PoE Complete a Sanctum Floor

The Forbidden Sanctum 3.22

The Forbidden Sanctum will be returned in the new season. Itemised Sanctums.

  • The Forbidden Sanctum has been added to the core game. You'll initially meet Divinia in the Oriath Docks in Act 10, who provides you with access to the Forbidden Sanctum.
  • The Forbidden Sanctum has a maximum Area Level of 83.
  • Introduced Forbidden Tomes, which are tradeable items that are found in the end game. A Forbidden Tome represents the entire first floor of the Forbidden Sanctum, and its rooms can be played back to back.
  • Upon successfully completing a Sanctum floor, the next floor is generated as a tradable item with the state of your Sanctum built in, including your Boons, Afflictions, Resolve, Relics and Aureus.
  • Relics have also returned and are now tradeable. They are locked in at the beginning of the first Sanctum floor, and cannot be changed for the remainder of the Sanctum run.
  • Completing a Forbidden Sanctum run now requires killing Lycia in both her first and second form. She will always drop a Unique Relic, which have also been reworked and replaced as we rebalanced the Forbidden Sanctum.
  • Primary defences now have some effect on protecting your Resolve. Armour provides Resolve Mitigation from Enemy Hits, Evasion grants a chance to Avoid Resolve loss from Enemy Hits, while Energy Shield provides you with Resolve Aegis, which is a mechanic that behaves similarly to how Energy Shield behaves for Life.
  • The difficulty of Forbidden Sanctum has been increased, especially in the later floors. Monsters generally have more Life, and deal slightly more Resolve damage.
  • Rare Monsters can now be found within the Forbidden Sanctum, and completing a room now requires killing all Rare Monsters present.
  • Monsters in the Forbidden Sanctum are immune to damage if there is no player within 100 units of them.
  • Boons and Afflictions have been reviewed and rebalanced, and we've also added new Boons and Afflictions themed around the new defensive mechanics.
  • The Rusted Mallet minor Affliction that causes Monsters to have Knockback has been removed.
  • Relic modifiers have also been reviewed and rebalanced. We've also added new Relic modifiers for the new defensive mechanics.
  • We've also added more hazards and room variety to the Forbidden Sanctum.
  • The Forbidden Sanctum has also been adjusted for Ruthless.

The Forbidden Sanctum 3.22

After meeting Divinia in Act 10, you'll find Sanctum items while playing maps in the endgame. These tradeable items each represent a whole floor of the Sanctum. Upon successfully completing that Sanctum floor, the next floor is generated as a tradeable item, with all your Boons, Afflictions and Resolve states built-in.

GGG has rebalanced The Forbidden Sanctum to provide more variety in the mechanics and monsters you encounter. Relics have also been rebalanced and are now tradeable. Most notably, your primary character defences are now able to protect your resolve.

  • Armor grants a % Resolve Mitigation from enemy hits and scales with your armor.
  • Evasion now grants a chance to avoid Resolve loss entirely.
  • Energy Shield grants Energy Aegis which acts just like Energy Shield does for Life.

The Forbidden Sanctum 3.22

For example, Lustrous Lacquer grants 50% more Defences.

In light of the new defensive opportunities and learnings from the original challenge league, GGG has rebalanced the difficulty of the sanctum, especially in later floors and has worked to add more monster and room variety to runs.

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Guide

A Sanctum run contains 4 floors, each containing 8 rooms. The 8th room of each floor always contains a Boss. Players can choose to engage in a room every time they encounter the portal to the Sanctum in an area or map, or defer up to 8 rooms (1 floor) to be run consecutively at a later time. Crashing during a Sanctum room will reset progress for that room and will resume the same area on your next map. Aureus and rewards are only locked in upon successful completion of a room. Each Sanctum run is independent between characters on the same account.

  • Aureus is maintained between rooms and floors, and is lost when the Sanctum run ends.
  • Boss Room always in the 8th room of any floor. Boss rooms contain a chest for any accumulated Item Rewards for the floor, as well as two additional Item Reward chests.
  • The default maximum Resolve is 300. Resolve is maintained between rooms, and the player is ejected from the Sanctum if it hits 0, resetting all floors and rooms. Being ejected does not count as a death, nor does it remove experience.
  • Item Reward Room: Recieve #x <item2> at end of the Floor (“at end of the next Floor” if on room 8)

List of Forbidden Sanctum Floors

Floor Icon Name Contains
Sanctum Archives Abandoned Library
Sanctum Archives Templar Annals
Sanctum Archives Chambers of Inscription
Sanctum Archives Holy Trials
Sanctum Archives Scriptorium
Sanctum Archives Candlelit Chapel
Sanctum Archives Merchant Contains Merchant
Sanctum Archives Accursed Pact Contains Accursed Pact
Sanctum Archives Fountain Contains Fountain
Sanctum Archives Afflicted Fountain Contains Afflicted Fountain
Sanctum Archives Benevolent Fountain Contains Benevolent Fountain
Sanctum Archives Radiant Fountain Contains Radiant Fountain
Sanctum Archives Offer Offers Items on Completion
Sanctum Archives Major Treasure Contains Major Treasure Reward
Sanctum Archives Minor Treasure Contains Minor Treasure Reward
Sanctum Archives Candlelit Chapel Contains Varakath, the Waxen
Sanctum Vaults Battleground
Sanctum Vaults Decrepit Cellar
Sanctum Vaults Derelict Caverns
Sanctum Vaults Gauntlet
Sanctum Vaults Reliquary
Sanctum Vaults Experimentation Chamber
Sanctum Vaults Merchant Contains Merchant
Sanctum Vaults Accursed Pact Contains Accursed Pact
Sanctum Vaults Fountain Contains Fountain
Sanctum Vaults Afflicted Fountain Contains Afflicted Fountain
Sanctum Vaults Benevolent Fountain Contains Benevolent Fountain
Sanctum Vaults Radiant Fountain Contains Radiant Fountain
Sanctum Vaults Offer Offers Items on Completion
Sanctum Vaults Major Treasure Contains Major Treasure Reward
Sanctum Vaults Minor Treasure Contains Minor Treasure Reward
Sanctum Vaults Candlelit Chapel Contains Braom and Uzar, the Experiments
Sanctum Cathedral Halls of Worship
Sanctum Cathedral Unholy Lair
Sanctum Cathedral Infernum
Sanctum Cathedral Crucible
Sanctum Cathedral Sanctum Bellum
Sanctum Cathedral Hall of Mirrors
Sanctum Cathedral Merchant Contains Merchant
Sanctum Cathedral Accursed Pact Contains Accursed Pact
Sanctum Cathedral Offer Offers Items on Completion
Sanctum Cathedral Fountain Contains Fountain
Sanctum Cathedral Afflicted Fountain Contains Afflicted Fountain
Sanctum Cathedral Benevolent Fountain Contains Benevolent Fountain
Sanctum Cathedral Radiant Fountain Contains Radiant Fountain
Sanctum Cathedral Major Treasure Contains Major Treasure Reward
Sanctum Cathedral Minor Treasure Contains Minor Treasure Reward
Sanctum Cathedral Candlelit Chapel Contains Xenathar, Templar Reaper
Sanctum Necropolis Lost Catacombs
Sanctum Necropolis Desecrated Crypts
Sanctum Necropolis Undercroft
Sanctum Necropolis Entombment
Sanctum Necropolis Mausoleum
Sanctum Necropolis Sanctum Sanctorum
Sanctum Necropolis Fountain Contains Fountain
Sanctum Necropolis Afflicted Fountain Contains Afflicted Fountain
Sanctum Necropolis Benevolent Fountain Contains Benevolent Fountain
Sanctum Necropolis Radiant Fountain Contains Radiant Fountain
Sanctum Necropolis Merchant Contains Merchant
Sanctum Necropolis Accursed Pact Contains Accursed Pact
Sanctum Necropolis Offer Offers Items on Completion
Sanctum Necropolis Major Treasure Contains Major Treasure Reward
Sanctum Necropolis Minor Treasure Contains Minor Treasure Reward
Sanctum Necropolis Candlelit Chapel Contains Lycia, Unholy Heretic

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