Diablo 4 Vex Rune of Invocation

Vex Rune of Invocation

  • Legendary Rune of Invocation.
  • Requires: 400 Offering (Overflow: Increased Duration).
  • Cooldown: 1 Second.
  • Gain +3 to all Skills for 5 seconds.

Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time.

While pair it with Rune of Ritual, it has an effect of: Gain +3 to all Skills for 5 seconds. Cooldown: 1 Second. Requires 400 Offering (Overflow: Increased Duration).

1. YulVex Runeword

  • Yul Rune of Ritual + Vex Rune of Invocation

Having both the Yul and Vex Runes equipped to an item you’re wearing created the YulVex Runeword. It also means that every time your character “Cast a Skill with a Cooldown”, they will generate 50 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Yul Rune of Ritual

  • Legendary Rune of Ritual.
  • Gain: 50 Offering.
  • Cast a Skill with a Cooldown.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Cast a Skill with a Cooldown” will generate 50 Offering.

2. CirVex Runeword

  • Cir Rune of Ritual + Vex Rune of Invocation

Having both the Cir and Vex Runes equipped to an item you’re wearing created the CirVex Runeword. It also means that every time your character “Cast the same non-Channeled Skill 3 times in a row”, they will generate 25 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Cir Rune of Ritual

  • Magic Rune of Ritual.
  • Gain: 25 Offering.
  • Cast the same non-Channeled Skill 3 times in a row.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Cast the same non-Channeled Skill 3 times in a row” will generate 25 Offering.

3. AhuVex Runeword

  • Ahu Rune of Ritual + Vex Rune of Invocation

Having both the Ahu and Vex Runes equipped to an item you’re wearing created the AhuVex Runeword. It also means that every time your character “Lucky Hit: Up to a 100% chance against Injured enemies”, they will generate 10 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Ahu Rune of Ritual

  • Legendary Rune of Ritual.
  • Gain: 10 Offering.
  • Lucky Hit: Up to a 100% chance against Injured enemies.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Lucky Hit: Up to a 100% chance against Injured enemies” will generate 10 Offering.

4. NeoVex Runeword

  • Neo Rune of Ritual + Vex Rune of Invocation

Having both the Neo and Vex Runes equipped to an item you’re wearing created the NeoVex Runeword. It also means that every time your character “Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.”, they will generate 300 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Neo Rune of Ritual

  • Rare Rune of Ritual.
  • Gain: 300 Offering.
  • Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.)

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.” will generate 300 Offering.

5. TamVex Runeword

  • Tam Rune of Ritual + Vex Rune of Invocation

Having both the Tam and Vex Runes equipped to an item you’re wearing created the TamVex Runeword. It also means that every time your character “Cast a non-Channeled Core Skill”, they will generate 25 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Tam Rune of Ritual

  • Legendary Rune of Ritual.
  • Gain: 25 Offering.
  • Cast a non-Channeled Core Skill.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Cast a non-Channeled Core Skill” will generate 25 Offering.

6. XolVex Runeword

  • Xol Rune of Ritual + Vex Rune of Invocation

Having both the Xol and Vex Runes equipped to an item you’re wearing created the XolVex Runeword. It also means that every time your character “Evoke power from another Class”, they will generate 150 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Xol Rune of Ritual

  • Legendary Rune of Ritual.
  • Gain: 150 Offering.
  • Evoke power from another Class.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Evoke power from another Class” will generate 150 Offering.

7. ZanVex Runeword

  • Zan Rune of Ritual + Vex Rune of Invocation

Having both the Zan and Vex Runes equipped to an item you’re wearing created the ZanVex Runeword. It also means that every time your character “Cast an Ultimate Skill”, they will generate 150 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Zan Rune of Ritual

  • Magic Rune of Ritual.
  • Gain: 150 Offering.
  • Cast an Ultimate Skill.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Cast an Ultimate Skill” will generate 150 Offering.

8. FeoVex Runeword

  • Feo Rune of Ritual + Vex Rune of Invocation

Having both the Feo and Vex Runes equipped to an item you’re wearing created the FeoVex Runeword. It also means that every time your character “Become Injured or Crowd Controlled (Cooldown: 20 seconds)”, they will generate 1000 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Feo Rune of Ritual

  • Rare Rune of Ritual.
  • Gain: 1000 Offering.
  • Become Injured or Crowd Controlled (Cooldown: 20 seconds).

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Become Injured or Crowd Controlled (Cooldown: 20 seconds)” will generate 1000 Offering.

9. NocVex Runeword

  • Noc Rune of Ritual + Vex Rune of Invocation

Having both the Noc and Vex Runes equipped to an item you’re wearing created the NocVex Runeword. It also means that every time your character “Inflict a Crowd Control that isn’t Slow or Chill”, they will generate 5 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Noc Rune of Ritual

  • Rare Rune of Ritual.
  • Gain: 5 Offering.
  • Inflict a Crowd Control that isn’t Slow or Chill.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Inflict a Crowd Control that isn’t Slow or Chill” will generate 5 Offering.

10. CemVex Runeword

  • Cem Rune of Ritual + Vex Rune of Invocation

Having both the Cem and Vex Runes equipped to an item you’re wearing created the CemVex Runeword. It also means that every time your character “Cast Evade”, they will generate 50 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Cem Rune of Ritual

  • Magic Rune of Ritual.
  • Gain: 50 Offering.
  • Cast Evade.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Cast Evade” will generate 50 Offering.

11. BacVex Runeword

  • Bac Rune of Ritual + Vex Rune of Invocation

Having both the Bac and Vex Runes equipped to an item you’re wearing created the BacVex Runeword. It also means that every time your character “Travel 5 meters”, they will generate 50 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Bac Rune of Ritual

  • Legendary Rune of Ritual.
  • Gain: 50 Offering.
  • Travel 5 meters.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Travel 5 meters” will generate 50 Offering.

12. UrVex Runeword

  • Ur Rune of Ritual + Vex Rune of Invocation

Having both the Ur and Vex Runes equipped to an item you’re wearing created the UrVex Runeword. It also means that every time your character “Your Minion or Companion kills an enemy or dies”, they will generate 10 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Ur Rune of Ritual

  • Magic Rune of Ritual.
  • Gain: 10 Offering.
  • Your Minion or Companion kills an enemy or dies.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Your Minion or Companion kills an enemy or dies” will generate 10 Offering.

13. YaxVex Runeword

  • Yax Rune of Ritual + Vex Rune of Invocation

Having both the Yax and Vex Runes equipped to an item you’re wearing created the YaxVex Runeword. It also means that every time your character “Drink a Healing Potion”, they will generate 100 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Yax Rune of Ritual

  • Magic Rune of Ritual.
  • Gain: 100 Offering.
  • Drink a Healing Potion.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Drink a Healing Potion” will generate 100 Offering.

14. PocVex Runeword

  • Poc Rune of Ritual + Vex Rune of Invocation

Having both the Poc and Vex Runes equipped to an item you’re wearing created the PocVex Runeword. It also means that every time your character “Spend 5% of your Maximum Resource”, they will generate 2 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Poc Rune of Ritual

  • Rare Rune of Ritual.
  • Gain: 2 Offering.
  • Spend 5% of your Maximum Resource.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Spend 5% of your Maximum Resource” will generate 2 Offering.

15. MoniVex Runeword

  • Moni Rune of Ritual + Vex Rune of Invocation

Having both the Moni and Vex Runes equipped to an item you’re wearing created the MoniVex Runeword. It also means that every time your character “Cast a Skill after moving. (Cooldown: 0.2 seconds”, they will generate 10 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Moni Rune of Ritual

  • Magic Rune of Ritual.
  • Gain: 10 Offering.
  • Cast a Skill after moving. (Cooldown: 0.2 seconds)

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Cast a Skill after moving. (Cooldown: 0.2 seconds” will generate 10 Offering.

16. KaaVex Runeword

  • Kaa Rune of Ritual + Vex Rune of Invocation

Having both the Kaa and Vex Runes equipped to an item you’re wearing created the KaaVex Runeword. It also means that every time your character “Lose 1% of your Maximum Life”, they will generate 2 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Kaa Rune of Ritual

  • Rare Rune of Ritual.
  • Gain: 2 Offering.
  • Lose 1% of your Maximum Life.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Lose 1% of your Maximum Life” will generate 2 Offering.

17. LithVex Runeword

  • Lith Rune of Ritual + Vex Rune of Invocation

Having both the Lith and Vex Runes equipped to an item you’re wearing created the LithVex Runeword. It also means that every time your character “Stand still for 0.3 seconds”, they will generate 25 Offering. Once they have generated at least 400 Offering (Overflow: Increased Duration), it has an effect of: “Gain +3 to all Skills for 5 seconds”. Cooldown: 1 Second.

Lith Rune of Ritual

  • Legendary Rune of Ritual.
  • Gain: 25 Offering.
  • Stand still for 0.3 seconds.

Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time.

While equipped, “Stand still for 0.3 seconds” will generate 25 Offering.

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