Spectre | Y |
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Area | The Western Forest, The Southern Forest, The Crossroads, The Riverways, The Eternal Laboratory |
Mod | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits stance movement speed +% final [112] |
Tags | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BoarBanditReaveAttack, Area, Multistrikeable, Melee Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. Skills Repeat an additional 2 Times |
BoarBanditShieldChargeAttack, RequiresShield, Melee, Area, Movement, Travel Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. 20% increased Attack Speed |
EASBanditTauntCooldown Time: 6 Second disable skill repeats [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BoarBanditReaveAttack, Area, Multistrikeable, Melee Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. Skills Repeat an additional 2 Times |
BoarBanditShieldChargeAttack, RequiresShield, Melee, Area, Movement, Travel Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. 20% increased Attack Speed |
EASBanditTauntCooldown Time: 6 Second disable skill repeats [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BoarBanditReaveAttack, Area, Multistrikeable, Melee Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. Skills Repeat an additional 2 Times |
BoarBanditShieldChargeAttack, RequiresShield, Melee, Area, Movement, Travel Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. 20% increased Attack Speed |
EASBanditTauntCooldown Time: 6 Second disable skill repeats [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BoarBanditReaveAttack, Area, Multistrikeable, Melee Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. Skills Repeat an additional 2 Times |
BoarBanditShieldChargeAttack, RequiresShield, Melee, Area, Movement, Travel Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. 20% increased Attack Speed |
EASBanditTauntCooldown Time: 6 Second disable skill repeats [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BoarBanditReaveAttack, Area, Multistrikeable, Melee Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. Skills Repeat an additional 2 Times |
BoarBanditShieldChargeAttack, RequiresShield, Melee, Area, Movement, Travel Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. 20% increased Attack Speed |
EASBanditTauntCooldown Time: 6 Second disable skill repeats [1] |