PoE Achievements 3.25 Guide

1. Challenger

Complete the Labyrinth in a non-Hardcore league.

  • The Lower Prison, Act 1, contains spike traps
  • The Crypt Level 1, Act 2, contains spinning blades
  • The Chamber of Sins Level 2, Act 2, contains sawblades
  • The Crematorium, Act 3, contains furnace traps
  • The Catacombs, Act 3, contains blade sentries
  • The Imperial Gardens, Act 3, contains dart traps

2. Leader

Complete the Cruel Labyrinth in a non-Hardcore league.

  • The Prison (Act 6), contains spike traps
  • The Crypt (Act 7), contains spinning blades
  • The Chamber of Sins Level 2 (Act 7), contains sawblades

3. Lord

Complete the Merciless Labyrinth in a non-Hardcore league.

  • The Bath House, Act 8, contains furnace traps
  • The Tunnel, Act 9, contains blade sentries
  • The Ossuary, Act 10, contains dart trap

4. Fearless

Complete the Labyrinth in a Hardcore league.

5. Dauntless

Complete the Cruel Labyrinth in a Hardcore league.

6. Indomitable

Complete the Merciless Labyrinth in a Hardcore league.

7. Mercy Killing

Kill Brutus, Warden of Axiom Prison.

Brutus is a unique monster in the Upper Prison in Act 1 and serves as the player’s first real boss fight.

8. The Star of Wraeclast

Kill Merveil, the Siren.

Merveil, the Siren is the final boss of Act 1, located in the Cavern of Anger. Defeating her is the objective of the quest The Siren's Cadence.

9. A New Dawn

Vanquish the Vaal Oversoul.

Vaal Oversoul is the final boss of Act 2, located on the top floor of The Ancient Pyramid. Related quest: Shadow of the Vaal.

10. Rest for the Wicked

Defeat Piety in her laboratory.

Piety is a boss in Act 3 (the Lunaris Temple).

11. Hunter

Kill Dominus as the Ranger.

Dominus, High Templar is the final boss of Act 3, located in the Upper Sceptre of God, on the Tower Rooftop (after climbing 3 or 4 staircases in the Upper Sceptre of God) Upon defeating him, Lady Dialla appears to congratulate the player and opens the way to Act 4.

12. Saviour

Kill Dominus as the Templar.

13. Usurper

Kill Dominus as the Witch.

14. Assassin

Kill Dominus as the Shadow.

15. Champion

Kill Dominus as the Duelist.

16. Conqueror

Kill Dominus as the Marauder.

17. Seeker

Kill Dominus as the Scion.

18. Freedom

Free the Scion.

The first time you reach the end of Act 3, the Scion will be encountered shortly before the final boss fight. After clicking on her cage, she will appear in the character selection screen.

Killing Dominus will also unlock her if you missed the cage. Dominus, High Templar is the final boss of act 3, located in The Upper Sceptre of God, on the Tower Rooftop (after climbing 3 or 4 staircases in the Upper Sceptre of God).

19. Beginning of the End

Reach level 60 as a non-Hardcore character.

For the fastest leveling to 60, prioritize obtaining a Quicksilver Flask(40% increased Movement Speed, Search) and any Boots with 30% increased Movement Speed(Search) (or a lower value).

In order to level a character up it is necessary to get more experience. Currently there is only one source for experience in this game, which is killing monsters. Every monster gives experience depending on the type of the monster, its rarity, the area level and certain stats affecting the monster or the area it is in. The amount for the next level increases very fast.

Simply avoiding dying and killing monsters in the highest level zone you can comfortably clear lets you accumulate experience, but for those wanting to reach maximum level as fast as possible, there are several methods of doing so. Most of these are run in a party in a rotation.

20. Foot of the Mountain

Reach level 70 as a non-Hardcore character.

21. Scaling the Ladder

Reach level 80 as a non-Hardcore character.

22. Diminishing Returns

Reach level 90 as a non-Hardcore character.

23. Survivor

Reach level 60 as a Hardcore character.

24. Undying

Reach level 70 as a Hardcore character.

25. Immortal

Reach level 80 as a Hardcore character.

26. Eternal

Reach level 90 as a Hardcore character.

27. Locomancer

Tag every waypoint as one character.

Act 1 Act 2 Act 3 Act 4 Act 5
Act 6 Act 7 Act 8 Act 9 Act 10

28. No Loose Ends

Complete every side-quest as one character.

29. All Ears

Listen to all optional NPC dialogue as one character.

30. No Stone Unturned

Discover all environmental lore as one character.

  • Environmental lore does not have to be fully read to count as being discovered; it merely has to be interacted with, and the reading can be safely skipped.
  • The “Letters of Exile” in Lioneye’s Watch counts as multiple pieces of lore, each adding one point to the achievement; readings may repeat, thus time to completion is suspect to chance.
  • The Library randomly loads one volume from each collection, ‘The Ancients’, ‘Victario’s Writings’, and ‘The Purity Chronicles’, and thus requires opening multiple instances to complete. Once you’ve completed a collection, you may safely skip that book to speed up your completion time.
  • Much of the No Stone Unturned text for Vaal side areas is added to the Vaal side area page in the event one wanted to try to target specific side areas for completion; otherwise, using a single Sacrifice Fragment in the Map device will open a random Vaal side area.

31. Left to Chance

Create a Unique item using an Orb of Chance.

Omen of Fortune: Will be Consumed when you use an Orb of Chance on an item which can become Unique to ensure it does so.

32. Well-Connected

Create an item with six linked sockets using an Orb of Fusing.

Omen of Connections: Will be Consumed when you use an Orb of Fusing on an item to ensure maximum Links

33. Gemling

Have a Skill Gem reach level 20.

  • Socketed gems gain 10% of the experience your character earns, calculated before any level penalties.
  • The number of gems you have equipped has no effect on the rate of experience gain.
  • Gems do not lose experience when you die.
  • Items with +experience% gain do affect gems.
  • Gems socketed in inactive weapon slots do gain experience.
  • Gems may be traded like normal items and they will retain their experience.

34. Overcharged

Have 15 combined Endurance, Frenzy, and Power Charges active simultaneously.

35. Elemental Trinity

Slay an enemy that is simultaneously Ignited, Shocked, and Frozen.

36. Geared Up

Equip a Rare or Unique item in every non-Flask slot.

37. Cryomancer

Shatter 5 monsters with a single action.

To shatter enemies you have to freeze them and then kill the enemy while it is frozen.  Using a Hatred aura, Herald of Ice, and Ice Bite will increase the chances of freezing enemies drastically.

38. One of a Kind

Equip a Unique item.

39. Paradigm Shift

Allocate a Keystone Passive Skill.

40. Explorer

Fully clear an end-game Map area.

/remaining displays how many monsters remain alive in the current area.

41. Traitor(3)

Help all three Bandit Lords.

42. Golden Touch

Open a Large Chest.

Large Chests can only be found in the unique maps Vaults of Atziri and Acton's Nightmare.

43. Ancestral Power

Have 3 Totems alive at one time.

44. Out of the Gate

Reach level 8 in any Race Event.

45. Capture the Flag

Capture a Flag in PvP.

46. Zombie Horde

Have 9 Raised Zombies at the same time.

Players can have a maximum of 18 (19 if using talisman, 20 or more with legacy items and/or specific str-stacking build ) zombies at once:

  • 6 from the level 20 skill gem (up to 8 zombies from level 34 gems, but not practical to reach such gem level)
  • 2 from passive skills
  • 1 from a body armour
  • 1 from Jun’s veiled mod on helmet
  • 1 from amulet (2 from Eyes of the Greatwolf that has the correct implicit +1 to maximum number of Raised Zombies, which would be doubled due to Eyes of the Greatwolf’s explicit mod; or specially crafted talisman listed above)
  • 7 from unique items:
    • 2 from dual wielding Midnight Bargain
    • 5 from The Baron with 2500 Strength (1 zombie for 500 Strength unless using legacy item; 3000 Strength may be reached by some build)

47. Elemental Aegis

Have at least 75% resistance to Fire, Cold, and Lightning.

48. Dream within a Dream

Have a Unique Map drop within a Unique Map.

Otherworldly Incubator Otherworldly Incubator is an incubator. Adds an incubated Unique Map item to an equippable item, Item drops after killing X monsters.

49. Beginner’s Luck

Have a Unique Item drop in the Twilight Strand in Act 1.

50. Full Clear: Dread Thicket

Fully clear the Dread Thicket.

Only works for The Dread Thicket (Act 2). The Dread Thicket is an optional area in Act 2. This area does not have a waypoint and is connected to The Northern Forest.

/remaining displays how many monsters remain alive in the current area.

51. Specialist

Allocate a character’s fourth Keystone Passive.

52. Full Clear: Catacombs

Fully clear the Catacombs.

The Catacombs is an area in Act 3. This area does not have a waypoint and is connected to The Marketplace.

53. Raise the Bar

Have 90% resistance to any Element.

54. Full Clear: Archives

Fully clear the Archives.

The Archives is an area in Act 3. This area does not have a waypoint and is connected to The Library.

/remaining displays how many monsters remain alive in the current area.

55. Band Together

Join a public party.

56. Full Clear: Ship Graveyard Cave

Fully clear the Ship Graveyard Cave.

The Ship Graveyard Cave is an optional area in Act 1. This area has no waypoint and is connected to The Ship Graveyard. /remaining displays how many monsters remain alive in the current area.

57. Vaal Gemling

Have a Vaal Skill Gem reach level 20.

Like most items, gems can be corrupted using a Vaal Orb Vaal Orb. Corruption on gems can potentially lift the level or quality percentage of a gem above the maximum of 20.

58. Full Spectrum

Corrupt an item to have a white socket.

Vaal Orb Vaal Orb corrupts an item, modifying it unpredictably.

59. Behold My Army

Have 60 Minions at the same time.

60. Hostile Territory

Corrupt a map to have eight mods.

You can try to use Vaal Orb Vaal Orb on maps. It may reroll the map into a rare item with exactly eight random affixes, retaining the map base. The result is random and you can see the following section to find all possibilities.

61. Dream Corruption

Corrupt a map into a Vaal Temple map.

You can try to use Vaal Orb Vaal Orb on maps. When a tier 15 map gains a tier, it has about a 50% chance to become a level 83 Vaal Temple Map.

62. Cut-throat

Kill another player in any mode or league.

63. Virtue Corruption

Corrupt a skill gem into a Vaal skill gem.

Vaal Orb Vaal Orb corrupts a skill gem, modifying it unpredictably.

64. Dream Enrichment

Enhance a map with a Vaal fragment.

65. Identity Corruption

Corrupt an item to have a new implicit mod.

66. Queen of Sacrifice

Kill Atziri in the Apex of Sacrifice.

67. Gladiator

Fully clear the Colosseum end-game Map.

/remaining displays how many monsters remain alive in the current area.

68. Cleanser

Fully clear The Harvest.

The Harvest is the final area of Act 4. It contains a waypoint and is connected to The Belly of the Beast Level 2. Its sub-area The Black Core is dedicated to the fight with Malachai, The Nightmare and can be accessed once the three other bosses have been defeated.

69. Purifier

Kill Voll, Emperor of Purity.

Voll, Emperor of Purity is a unique monster located in The Dried Lake. The Dried Lake is an area in Act 4. It has no waypoint and is connected to Highgate. It is the first area players will enter after reaching Highgate in order to kill Voll, Emperor of Purity. Upon entering for the first time, the player's character will make a comment on it.

70. Umbra Slayer

Kill Shavronne of Umbra.

Location: The Harvest. The Harvest is the final area of Act 4. It contains a waypoint and is connected to The Belly of the Beast Level 2. Its sub-area The Black Core is dedicated to the fight with Malachai, The Nightmare and can be accessed once the three other bosses have been defeated.

71. Dispelling the Curse

Kill Doedre Darktongue.

Doedre Darktongue is a unique monster in The Harvest. The Harvest is the final area of Act 4. It contains a waypoint and is connected to The Belly of the Beast Level 2.

72. Bringer of Pain

Kill Maligaro, The Inquisitor.

Maligaro, The Inquisitor is a unique monster located in The Harvest. The Harvest is the final area of Act 4. It contains a waypoint and is connected to The Belly of the Beast Level 2.

73. Releaser of Souls

Kill the Eater of Souls in the Core end-game Map. Location: Core Map.

74. Soothsaying

Hand in a full set of Divination Cards.

75. End of the Nightmare

Kill Malachai, The Nightmare. Malachai, The Nightmare is the final boss of Act 4, located in the Harvest's Black Core's final area: The Black Heart. Defeating him allows the player access to Act 5.

76. Invested with Blood

Reserve 95% or more of your Life. (Reserves 30% of Life, Search)

77. Defence Against the Darkness

Land the killing blow on the Vaal Oversoul while you have the Fortify Buff active.

Vaal Oversoul is the final boss of Act 2, located on the top floor of the Ancient Pyramid.

78. Stranger in a Strange Land

Kill a Rogue Exile in Kaom’s Stronghold.

Kaom's Stronghold is an area in Act 4. It contains a waypoint and is connected to Kaom's Dream and The Caldera of the King.

79. Engulfed in Flames

Land the killing blow on the Burning Man while you are burning.

The Burning Man is a unique Pocked Illuminator located in The Crystal Veins in Act 4.

80. Time Capsule

Open a Vaal Vessel in a corrupted zone.

81. Maraketh Steel(13)

Equip each Maraketh Weapon type.

Maraketh weapons are a set of weapon types. They have different implicit modifiers than most other weapons.

82. Alchemist’s Stone

Craft a Jewel with four mods using an Orb of Alchemy.

A rare jewel can have only four affixes instead of six.

83. Imperfections

Corrupt a Unique Jewel into a different Unique Jewel.

Vaal Orbs are a currency item that will corrupt an item, causing unpredictable and possibly powerful results. 

84. Unique Influence

Equip a Unique Jewel with a radius.

Some unique jewels affect other passive nodes within a certain radius.

85. Emperor

Complete the Eternal Labyrinth in a non-Hardcore league.

86. Untouchable

Complete the Eternal Labyrinth in a Hardcore League.

87. Heretic

Kill High Templar Dominus.

88. Loyal to the End

Kill Argus.

Argus is a unique monster located in the Labyrinth. He is located in a random zone in a manner consistent with the Labyrinth's daily layout, but will only spawn in the Merciless and Eternal Labyrinths (uber lab and its enriched variants).

89. Treasure Hunter

Kill Izaro and have him drop 3 treasure keys.

Izaro is the boss of The Lord's Labyrinth. He is encountered three times throughout the labyrinth, in the Aspirant's Trial zones. Treasure Keys are used to open Treasure Chests at the end of the Labyrinth. They can drop from Izaro, Argus, Treasure Chests or Curious Lockboxes.

90. Deicide

Kill a god and obtain their power.

91. Two of a Kind

Equip two unique items with the same name.

You can choose 2x same unique Ring(Path of Exile Trade Search) or 2x same unique one handed weapon(Path of Exile Trade Search).

92. Decimation

Complete a map area that is affected by 10 or more mods. This can include mods from Sextants and other mods that are not on the map item.

You can buy Tier 16 Rare Maps with 8 mods from Path of Exile Trade.

93. One Small Step

Open a map in the map device and step through its portal.

The Map Device is a world object that allows the player to access certain areas by placing items such as maps, map fragments, or other map-related items inside it.

94. Beyond Death

Kill Beidat, Archangel of Death. It is a Beyond Bosses.

  • Torn Veil atlas passive: Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss.

95. All in a Day’s Work

Complete a Master’s Atlas Mission.

96. The Forsaken Masters(5)

Defeat each Master’s most dangerous foe.

97. Deadly Sins

Obtain every Pantheon power.

98. Omnipotent

Fully upgrade every god power.

99. Essence Corruption

Corrupt an Essence monster with a Remnant of Corruption. Remnant of Corruption Remnant of Corruption corrupts the Essences trapping a monster, modifying them unpredictably.

100. Quintessence

Kill a monster that is under the influence of five Essence mods.

101. Warlord(18)

Kill all Warbands leaders.

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

102. Augmentation

Use an orb to change the mods of a Strongbox.

103. Unforgettable

Defeat The Elder.

104. Fall of Oriath

Complete Part 1. Part one refers to the first part of Path of Exile's storyline. In part one, the exile explores the dangerous lands of Wraeclast.

Part one includes these acts:

Act 1 Act 2 Act 3 Act 4 Act 5

105. King Tide

Kill Tsoagoth, the Brine King

Tsoagoth, The Brine King is the final boss of act 6, located in the Brine King's Reef.

106. Widow’s Lament

Kill Arakaali, Spinner of Shadows.

Arakaali, Spinner of Shadows is the final boss of act 7, located in the Temple of Decay Level 2.

107. Eternal Eclipse

Kill both Lunaris and Solaris in the same encounter.

Lunaris, Eternal Moon is the final boss of Act 8. It is one of the bosses of the Solaris and Lunaris fight. The other boss is Solaris, Eternal Sun.

When both bosses are defeated, they are unlocked as major gods in the pantheon system.

108. Rule of Three

Kill the Depraved Trinity.

The Depraved Trinity is the final boss of Act 9, located in The Rotting Core.

It's the combined power of the three lieutenants of Malachai : Doedre, Maligaro, and Shavronne. The boss sometimes applies ground effects that inflict Effluents debuffs (red and purple)

109. Sin and Salvation

Complete Part 2.

Part two includes these acts:

Act 6 Act 7 Act 8 Act 9 Act 10

110. Apprentice Cartographer

Have a Voidstone socketed in your Atlas.

111. Journeyman Cartographer

Have two Voidstones socketed in your Atlas.

112. Master Cartographer

Have three Voidstones socketed in your Atlas.

113. Atlas of Worlds

Complete every map on the Atlas.

114. Grandmaster

Complete the Hall of Grandmasters.

Hall of Grandmasters is a unique Promenade Map. Hall of Grandmasters is not part of the Atlas of Worlds. There is no bonus objective for this map.

115. Sacrifice of the Vaal

Kill Atziri in the Alluring Abyss.

116. New World Order

Apply an Awakened Sextant to a Voidstone.

117. Breachlord(5)

Kill every Breachlord.

The Breachlords are five endgame bosses, located inside the five types of Breaches. Each Breachlord can be battled in its own domain, a map area only accessible by activating the corresponding Breachstone in the map device. Breachlords drop exclusive unique items. Killing them is the only way to acquire Blessings. When inside the Breachlord's domain, the player must fight their way through a breach while a timer counts down. Killing enemies will expand the timer. If the timer reaches zero, the stage ends and the player will be unable to encounter the Breachlord.

118. Ascendancy

Choose an Ascendancy class.

119. Ruler of the Court

Complete the Vinktar Square. It is a unique Courtyard Map.

120. Shaper of Worlds

Defeat the Shaper.

121. King Cartographer

Have four Voidstones socketed in your Atlas.

122. Sirus, Awakener of Worlds

Defeat Sirus, Awakener of Worlds

123. Defeat The Maven

Accept The Maven’s Invitation and defeat The Maven.

124. The Star-Strewn Abyss

Defeat The Black Star

125. The Unearthly Devourer

Defeat The Infinite Hunger

126. The Scintillating Flame

Defeat The Searing Exarch

127. The Ravenous Maw

Defeat The Eater of Worlds

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