Icon | Floor | Final Bosses |
Based on |
---|---|---|---|
Sanctum Archives: Candlelit Chapel | Contains Varakath, the Waxen | Candlemass (POE2); also uses Blazing Salvo and a fire breath attack | |
Sanctum Vaults | Contains | Slow moving statues that use slams. Braom can use a multidirectional Glacial Cascade (similar to the Delirium modifier Burrowing Blade), or repeated Sunders while walking. Uzar can also create a homing Blood Orb leaving Enervating Ground. The bosses enrage when the other dies. |
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Sanctum Cathedral: Hall of Mirrors | Contains Xenathar, Templar Reaper | Vorana, Last to Fall; also uses wall-bouncing lasers, Divine Flare, and slow-moving Innocence projectile nova. | |
Sanctum Necropolis: Sanctum Sanctorum | Contains Lycia, Unholy Heretic | Form 1: Attacks with sword swings and lunges, circular sweep attacks, and a rotating red beam. Can summon Igneous Gargoyle adds and spawns a ring of DOT ground effect that drains Resolve and slowly moves through the arena. | |
The Beyond | Contains Lycia, Herald of the Scourge | Form 2: Uses a wind tunnel beam, returning Fireballs, and a delayed slam; also summons spinning staff hazards around the arena. Periodically has an immune phase creating a maze of waves of lightning bolts with gaps. Note: This phase does not damage Resolve. |
Lycia, Herald of the Scourge in "The Beyond" will always drop a Sanctified Relic, as well as 1 of:
Additionally, Lycia's second form also drops a random Unique Relic, which are one-time use Relics that provide additional challenge and rewards to a Sanctum run in areas of level 80+. She is also required to be killed to drop Original Sin or Invocations used to corrupt and add Keystones to Sanctified Relics by completing the aforementioned Unique Relic challenges.
Boss name | Boss room name | Based on: |
---|---|---|
Crimson Archbishop | Sanctum Archives: Scriptorium | Kadaris, Crimson Mayor; cannot be hurt directly - defeat all the Crimson Priest clones while avoiding his spells. The spells' coverage increases as more clones are defeated. |
Greater Wraith | Sanctum Vaults: Reliquary | The Restless Shade; creates several rows of coffins and uses Soulrend |
Aureate Guardian | Sanctum Cathedral: Sanctum Bellum | The Purifier; uses Divine Flare and rune slams. |
Colossal Lithomancer | Sanctum Necropolis: Mausoleum | High Lithomancer; can create a small ring or cover a quarter or the entire arena in floating rocks that explode in an area after a delay. |
PoE 3.20.1: The wave skill used by the final form of the Sanctum Boss now spawns far fewer lightning bolts with each wave, though the lightning bolts are slightly larger. The delay between each wave has also been slightly increased.
Spectre | N |
---|---|
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] |
Immune | Cannot be Knocked Back |
Tags | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
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Spectre | N |
---|---|
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] stance movement speed +% final [-3] |
Immune | Cannot be Knocked Back |
Tags | human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
|
Spectre | N |
---|---|
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] |
Immune | Cannot be Knocked Back |
Tags | human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
|
Spectre | N |
---|---|
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] |
Immune | Cannot be Knocked Back |
Tags | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
|
Spectre | N |
---|---|
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] |
Immune | Cannot be Knocked Back |
Tags | human, humanoid, not_int, red_blood, very_fast_movement |
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The Forbidden Sanctum is home to many bosses, including random miniboss encounters, bosses at the end of each floor and an ultimate showdown against the entity that controls the Sanctum. These fights yield valuable rewards including Relics, piles of Aureus coins, masses of experience, new Unique Items and more.
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