PoE Effigy of The Imperium

Effigy of The Imperium

Spectre N
Tags has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement
  • Life: 400%
  • Armour: +40%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 275%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 11
  • Attack Time: 1.245 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 105%
  • Type: AxisSoldierBattlefrontBossLake

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 22,771
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 2,621
  • Accuracy: 538
  • Attack Time: 1.245
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2097–3146
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 2097–3146
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

MonsterDoubleStrike


Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double Strike
Base Damage: 2097–3146
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Performs two fast strikes with a melee weapon.


base skill number of additional hits [1]

 

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Level 82

  • Life: 114,246
  • Armour: 20,195
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 2,338
  • Accuracy: 499
  • Attack Time: 1.245
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1871–2806
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1871–2806
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

MonsterDoubleStrike


Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double Strike
Base Damage: 1871–2806
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Performs two fast strikes with a melee weapon.


base skill number of additional hits [1]

 

Level 78

  • Life: 72,952
  • Armour: 15,859
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,857
  • Accuracy: 428
  • Attack Time: 1.245
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1485–2228
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1485–2228
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

MonsterDoubleStrike


Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double Strike
Base Damage: 1485–2228
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Performs two fast strikes with a melee weapon.


base skill number of additional hits [1]

 

Level 73

  • Life: 43,410
  • Armour: 11,687
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 1,385
  • Accuracy: 352
  • Attack Time: 1.245
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1108–1662
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1108–1662
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

MonsterDoubleStrike


Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double Strike
Base Damage: 1108–1662
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Performs two fast strikes with a melee weapon.


base skill number of additional hits [1]

 

Level 68

  • Life: 25,733
  • Armour: 8,578
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 1,027
  • Accuracy: 290
  • Attack Time: 1.245
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 822–1233
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 822–1233
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

MonsterDoubleStrike


Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double Strike
Base Damage: 822–1233
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Performs two fast strikes with a melee weapon.


base skill number of additional hits [1]

 

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