Ailments usually come from a specific kind of damage. Fire damage can ‘Ignite’, which deals further fire damage over time. Cold damage can ‘Chill’, slowing you down, or ‘Freeze’, causing you to stop moving entirely. Lightning damage can ‘Shock’, causing you to take a lot of extra damage from any source. Some enemies can also ‘Poison’ you or inflict ‘Bleeding’, both of which deal damage over time. If you move while you’re bleeding, the bleeding will deal extra damage.
Icon | Name | Associated with | Effect |
---|---|---|---|
Sap | Lightning | Sapped enemies deal up to 20% less Damage, based on the lightning damage of the hit. The base duration is 4 Seconds. |
Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds.
Name | Category | Requires | Stats |
---|---|---|---|
Hydrosphere | Active skill gem | Level 34 |
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Elemental Hit | Active skill gem | Level 12 | 80% more Area Radius against Enemies affected by an Ailment of the chosen Element. It included ignite or scorch (Fire damage), chill, freeze or brittle (Cold damage), shock or sap (Lightning damage). |
Item | Category | Lvl. | Stats | Note |
---|---|---|---|---|
Exhausting Spirit Shield | Shield | 30 | On block, this shield will apply a sap to the attacking enemy causing them to deal 6% less damage for 4 seconds. | Base items |
Subsuming Spirit Shield | Shield | 50 | On block, this shield will apply a sap to the attacking enemy causing them to deal 6% less damage for 4 seconds. | Base items |
Transfer-attuned Spirit Shield | Shield | 70 | On block, this shield will apply a sap to the attacking enemy causing them to deal 6% less damage for 4 seconds. | Base items |
Algor Mortis | Gloves | 50 | (20-30)% chance to Sap Enemies in Chilling Areas |
Unique |
Thundersight | Helmet | 59 | Give the player the chance to sap: 25% chance to Sap Enemies |
Unique |
Leadership’s Price | Amulet | 68 | You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal |
Unique |
Sapping Conflux: causes all damage types to apply sap.
Name | Category | Stats |
---|---|---|
Secrets of Suffering | Keystone passives | Upon taking it, the character will be unable to Ignite, Chill, Freeze or Shock enemies, but will inflict Scorch, Brittle, and Sapped upon a critical strike.
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This a list of anointments that can be applied to rings.
Oil #1 | Oil #2 | Outcome | |
---|---|---|---|
Amber Oil | Indigo Oil | Your Arc Towers have 20% chance to inflict Sap |
Right now, only GGG knows the formulas used to calculate the effect of sap ailment.