The Friendly Fire Group SSF Event is a limited time Standard Group SSF event which allows players to create Private Leagues using this Event Type and compete against each other to reach the goal based on the time their Private League started. Goal: Kill Act Ten Kitava.
During that week, you can create a Private League of this event type for free, and then play it with your friends to try to get the best time. The time is counted from when you make the league, not from when the week starts, essentially making each one a competitive Group SSF race to try to reach a goal with exotic rules applied. The event is asynchronous because your group can have as many shots as you want that week, and don’t have to be playing at exactly the same time as the people you’re competing against. At the end of the week, whichever group has the best time is the winner.
This event is not run as a hardcore event, but does have a one-minute delay before you can resurrect if you die (so that deaths are discouraged).
Friendly Fire is enabled. Players can only deal damage when near two other players.
This event requires you to team up with two-four other players and try to complete the campaign without killing each other too much. Note that with full friendly fire on, even your minions will attack your teammates. Be careful what skills you pick!
The league account limit is set to 5 so that you can’t have two teams of three progressing in parallel in the league to help each other out indirectly.
Friendly Fire: many spells and abilities that cover an area of the battlefield can harm both enemies and allies. With full friendly fire on, even your minions will attack your teammates.
Additional Modifiers:
To join the event, click the banner for Friendly Fire Group SSF Event in the bottom right of the Character Select screen once you've logged into the game. This will take you to the Private League creation page of the Path of Exile website, where you can create your own Friendly Fire Group SSF Private League for free! Once you've created your Friendly Fire Group SSF Private League, don't forget to invite some friends!
The following prizes will be awarded to each player in the highest ranked groups:
Note:
The prizes will be awarded based on the time taken to kill Act 10 Kitava. The time is counted from when you make the league, not from when the event starts. Your group can have as many shots as you want while the event is live, and don't have to be playing at exactly the same time as the people you're competing against. At the end of the event, whichever group has the best time is the winner. The prizes will be distributed after all the events have ended (in April).
While it's possible to create a private league for yourself in these events, the Friendly Fire and Polarity Group SSF events will require at least three and two party members respectively in order to deal damage to monsters. The Krangled Passive Tree event doesn't have these restrictions, so it can be played solo.
The number of accounts in a Private League is limited to the number of players the event allows. Accounts can't be removed.
We're keen to continue to augment the list of Private League modifiers, and some of these may make their way there in the future.
We wanted to try some new things. Historically our events have been focused on having the most broad appeal while also being achievable alongside our development schedule. Getting to experiment with new options means trying a few things that aren't necessarily for everyone but will give us good information for designing events in the future. At the very least, we're hoping that these events will be fun to watch even if some players feel it's not conducive to their personal playstyle.
We have run the two existing endless events (Heist and Delve) a few times already and they'd need a bit of sprucing up to be exciting to do again. Endless Sanctum is potentially a cool idea for the future but not something we want to run alongside the actual Sanctum league.
Because these are niche and experimental, we're wanting to see how they do based purely on the attraction of playing them. At the moment, we're not planning to add any additional prizes.
Yes.