PoE Drowned

Drowned Rarity: Unique

Spectre Y
Area The Tidal Island,The Coast, The Eternal Laboratory
Mod Undead
Tags flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
  • Life: 108%
  • Armour: +50%
  • Ailment Threshold: 108%
  • Resistance: (Resists Fire: 0) (Resists Cold: 40) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 180%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 8
  • Attack Time: 2.4 Second
  • Damage Spread: ±30%
  • Experience: 90%
  • Model Size: 100%
  • Type: Zombie

Drowned PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 38,119
  • Armour: 24,398
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,716
  • Accuracy: 538
  • Attack Time: 2.4
  • Experience: 11,925
  • Ailment Threshold: 38,119
  • Chill: 121
  • Shock: 121
  • Brittle: 682
  • Scorch: 121
  • Sap: 333

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1201–2231
Critical Strike Chance: 5%
Attack Time: 2.4 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterWaitVeryShortWithLongerCooldown


Cooldown Time: 4.5 Second


Base duration is 0.75 seconds

MonsterWaitVeryShort


Cooldown Time: 1 Second


Base duration is 0.5 seconds

 

Level 82

  • Life: 30,846
  • Armour: 21,638
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,531
  • Accuracy: 499
  • Attack Time: 2.4
  • Experience: 11,705
  • Ailment Threshold: 30,846
  • Chill: 98
  • Shock: 98
  • Brittle: 552
  • Scorch: 98
  • Sap: 269

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1071–1990
Critical Strike Chance: 5%
Attack Time: 2.4 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterWaitVeryShortWithLongerCooldown


Cooldown Time: 4.5 Second


Base duration is 0.75 seconds

MonsterWaitVeryShort


Cooldown Time: 1 Second


Base duration is 0.5 seconds

 

Level 78

  • Life: 19,697
  • Armour: 16,992
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,215
  • Accuracy: 428
  • Attack Time: 2.4
  • Experience: 11,139
  • Ailment Threshold: 19,697
  • Chill: 62
  • Shock: 62
  • Brittle: 352
  • Scorch: 62
  • Sap: 172

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 851–1580
Critical Strike Chance: 5%
Attack Time: 2.4 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterWaitVeryShortWithLongerCooldown


Cooldown Time: 4.5 Second


Base duration is 0.75 seconds

MonsterWaitVeryShort


Cooldown Time: 1 Second


Base duration is 0.5 seconds

 

Level 73

  • Life: 11,721
  • Armour: 12,522
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 906
  • Accuracy: 352
  • Attack Time: 2.4
  • Experience: 10,249
  • Ailment Threshold: 11,721
  • Chill: 37
  • Shock: 37
  • Brittle: 210
  • Scorch: 37
  • Sap: 102

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 635–1178
Critical Strike Chance: 5%
Attack Time: 2.4 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterWaitVeryShortWithLongerCooldown


Cooldown Time: 4.5 Second


Base duration is 0.75 seconds

MonsterWaitVeryShort


Cooldown Time: 1 Second


Base duration is 0.5 seconds

 

Level 68

  • Life: 6,948
  • Armour: 9,191
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 672
  • Accuracy: 290
  • Attack Time: 2.4
  • Experience: 9,230
  • Ailment Threshold: 6,948
  • Chill: 22
  • Shock: 22
  • Brittle: 124
  • Scorch: 22
  • Sap: 61

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 471–874
Critical Strike Chance: 5%
Attack Time: 2.4 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterWaitVeryShortWithLongerCooldown


Cooldown Time: 4.5 Second


Base duration is 0.75 seconds

MonsterWaitVeryShort


Cooldown Time: 1 Second


Base duration is 0.5 seconds

 

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