D2R Belts Crafting Recipes

D2R Belt Crafting Recipes

Crafted Item Crafting Recipe Fixed Effects
Hit Power Belt
  1. Magic Heavy Belt/Battle Belt/Troll Belt
  2. Tal Rune Tal Rune
  3. Perfect Sapphire Perfect Sapphire
  4. Any Jewel
  • (5-10) % Damage Goes to Mana
  • 5% Chance To Cast Level 4 Frost Nova When Struck
  • Attacker Takes Damage of (3-7)
Blood Belt
  1. Magic Belt/Mesh Belt/Mithril Coil
  2. Tal Rune Tal Rune
  3. Perfect Ruby Perfect Ruby
  4. Any Jewel
  • Open Wounds (5-10)%
  • (1-3)% Life Stolen Per Hit
  • +(10-20) To Life
Caster Belt
  1. Magic Light Belt/Sharkskin Belt/Vampirefang Belt
  2. Ith Rune Ith Rune
  3. Perfect Amethyst Perfect Amethyst
  4. Any Jewel
  • 5-10% Faster Cast Rate
  • Regenerate Mana (4-10)%
  • + (10-20) To Mana
Safety Belt
  1. Magic Sash/Demonhide Sash/Spiderweb Sash
  2. Tal Rune Tal Rune
  3. Perfect Emerald Perfect Emerald
  4. Any Jewel
  • + (10-30)% Enhanced Defense
  • Poison Resist +(5-10)%
  • Magic Damage Reduced By (1-2)
  • Damage Reduced By (1-4)

Cheap Diablo II: Resurrected Items

Gloves Random Crafting Prefixes/Suffixes

Name Affixes Item Type(Level) Tag Category
Faithful (+0.5 per Character Level) 0.5-49.5 Defense (Based on Character Level) Belts(30) +Defense Prefix
Snake’s +6-10 to Mana Belts(6) Mana Prefix
Serpent’s +11-20 to Mana Belts(14) Mana Prefix
Drake’s +21-30 to Mana Belts(20) Mana Prefix
Rugged +5-20 to Maximum Stamina Belts(1[5-10];8[11-20]) Stamina Prefix
Vigorous +21-30 to Maximum Stamina Belts(16) Stamina Prefix
Equilibrium 17% Faster Hit Recovery Belts(9) Break Point Increases Suffix
Stability 24% Faster Hit Recovery Belts(18) Break Point Increases Suffix
Thorns Attacker Takes Damage of 1-3 Belts(1-13[1];14[1-3]) Damage Reflect Suffix
Spikes Attacker Takes Damage of 4-6 Belts(21) Damage Reflect Suffix
Frost Adds 1 to (3-6) Cold Damage – 2 sec Duration Belts(55) Elemental Damage Suffix
Wealth 41-80% Extra Gold From Monsters Belts(17) Gold Find Suffix
Regeneration Replenish Life +3-5 Belts(10) Regenerate Life Suffix
Regrowth Replenish Life +6-10 Belts(55[6-9]) Regenerate Life Suffix
Jackal +1-5 to Life Belts(1) +Stats Suffix
Fox +6-10 to Life Belts(7) +Stats Suffix
Wolf +11-20 to Life Belts(15) +Stats Suffix
Tiger +21-30 to Life Belts(20) +Stats Suffix
Mammoth +31-40 to Life Belts(25) +Stats Suffix
Colossus +41-60 to Life Belts(30) +Stats Suffix
Strength +1-2 to Strength Belts(1) +Stats Suffix
Might +3-5 to Strength Belts(10) +Stats Suffix
Ox +6-9 to Strength Belts(26) +Stats Suffix
Giant +10-15 to Strength Belts(42) +Stats Suffix
Titan +16-20 to Strength Belts(58) +Stats Suffix
Atlas +21-30 to Strength Belts(71) +Stats Suffix

Crafting Belt Guide

  1. Crafted Items can only be created using the Horadric Cube. Using a magic Belt + a specific Rune + a specific perfect Gem + any kind of Jewel. Place the listed Ingredients in the Horadric Cube and Transmute them.
  2. When you Craft an item it loses all of its original Prefixes/Suffixes.
  3. These crafted items have fixed properties as well as random Prefixes and Suffixes. The fix mods have listed in the above section 1 and the random mods have listed in the above section 2.
  4. The random Prefixes and Suffixes are only picked up from rare modifiers pool.
  5. You can stack the “fixed” Prefixes/Suffixes with regular Prefixes/Suffixes that can appear on Rare Items to create bonuses that are much higher than would normally appear on a Rare Item. Note: this does not mean you will keep the Bonuses on the item you place in the cube, this simply means that it’s possible to combine the “fixed” Crafted Bonuses with normal Prefixes and Suffixes.
  6. It doesn’t matter if the jewel is magic, rare, or even unique. They all work.

ilvl Calculator

To determine which pre- and suffixes can spawn on the Crafted Item the affix level has to be calculated. All pre- and suffixes with a level up to the calculated affix level can spawn on the Crafted Item.

The basis for the calculation of the affix level is the item level. The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down). Put another way:

(1) ilvl = int(.5 * clvl) + int(.5 * ilvl)
The ilvl calculated in (1) has to undergo two checks and possible modifications. First, ilvl is capped at 99:

(2) if ilvl > 99 then ilvl = 99
Then qlvl and ilvl are compared. The higher number is used for further calculations:

(3) if qlvl > ilvl then ilvl = qlvl
The final step is to determine the affix level. If the ilvl is smaller than 99 – int(qlvl/2) then the affix level is ilvl – int(qlvl/2). Otherwise the affix level is ilvl*2 – 99:

(4) if ilvl < (99 – int(qlvl/2)= then affix level = ilvl – int(qlvl/2) else affix level = ilvl * 2 – 99.
It’s also worth noting that the ilvl, the quality and the properties of the jewel are completely irrelevant and don’t affect the outcome at all.

Example

The Blood Weapon Recipe is used to craft a Berserker Axe (qlvl = 86) that was dropped by a monster in the Worldstone Tower in hell difficulty (ilvl = 85). The character used for crafting has level 78 (clvl = 78).

First, ilvl has to be calculated: ilvl = int(.5 * 78) + int(.5 * 85) = 39 + 42 = 81.

Then it’s checked if the calculated ilvl is higher than 99. This is not the case, so ilvl remains 81. But qlvl 86 is higher than ilvl 81, so the ilvl is set to 86.

Finally, the affix level can be determined: Since 86 is not smaller than (99 – int(86 / 2)) = 56 the affix level is ilvl * 2 – 99, in our example 86 * 2 – 99 = 73.

So all pre- and suffixes with a level up to 73 can spawn on the Crafted Item.

Note: Since the qlvl of amulets is 1 the term int(qlvl/2) is always 0, so the affix level is effectively determined by ilvl, so affix level = ilvl = int(.5 * clvl) + int(.5 * ilvl).

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