Entombing Warden Rarity: Unique
Spectre |
N |
Mod |
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Tags |
caster, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood |
- Life: 600%
- Evasion: +100%
- Ailment Threshold: 600%
- Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
- Damage: 100%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 75
- Attack Time: 1.995 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 110%
- Type: SanctumGuard3
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 211,770
- Armour: 16,265
- Evasion: 16,240
- Energy Shield: 0
- Damage: 953
- Accuracy: 538
- Attack Time: 1.995
- Experience: 26,500
- Ailment Threshold: 211,770
- Chill: 670
- Shock: 670
- Brittle: 3,788
- Scorch: 670
- Sap: 1,850
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SanctumRinSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 763–1144
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Time: 1.995 Second
Projectiles Pierce all Targets
Deals 80% more Attack Damage
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
base sanctum damage [30]
monster projectile variation [158]
skill can fire arrows [1] |
EAASanctumRinSnipe
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1] |
EDASanctumTriggeredRainOfArrows
Triggerable
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [50]
base is projectile [1]
base sanctum damage [10] |
GTSanctumTriggeredRainOfArrows
Triggerable
Cooldown Time: 8 Second |
Level 82
- Life: 171,369
- Armour: 14,425
- Evasion: 15,216
- Energy Shield: 0
- Damage: 850
- Accuracy: 499
- Attack Time: 1.995
- Experience: 26,012
- Ailment Threshold: 171,369
- Chill: 542
- Shock: 542
- Brittle: 3,066
- Scorch: 542
- Sap: 1,497
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SanctumRinSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 680–1020
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Time: 1.995 Second
Projectiles Pierce all Targets
Deals 80% more Attack Damage
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
base sanctum damage [30]
monster projectile variation [158]
skill can fire arrows [1] |
EAASanctumRinSnipe
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1] |
EDASanctumTriggeredRainOfArrows
Triggerable
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [50]
base is projectile [1]
base sanctum damage [10] |
GTSanctumTriggeredRainOfArrows
Triggerable
Cooldown Time: 8 Second |
Level 78
- Life: 109,428
- Armour: 11,328
- Evasion: 13,334
- Energy Shield: 0
- Damage: 675
- Accuracy: 428
- Attack Time: 1.995
- Experience: 24,754
- Ailment Threshold: 109,428
- Chill: 346
- Shock: 346
- Brittle: 1,958
- Scorch: 346
- Sap: 956
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SanctumRinSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 540–810
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Time: 1.995 Second
Projectiles Pierce all Targets
Deals 80% more Attack Damage
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
base sanctum damage [30]
monster projectile variation [158]
skill can fire arrows [1] |
EAASanctumRinSnipe
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1] |
EDASanctumTriggeredRainOfArrows
Triggerable
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [50]
base is projectile [1]
base sanctum damage [10] |
GTSanctumTriggeredRainOfArrows
Triggerable
Cooldown Time: 8 Second |
Level 73
- Life: 65,114
- Armour: 8,348
- Evasion: 11,266
- Energy Shield: 0
- Damage: 504
- Accuracy: 352
- Attack Time: 1.995
- Experience: 22,776
- Ailment Threshold: 65,114
- Chill: 206
- Shock: 206
- Brittle: 1,165
- Scorch: 206
- Sap: 569
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SanctumRinSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 403–604
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Time: 1.995 Second
Projectiles Pierce all Targets
Deals 80% more Attack Damage
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
base sanctum damage [30]
monster projectile variation [158]
skill can fire arrows [1] |
EAASanctumRinSnipe
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1] |
EDASanctumTriggeredRainOfArrows
Triggerable
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [50]
base is projectile [1]
base sanctum damage [10] |
GTSanctumTriggeredRainOfArrows
Triggerable
Cooldown Time: 8 Second |
Level 68
- Life: 38,600
- Armour: 6,127
- Evasion: 9,478
- Energy Shield: 0
- Damage: 374
- Accuracy: 290
- Attack Time: 1.995
- Experience: 20,510
- Ailment Threshold: 38,600
- Chill: 122
- Shock: 122
- Brittle: 691
- Scorch: 122
- Sap: 337
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SanctumRinSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Time: 1.995 Second
Projectiles Pierce all Targets
Deals 80% more Attack Damage
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
base sanctum damage [30]
monster projectile variation [158]
skill can fire arrows [1] |
EAASanctumRinSnipe
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1] |
EDASanctumTriggeredRainOfArrows
Triggerable
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [50]
base is projectile [1]
base sanctum damage [10] |
GTSanctumTriggeredRainOfArrows
Triggerable
Cooldown Time: 8 Second |