Order Ostiary is a rare Runic monster. There is no specific location for Order Ostiary. You can find this runic monster by playing Expedition content.
Spectre | Y |
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Spectre Override | Metadata/Monsters/LeagueExpedition/SwordSkeleton/ExpeditionMegaSkeletonSpectre |
Mod | monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] |
Immune | Removes all Energy Shield monster gain base ward equal to total maximum life % [20] |
Tags | bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1441–2162 Critical Strike Chance: 5% Attack Time: 1.5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | ExpeditionMegaSkeletonHeavyMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1441–2162 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.5 Second Cooldown Time: 4 Second Strike your foes down with a powerful blow. +30 to Melee Strike Range action attack or cast time uses animation length [1] attack repeat offset left of target [8] skill can fire arrows [1] skill can fire wand projectiles [1] |
ExpeditionMegaSkeletonCleaveAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1441–2162 Critical Strike Chance: 5% Attack Time: 1.5 Second Cooldown Time: 5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] main hand base maximum attack distance [13] skill can fire arrows [1] skill can fire wand projectiles [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1286–1929 Critical Strike Chance: 5% Attack Time: 1.5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | ExpeditionMegaSkeletonHeavyMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1286–1929 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.5 Second Cooldown Time: 4 Second Strike your foes down with a powerful blow. +30 to Melee Strike Range action attack or cast time uses animation length [1] attack repeat offset left of target [8] skill can fire arrows [1] skill can fire wand projectiles [1] |
ExpeditionMegaSkeletonCleaveAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1286–1929 Critical Strike Chance: 5% Attack Time: 1.5 Second Cooldown Time: 5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] main hand base maximum attack distance [13] skill can fire arrows [1] skill can fire wand projectiles [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1021–1531 Critical Strike Chance: 5% Attack Time: 1.5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | ExpeditionMegaSkeletonHeavyMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1021–1531 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.5 Second Cooldown Time: 4 Second Strike your foes down with a powerful blow. +30 to Melee Strike Range action attack or cast time uses animation length [1] attack repeat offset left of target [8] skill can fire arrows [1] skill can fire wand projectiles [1] |
ExpeditionMegaSkeletonCleaveAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1021–1531 Critical Strike Chance: 5% Attack Time: 1.5 Second Cooldown Time: 5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] main hand base maximum attack distance [13] skill can fire arrows [1] skill can fire wand projectiles [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 761–1142 Critical Strike Chance: 5% Attack Time: 1.5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | ExpeditionMegaSkeletonHeavyMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 761–1142 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.5 Second Cooldown Time: 4 Second Strike your foes down with a powerful blow. +30 to Melee Strike Range action attack or cast time uses animation length [1] attack repeat offset left of target [8] skill can fire arrows [1] skill can fire wand projectiles [1] |
ExpeditionMegaSkeletonCleaveAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 761–1142 Critical Strike Chance: 5% Attack Time: 1.5 Second Cooldown Time: 5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] main hand base maximum attack distance [13] skill can fire arrows [1] skill can fire wand projectiles [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 565–847 Critical Strike Chance: 5% Attack Time: 1.5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | ExpeditionMegaSkeletonHeavyMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 565–847 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.5 Second Cooldown Time: 4 Second Strike your foes down with a powerful blow. +30 to Melee Strike Range action attack or cast time uses animation length [1] attack repeat offset left of target [8] skill can fire arrows [1] skill can fire wand projectiles [1] |
ExpeditionMegaSkeletonCleaveAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 565–847 Critical Strike Chance: 5% Attack Time: 1.5 Second Cooldown Time: 5 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] main hand base maximum attack distance [13] skill can fire arrows [1] skill can fire wand projectiles [1] |
Defeat each of the following Rare Runic monsters.