PoE Braom, the First Experiment

Braom, the First Experiment Rarity: Unique

Icon
Floor
Bosses
Based on
Sanctum Vaults Contains Slow moving statues that use slams.
Braom can use a multidirectional Glacial Cascade (similar to the Delirium modifier Burrowing Blade), or repeated Sunders while walking.
Uzar can also create a homing Blood Orb leaving Enervating Ground. The bosses enrage when the other dies.
Spectre N
Mod monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]

stance movement speed +% final [-3]

Immune Cannot be Knocked Back
Tags human, humanoid, not_dex, not_int, red_blood, very_slow_movement
  • Life: 480%
  • Armour: +100%
  • Ailment Threshold: 300%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 100%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 18
  • Attack Time: 2.25 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 130%
  • Type: SanctumSentinelMaceBoss

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List of PoE Sanctum Bosses

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 13,369,892
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 936
  • Accuracy: 538
  • Attack Time: 1.5075
  • Experience: 145,750
  • Ailment Threshold: 3,927,406
  • Chill: 12,418
  • Shock: 12,418
  • Brittle: 70,257
  • Scorch: 12,418
  • Sap: 34,310

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam


Cooldown Time: 20 Second


+30 to Melee Strike Range

GASanctumSentinelMaceFootstepCascade


Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceBasicSlam


Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceHeavySlam


Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1]

GASanctumSentinelMaceMarkerSlamImpact


Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceMarkerSlamCascade


Triggerable, Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1]

SOSanctumMarkerSlamMarker


Triggerable

GTSanctumSentinelMarkerSlamSunder


Triggerable

 

Level 82

  • Life: 9,503,605
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 850
  • Accuracy: 499
  • Attack Time: 1.5075
  • Experience: 143,066
  • Ailment Threshold: 2,791,684
  • Chill: 8,827
  • Shock: 8,827
  • Brittle: 49,940
  • Scorch: 8,827
  • Sap: 24,388

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam


Cooldown Time: 20 Second


+30 to Melee Strike Range

GASanctumSentinelMaceFootstepCascade


Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceBasicSlam


Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceHeavySlam


Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1]

GASanctumSentinelMaceMarkerSlamImpact


Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceMarkerSlamCascade


Triggerable, Attack
Base Damage: 1349–2024
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1]

SOSanctumMarkerSlamMarker


Triggerable

GTSanctumSentinelMarkerSlamSunder


Triggerable

 

Level 78

  • Life: 4,538,675
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 699
  • Accuracy: 428
  • Attack Time: 1.5075
  • Experience: 136,147
  • Ailment Threshold: 1,389,969
  • Chill: 4,395
  • Shock: 4,395
  • Brittle: 24,865
  • Scorch: 4,395
  • Sap: 12,143

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam


Cooldown Time: 20 Second


+30 to Melee Strike Range

GASanctumSentinelMaceFootstepCascade


Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceBasicSlam


Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceHeavySlam


Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1]

GASanctumSentinelMaceMarkerSlamImpact


Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceMarkerSlamCascade


Triggerable, Attack
Base Damage: 1110–1665
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1]

SOSanctumMarkerSlamMarker


Triggerable

GTSanctumSentinelMarkerSlamSunder


Triggerable

 

Level 73

  • Life: 1,800,259
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 546
  • Accuracy: 352
  • Attack Time: 1.5075
  • Experience: 125,268
  • Ailment Threshold: 618,839
  • Chill: 1,957
  • Shock: 1,957
  • Brittle: 11,070
  • Scorch: 1,957
  • Sap: 5,406

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam


Cooldown Time: 20 Second


+30 to Melee Strike Range

GASanctumSentinelMaceFootstepCascade


Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceBasicSlam


Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceHeavySlam


Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1]

GASanctumSentinelMaceMarkerSlamImpact


Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceMarkerSlamCascade


Triggerable, Attack
Base Damage: 868–1301
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1]

SOSanctumMarkerSlamMarker


Triggerable

GTSanctumSentinelMarkerSlamSunder


Triggerable

 

Level 68

  • Life: 657,128
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 425
  • Accuracy: 290
  • Attack Time: 1.5075
  • Experience: 112,805
  • Ailment Threshold: 258,744
  • Chill: 818
  • Shock: 818
  • Brittle: 4,629
  • Scorch: 818
  • Sap: 2,260

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Strike your foes down with a powerful blow.


Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam


Cooldown Time: 20 Second


+30 to Melee Strike Range

GASanctumSentinelMaceFootstepCascade


Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
10% less Area of Effect
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceBasicSlam


Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceHeavySlam


Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second
Cooldown Time: 12 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
Stuns Enemies
+20 to Melee Strike Range
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1]

GASanctumSentinelMaceMarkerSlamImpact


Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base sanctum damage [30]
is area damage [1]

GASanctumSentinelMaceMarkerSlamCascade


Triggerable, Attack
Base Damage: 676–1014
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 2.25 Second


Knocks Enemies Back on Hit
Deals 50% more Attack Damage
base sanctum damage [80]
is area damage [1]

SOSanctumMarkerSlamMarker


Triggerable

GTSanctumSentinelMarkerSlamSunder


Triggerable

 

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