Herald of Ice is Herald skill. It reserves mana to grant added cold damage to attacks and spells and causes frozen enemies you’ve shattered to deal cold damage in an area around it.
|Evasion Rating:||1572||Charges:||E: 3 / F: 3 / P: 3|
Main skill: Ethereal Knives. DPS: 322k.
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These are the support skill gems for it:
Body Armour: Ethereal Knives (Green) (21 / 20), Inspiration Support (Red) (21), Chain Support (Green) (21 / 20), Spell Echo Support (Blue) (21 / 20), Physical to Lightning Support (Blue) (21 / 20), Energy Leech Support (Blue) (21 / 20),
Weapon: Herald of Ash (Red) (20 / 20), Herald of Purity (Red) (20 / 3), Leap Slam (Red) (14),
Body Armour: Shavronne’s Wrappings Occultist’s Vestment
Weapon: Nebulis Synthesised Void Sceptre
Offhand Weapon: Prism Guardian Archon Kite Shield
Helmet: Alpha’s Howl Sinner Tricorne
Gloves: Maligaro’s Virtuosity Deerskin Gloves
Boots: Onslaught Track Sorcerer Boots
Belt: Corruption Bond Crystal Belt
Amulet: Dragon Clasp Agate Amulet
Ring: Call of the Brotherhood Two-Stone Ring x2
|Adds x to y
|Adds x to y
|Deals x to y
needed to level up
Per 1% Quality: 0.75% increased Cold Damage. A Gemcutter’s Prism (often abbreviated GCP) is a currency item that can be used to improve the quality of a gem. Each Gemcutter’s Prism will always raise the quality by 1%. The maximum quality is 20%.
Like Herald of Ash and Herald of Thunder, Herald of Ice has two separate effects on the player:
It is worth noting that Herald of Ice is a secondary damage and not spell damage, and does not receive any direct bonuses from spell damage modifiers. This includes bonuses from items, passive nodes, and spell only support gems such as Spell Echo Support and Iron Will Support. It will, however, have its flat damages boosts affected by passives that explicitly boost Cold damage.
The quality of the gem is global. This means that the increased Cold Damage will affect all types of cold skills, not just Herald of Ice.
|Amount||Divination Card||Result||Drop Areas|
|6||The Fox||random level 20 gem||The Western Forest (Act 2) • The Riverways (Act 6) • The Vaal City • The Crossroads (Act 7) • The Fellshrine Ruins (Act 7) • Barrows Map • Castle Ruins Map • Sunken City Map|
|13||The Cataclysm||random corrupted level 21 Spell gem||Strange Sinkhole • Concealed Cavity • Sunken Shingle • Clouded Ridge • Forgotten Oubliette • Remote Gulch • Cremated Archives • Narrow Ravine• Mystical Clearing • Covered-up Hollow • Hidden Patch • Entombed Alcove • Secret Laboratory • Secluded Copse • Forbidden Chamber • Quarantined Quarters • Inner Grounds • Sealed Corridors • Restricted Gallery • Disused Furnace • Blind Alley • Entombed Chamber • Sacred Chambers • Stagnant Canal • Walled-off Ducts • Neglected Cellar • Arcane Chambers • Forgotten Conduit • Ancient Catacomb • Haunted Mineshaft• Abandoned Dam • Desolate Track • Reclaimed Barracks • Sealed Basement • Secluded Canal • Forbidden Archives • Cremated Archives • Twisted Inquisitorium • Deathly Chambers • Restricted Collection • Side Chapel • Radiant Pools • Clouded Ledge • Flooded Complex • Forbidden Shrine • Sealed Repository • Evacuated Quarter • Concealed Caldarium • Moonlit Chambers • Shifting Sands • Forgotten Gulch • Desolate Isle • Dusty Bluff|
|3||Gemcutter’s Promise||random superior gem (Q20)||The Ebony Barracks • The Lunaris Concourse • Colonnade Map • Promenade Map|
You can exchange an Exalted Orb for a level 21 Herald of Ice spell gem with other players.
It can be obtained by completing Intruders in Black(Act 2) quest.
The drop level of Herald of Ice is 16. You can get it by killing enemies, opening Gemcutter’s Strongbox.
Megalomaniac is a unique Medium Cluster Jewel. It may have "1 Added Passive Skill is Heraldry" modifier.
Southbound is a pair of unique Soldier Gloves. It has the "50% increased Herald of Ice Damage" modifier.
It has two of the following modifiers randomly:
astermind of Discord is a notable Ascendancy passive skill for the Elementalist that grants elemental penetration based on the element you have a Herald skill active for. It has the "Damage penetrates 25% Cold Resistance while affected by Herald of Ice" modifier.
|Enchantment Herald Of Ice Damage 1||66||25% increased Herald of Ice Damage||helmet 100
|Enchantment Herald Of Ice Damage 2||75||40% increased Herald of Ice Damage||helmet 100
|Enchantment Herald Of Ice Mana Reservation 1||66||Herald of Ice has 20% reduced Mana Reservation||helmet 100
|Enchantment Herald Of Ice Mana Reservation 2||75||Herald of Ice has 30% reduced Mana Reservation||helmet 100
|Automaton Herald Effect||Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.|
|Blood Guard Herald Effect||Your Herald becomes a Blood Guard Effect.|
|Celestial Herald Effect||Your Herald becomes a Celestial Effect.|
|Demonic Herald Effect||Your Herald becomes a Demonic Effect.|
|Divine Herald Effect||Your Herald of Ash, Thunder or Ice becomes a divine effect.|
|Faith Guard Herald Effect||Your Herald becomes a Faith Guard Effect.|
|Gloom Herald Effect||Your Herald of Ash, Thunder or Ice becomes a dark effect.|
|Gore Herald Effect||Your Herald of Ash, Thunder or Ice becomes a gory effect.|
|Innocence Herald Effect||Your Herald of Ash, Thunder or Ice becomes an innocence effect.|
|Purple Herald Effect||Your Herald of Ash, Thunder or Ice becomes a purple effect.|
|Sin Herald Effect||Your Herald of Ash, Thunder or Ice becomes a sin effect.|
|Sunprism Herald Effect||Your Herald of Ash, Thunder or Ice becomes a sun prism effect.|
|Wasteland Herald Effect||Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.|
|White Herald Effect||Your Herald becomes a White Effect.|