In EA SPORTS FC™ 25, the Stop and Go is introduced as a versatile 2-star skill move that gives players the ability to change pace quickly, creating opportunities to leave defenders behind. This skill move is perfect for players who want to control the tempo of their dribble, tricking opponents into slowing down before bursting into acceleration. The Stop and Go adds a new layer of tactical play, making it ideal for creating space in tight situations.
FC 25 Stop and Go
The Stop and Go is a simple but effective move that can be executed by players with a lower skill rating. Here’s how to perform it on both PlayStation and Xbox:
The skill move can also be canceled mid-animation, giving players the flexibility to change their decision on the fly, which adds a strategic element when trying to confuse defenders.
The Stop and Go is all about pace control. It allows players to suddenly stop during a dribble, tricking defenders into slowing down or committing to a tackle, before immediately bursting forward with speed. This change in tempo can catch defenders off guard, making it a valuable tool in a variety of situations:
The Stop and Go is particularly effective in the following situations:
A unique aspect of the Stop and Go is its cancellable nature. By canceling the move mid-animation, players can keep defenders guessing and change their strategy on the fly. This adds an extra layer of unpredictability, ensuring that opponents can’t easily anticipate your next move.
The Stop and Go skill move in EA SPORTS FC™ 25 brings a new level of tempo control to the game. With its simple inputs and cancellable nature, this 2-star move is a versatile addition for players looking to outwit defenders and create space. Whether you’re on the wing or trying to break free from tight defensive pressure, the Stop and Go offers a quick and effective way to shift momentum in your favor.
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