Concoction Poisonous Concoction Throws an explosive bottle that deals unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon. Unarmed skill. Scales its damage based on how much life the consumed flasks recover. Attack, AoE, Chaos, Projectile
24 Energy Blade Energy Blade Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered. Stack as much energy shield as possible. Spell, Lightning
34 Temporal Rift Temporal Rift Reserves mana to apply a buff and leave afterimages of your recent past. Cast the spell again to return to the oldest afterimage, teleporting to that location as well as resetting your Life, Mana and Energy Shield to the values they had then. It is incredibly useful in hardcore mode, or while exploring maps efficiently. Spell
34 Tornado Tornado Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.   Spell, Duration, Physical, AoE, Orb
34 Soul Link Soul Link Targets an allied player to apply a buff which links you to them for a duration. While linked, your Energy Shield will intercept some of the damage they would take. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. For party play.
you must build a tanky character with a lot of energy shield.
Spell, Duration, Link
34 Protective Link Protective Link Targets an allied player to apply a buff which links you to them for a duration. While linked, they copy your block chance and recover life when they block. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. For party play.
you must specialise in Block. Glancing Blows keystone passive doubles your block chance.
Spell, Duration, Link
34 Intuitive Link Intuitive Link Targets an allied player to apply a buff which links you to them for a duration. While linked, their hits can trigger your supported spells. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. For party play. Trigger, Spell, Duration, Link
34 Vampiric Link Vampiric Link Targets an allied player to apply a buff which links you to them for a duration. While linked, they get recovery from your life leech instead of you. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. For party play. Spell, Duration, Link
34 Flame Link Flame Link Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. For party play. Spell, Duration, Link, Fire
34 Destructive Link Destructive Link Targets an allied player to apply a buff which links you to them for a duration. While linked, they use your main hand critical strike chance. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. For party play. Critical, Spell, Duration, Link

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Scourge Challenge League

  • In the Scourge Challenge League, you'll meet a mysterious figure who hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body. As you slay enemies, the Crucible fills with their blood. Once it reaches a certain threshold, you're able to activate the device. This will instantly thrust you into a parallel reality, an alternate Wraeclast where some form of apocalyptic event is occurring. This Wraeclast is overrun by demons known as The Scourge. They're powerful, dangerous and come in many forms. The more blood you have collected, the longer you can stay shifted into the parallel Wraeclast. But the longer you stay, the more damage you'll take.
  • You can put an item inside the Blood Crucible. While you are killing the Scourge, it absorbs corruption from the alternate Wraeclast and focuses it onto the item. After enough kills, your item is ready to transform. When it does, it becomes corrupted and gains a pair of Scourged Modifiers. One of these is a beneficial mod and one is a detrimental mod. These scourged mods are in addition to the regular explicit and implicit mods or enchantments on the item.
  • Once you're exploring the Atlas of Worlds, you may gain the ability to place maps in the Blood Crucible, alongside your equipment. When a Map absorbs enough corruption and transforms, it gains a beneficial and detrimental effect in the same way that a piece of equipment does, but can also gain a modifier that changes the behaviour of Scourge league in that map entirely.

PoE Scourge Guide

The Path of Exile: Scourge expansion contains a lot of new content and features that we'll reveal to you today. Let's start with its namesake - the Scourge Challenge League!

Upon leaving Lioneye's Watch, you're startled by a figure appearing out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body.

As you play through each area in the Scourge challenge league, the Blood Crucible fills with the blood spilled by monsters you have slain. Once it reaches a certain threshold, you're able to activate the device. This will instantly thrust you into a parallel reality, an alternate Wraeclast where some form of apocalyptic event is occurring. This Wraeclast is overrun by demons known as The Scourge. They're powerful, dangerous and come in many forms. The more blood you have collected, the longer you can stay shifted into the parallel Wraeclast. But the longer you stay, the more damage you'll take. When the Crucible's blood runs out or you choose to shift back, you are instantly returned to your original location in our Wraeclast to continue your journey.

So why enter an alternate reality to fight a horde of ravenous demons? The answer to that question is exactly what you expect from Path of Exile. You're not there to save the world, you're there to find cool items.

You can put an item inside the Blood Crucible. While you are killing the Scourge, it absorbs corruption from the alternate Wraeclast and focuses it onto the item. After enough kills, your item is ready to transform.

When it does, it becomes corrupted and gains a pair of Scourged Modifiers. One of these is a beneficial mod and one is a detrimental mod. These scourged mods are in addition to the regular explicit and implicit mods or enchantments on the item.

There are many powerful beneficial mods available that can really improve your item.

The detrimental mods can significantly raise the requirements of the item, penalise your character's stats (such as resistances) or outright turn off various mechanics like the ability to deal fire damage or gain charges.

The goal of the transformation process is to get a beneficial mod that makes your item a lot more powerful while also rolling a detrimental mod that doesn't hurt your build much or at all. But if you get a combination you're unhappy with, your item is not ruined. By putting it back in the Blood Crucible, and killing even more monsters in the alternate Wraeclast, you can transform it a second time, potentially getting a better pair of mods that overwrite the first set. Equipment can be transformed up to three times, and each time it guarantees a minimum tier of beneficial and detrimental mods equal to the number of times it has been transformed. By the third tier, you can start to get some very powerful effects.

The Blood Crucible works on already-corrupted items, so it's possible to add Scourged Mods to items that you thought couldn't be improved any further.

Talking about corrupted items, you're going to need a way to modify their sockets. While in the alternate Wraeclast, you can find Tainted Chromatic Orbs, Tainted Jeweller's Orbs and Tainted Orbs of Fusing, which work exactly the same as their regular counterparts, but can only be used on corrupted items. Tainted Orbs provide a significantly easier and cheaper way of modifying the sockets on your corrupted items than the crafting bench does.

While it's obvious that Scourged items can be among Path of Exile's most powerful endgame equipment, it's worth considering the huge impact that good Scourge modifiers can have on your run through the campaign. In our testing, we often manage to Scourge items that are more powerful than levelling uniques.

As you slay the Scourge and other monsters while shifted, the Blood Crucible gains experience and can level up. You can allocate its skill points in its own passive skill screen, which allows it to specialise in many aspects such as unlocking additional item slots, faster item transformation, better transformation outcomes, the ability to transform unique items, and so on. It's possible to eventually allocate every single one of the Blood Crucible's skills, but it requires a lot of demon slaying.

Scourge's endgame is one where you control the level of risk and reward, or as we like to say in the business, "it has a lot of player agency".

Once you're exploring the Atlas of Worlds, you may gain the ability to place maps in the Blood Crucible, alongside your equipment. When a Map absorbs enough corruption and transforms, it gains a beneficial and detrimental effect in the same way that a piece of equipment does, but can also gain a modifier that changes the behaviour of Scourge league in that map entirely. After all, when you combine two types of alternate realities together, the results are bound to be unpredictable.

Maps can be transformed up to ten times, increasing their risk and reward substantially each time. When a map is transformed a second or subsequent time, there's a chance that the new beneficial or detrimental modifiers stack alongside the existing ones, enhancing their power, or a chance that new modifiers are added. Be careful not to transform your maps too many times as they may become too dangerous to complete.

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