PoE Bound Rune — Path of Exile

Bound Rune can be used for Runesmithing Weapons at the Kingsmarch Blacksmith.

Unlock it: Runesmithing Level 2

Name: Can Runesmith using Bound Runes.

Upgrade cost: 445 Gold + 1 Bound Rune.

  • Can Runesmith using Sun and Bound Runes

How to get it?

Obtained randomly as a reward for shipping resources from Kingsmarch to Riben Fell, Pondium, or Kalguur, or defeating a Settlers of Kalguur boss.

PoE Bound Rune

PoE Bound Rune Vendor Recipes

  • Recipe: 5x Sun Rune. Outcome: 1x Bound Rune.
  • Recipe: 5x Bound Rune. Outcome: 1x Life Rune.

PoE Rune Recipes

Rune Vendor Recipes: They can be vendored 5-to-1 to upgrade to the next tier of rune.

  • Sun Rune. Drop Level: 1
  • Bound Rune. Drop Level: 22
  • Life Rune. Drop Level: 33
  • War Rune. Drop Level: 43
  • River Rune. Drop Level: 52
  • Bounty Rune. Drop Level: 67
  • Journey Rune. Drop Level: 74
  • Mountain Rune. Drop Level: 78
  • Time Rune. Drop Level: 81
  • Power Rune. Drop Level: 83


Bound Rune Runesmithing enchantments

  • Adds 2 to (25–29) Lightning Damage. Require: 1x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Adds 2 to (41–48) Lightning Damage. Require: 8x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Adds 3 to (57–67) Lightning Damage. Require: 55x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Adds 3 to (46–53) Lightning Damage. Require: 1x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Adds (4–5) to (76–88) Lightning Damage. Require: 8x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Adds (5–8) to (106–123) Lightning Damage. Require: 55x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (10–15)% chance to Shock. Require: 1x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • (20–25)% chance to Shock. Require: 1x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • Trigger Level 5 Lightning Bolt when you deal a Critical Strike. Require: 10x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Trigger Level 10 Shock Ground on Hit. Require: 16x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy. Require: 41x Sun Rune + 110x Bound Rune. Item Classes: One Hand Sword.
  • When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy. Require: 110x Sun Rune + 41x Bound Rune. Item Classes: One Hand Sword.
  • (20–25)% increased Spell Critical Strike Chance. Require: 20x Life Rune + 15x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • (30–35)% increased Spell Critical Strike Chance. Require: 20x Life Rune + 15x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket. Require: 18x Life Rune + 18x Bound Rune. Item Classes: Two Hand Sword · Two Hand Axe · Two Hand Mace.
  • (0.2–0.3)% of Physical Attack Damage Leeched as Mana. Require: 20x War Rune + 30x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • (5–7)% increased Critical Strike Chance. Require: 35x War Rune + 30x Bound Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow.
  • No Physical Damage + Has (50–100)% increased Elemental Damage. Require: 500x River Rune + 500x Bound Rune + 500x Sun Rune. Item Classes: Two Hand Sword.
  • (20–30)% chance to Curse Enemies with Elemental Weakness on Hit. Require: 44x Sun Rune + 44x Bound Rune + 44x River Rune. Item Classes: One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand.
  • Recover (1–3)% of Mana on Kill. Require: 13x Bounty Rune + 15x Life Rune + 14x Bound Rune. Item Classes: Two Hand Mace.
  • (20–30)% of Attack Physical Damage Converted to Lightning Damage. Require: 30x Bounty Rune + 27x War Rune + 41x Bound Rune. Item Classes: Two Hand Mace.
  • +10% to Maximum Effect of Shock. Require: 88x Bounty Rune + 77x Bound Rune. Item Classes: Two Hand Mace.
  • +1 to Level of all Lightning Spell Skill Gems. Require: 75x Journey Rune + 35x Bound Rune. Item Classes: Staff and Warstaff.
  • (15–25)% chance to inflict Lightning Exposure on Hit. Require: 16x Journey Rune + 20x Bounty Rune + 24x Bound Rune. Item Classes: Wand.
  • (10–15)% chance to Impale on Spell Hit. Require: 12x Journey Rune + 16x War Rune + 22x Bound Rune. Item Classes: One Hand Sword.
  • (10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage. Require: 133x Mountain Rune + 88x War Rune + 88x Bounty Rune + 101x Bound Rune. Item Classes: One Hand Mace and Sceptre.
  • Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon. Require: 155x Mountain Rune + 155x Sun Rune + 155x Bound Rune. Item Classes: One Hand Sword.
  • Iron Will. Require: 15x Mountain Rune + 38x Life Rune + 38x Bound Rune. Item Classes: One Hand Mace and Sceptre.
  • Far Shot. Require: 68x Mountain Rune + 131x Bounty Rune + 85x Bound Rune. Item Classes: One Hand Axe.
  • +(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes. Require: 15x Time Rune + 55x Bound Rune. Item Classes: One Hand Sword.
  • Gain Arcane Surge after Spending a total of 200 Life. Require: 8x Time Rune + 55x Bound Rune + 78x Sun Rune. Item Classes: Wand.
  • Gain Onslaught after Spending a total of 200 Mana. Require: 8x Time Rune + 55x Bound Rune + 78x River Rune. Item Classes: Bow.
  • Curse Enemies with Temporal Chains on Hit. Require: 3x Time Rune + 11x Journey Rune + 24x Bound Rune. Item Classes: One Hand Sword.
  • (5–10)% chance to gain a Power Charge on Kill. Require: 4x Time Rune + 13x Bounty Rune + 22x Bound Rune. Item Classes: One Hand Axe.
  • (15–25)% increased Poison Duration. Require: 5x Time Rune + 18x War Rune + 32x Bound Rune. Item Classes: Two Hand Axe.
  • Mana Leech from Hits with this Weapon is Instant. Require: 3x Power Rune + 66x War Rune + 77x Bound Rune. Item Classes: One Hand Axe.
  • Chaos Damage with Hits is Lucky. Require: 4x Power Rune + 23x Journey Rune + 29x Bound Rune. Item Classes: Dagger and Rune Dagger.
  • Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds. Require: 4x Power Rune + 33x Sun Rune + 33x Bound Rune + 33x River Rune. Item Classes: Two Hand Mace.

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