For example, Armor Contribution: 50.0%.
Diablo IV has five armor slots—helms, chest, pants, boots, and gloves. Armor mitigates incoming physical damage. The level of damage reduction varies in accordance with the type of armor that’s being equipped—chest and leg armor provide the highest armor stats, boots and gloves provide the lowest armor stats.
The armor value of an item depends on the item power, which in turn derives from the monster item power. If a player wants to increase their item power, one should kill monsters at a higher level than their character. The higher the item power, the higher the armor stats it provides. There is a baseline for how much damage mitigation a player has.
As mentioned above, the armor stat mitigates physical damage. However, in Diablo IV, it also mitigates a percentage of non-physical damage. For example, if an item provides 60% physical damage mitigation, it will also provide 30% all non-physical mitigation.
Name | Requires | Description | Recipe |
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Weak Iron Barb Elixir | Level 5 | Increases Armor by 50, Thorns by 25, and Experience by 5% for 30 minutes. |
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Iron Barb Elixir | Level 35 | Increases Armor by 200, Thorns by 100, and Experience by 5% for 30 minutes. |
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Strong Iron Barb Elixir | Level 50 | Increases Armor by 300, Thorns by 150, and Experience by 5% for 30 minutes. |
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Potent Iron Barb Elixir | Level 65 | Increases Armor by 400, Thorns by 200, and Experience by 5% for 30 minutes. |
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Heady Iron Barb Elixir | Level 80 | Increases Armor by 500, Thorns by 250, and Experience by 5% for 30 minutes. |
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Iron Skin Elixir | Level 36 | Increases Armor by 900 and Experience gained by 5% for 30 minutes. |
Armor is the general term in the Diablo series for items worn on the body, mainly for protection. In fact, all equippable items except Rings, Amulets and Weapons are classified as Armor for gameplay purposes. Most types of Armor equipment increase the character’s Defense, (whereas off-hand non-Shield equipment may or may not, but they still count as Armor though).
Armor may also refer to Chest Armor, Body Armor or Torso Armor, the type of items worn on the character’s chest: i.e. Capes, Cloaks, Chain Mails, Breast Plates, and other types of torso protection.
In Diablo III, Armor is also a synonym to what used to be called “Defense” in Diablo II, and also used to be called “Armor Class” in Diablo I.
In addition, mutually-exclusive Sorceress Spells (Frozen Armor, Shiver Armor and Chilling Armor), Druid Cyclone Armor and Wizard conjuration spells (Ice Armor, Storm Armor and Energy Armor) are commonly also known as Armors.
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