Auspicious Ambitions PoE Experimented Item Card

Auspicious Ambitions is a divination card. A set of four can be exchanged for a random double-influenced normal experimented base type with item level 100.

Outcome Amount Divination Card
Experimented Item(Item Level: 100, Double-influenced Item) 4 Auspicious Ambitions

Flavour Text: “Gaze upon the mirrors of what may come and step backward into infinity.” – Dexion, Thaumetic Aspirant.

How to get it?

  • Drops from The Eater of Worlds, The Maven, and The Searing Exarch.
  • Drop Level: 73.
Auspicious Ambitions

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PoE Experimented Item

Experimented base types are weapon, shield, and jewellery basetypes that were introduced in Heist league. They have different implicit modifiers than other equipment and currently can only be obtained from the final reward room in specific Grand Heist Blueprints.

Item Category Stats Basic information
Assembler Wand Assembler Wand Weapon: Wand Gain an Endurance, Frenzy or Power Charge every 6 seconds Physical Damage: 16-30
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 30, 101 Int
Congregator Wand Congregator Wand Weapon: Wand Gain an Endurance, Frenzy or Power Charge every 6 seconds Physical Damage: 25-46
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 50, 168 Int
Accumulator Wand Accumulator Wand Weapon: Wand Gain an Endurance, Frenzy or Power Charge every 6 seconds Physical Damage: 29-54
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 70, 237 Int
Hollowpoint Dagger Hollowpoint Dagger Weapon: Dagger All Damage from Hits with This Weapon can Poison Physical Damage: 12-46
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 30, 54 Dex, 54 Int
Pressurised Dagger Pressurised Dagger Weapon: Dagger All Damage from Hits with This Weapon can Poison Physical Damage: 18-71
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 50, 86 Dex, 86 Int
Pneumatic Dagger Pneumatic Dagger Weapon: Dagger All Damage from Hits with This Weapon can Poison Physical Damage: 20-79
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
Flickerflame Blade Flickerflame Blade Weapon: Rune Dagger Trigger Level 10 Flame Dash when you use a Socketed Skill Physical Damage: 12-47
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 30, 54 Dex, 54 Int
Flashfire Blade Flashfire Blade Weapon: Rune Dagger Trigger Level 20 Flame Dash when you use a Socketed Skill Physical Damage: 18-73
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 86 Dex, 86 Int
Infernal Blade Infernal Blade Weapon: Rune Dagger Trigger Level 30 Flame Dash when you use a Socketed Skill Physical Damage: 21-85
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
Shadow Fangs Shadow Fangs Weapon: Claw Adds (23-33) to (45-60) Chaos Damage Physical Damage: 13-24
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 30, 54 Dex, 54 Int
Malign Fangs Malign Fangs Weapon: Claw Adds (38-48) to (70-90) Chaos Damage Physical Damage: 20-37
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 50, 86 Dex, 86 Int
Void Fangs Void Fangs Weapon: Claw Adds (40-55) to (80-98) Chaos Damage Physical Damage: 22-41
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 70, 113 Dex, 113 Int
Maltreatment Axe Maltreatment Axe Weapon: One Hand Axe +10 to Maximum Rage Physical Damage: 21-44
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 78 Str, 34 Dex
Disapprobation Axe Disapprobation Axe Weapon: One Hand Axe +10 to Maximum Rage Physical Damage: 32-67
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 124 Str, 54 Dex
Psychotic Axe Psychotic Axe Weapon: One Hand Axe +10 to Maximum Rage Physical Damage: 38-79
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 163 Str, 84 Dex
Fickle Spiritblade Fickle Spiritblade Weapon: One Hand Sword 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Physical Damage: 18-33
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 30, 54 Str, 54 Dex
Capricious Spiritblade Capricious Spiritblade Weapon: One Hand Sword 100% of Physical damage from hits with this weapon is converted to a random element. Physical Damage: 27-51
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 50, 94 Str, 94 Dex
Anarchic Spiritblade Anarchic Spiritblade Weapon: One Hand Sword 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Physical Damage: 34-63
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 70, 121 Str, 121 Dex
Flare Mace Flare Mace Weapon: One Hand Mace Trigger Level 10 Fiery Impact on Melee Hit with this Weapon Physical Damage: 20-41
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 101 Str
Crack Mace Crack Mace Weapon: One Hand Mace Trigger Level 15 Fiery Impact on Melee Hit with this Weapon Physical Damage: 31-64
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 161 Str
Boom Mace Boom Mace Weapon: One Hand Mace Trigger Level 20 Fiery Impact on Melee Hit with this Weapon Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 218 Str
Oscillating Sceptre Oscillating Sceptre Weapon: Sceptre Elemental Overload Physical Damage: 23–34
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 30, 44 Str, 64 Int
Stabilising Sceptre Stabilising Sceptre Weapon: Sceptre Elemental Equilibrium Physical Damage: 35–52
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 50, 71 Str, 102 Int
Alternating Sceptre Alternating Sceptre Weapon: Sceptre Secrets of Suffering Physical Damage: 41–61
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 70, 95 Str, 131 Int
Hedron Bow Hedron Bow Weapon: Bow Adds (40-48) to (60-72) Fire Damage Physical Damage: 9-13
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 30, 101 Dex
Foundry Bow Foundry Bow Weapon: Bow Adds (70-84) to (110-124) Fire Damage Physical Damage: 13-20
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 50, 161 Dex
Solarine Bow Solarine Bow Weapon: Bow Adds (105-116) to (160-172) Fire Damage Physical Damage: 16-24
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 70, 212 Dex
Transformer Staff Transformer Staff Weapon: Staff Spend Energy Shield before Mana for Costs of Socketed Skills
+(66-80) to maximum Energy Shield
Physical Damage: 36-66
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 30, 54 Str, 54 Int
Reciprocation Staff Reciprocation Staff Weapon: Staff Spend Energy Shield before Mana for Costs of Socketed Skills
+(100-120) to maximum Energy Shield
Physical Damage: 55-102
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 50, 86 Str, 86 Int
Battery Staff Battery Staff Weapon: Staff Spend Energy Shield before Mana for Costs of Socketed Skills
+(140-165) to maximum Energy Shield
Physical Damage: 65-120
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int
Capacity Rod Capacity Rod Weapon: Warstaff +1 to Maximum Power Charges and Maximum Endurance Charges Physical Damage: 39-73
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 30, 54 Str, 54 Int
Potentiality Rod Potentiality Rod Weapon: Warstaff +1 to Maximum Power Charges and Maximum Endurance Charges Physical Damage: 61-113
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 50, 86 Str, 86 Int
Eventuality Rod Eventuality Rod Weapon: Warstaff +1 to Maximum Power Charges and Maximum Endurance Charges Physical Damage: 78-144
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int
Prime Cleaver Prime Cleaver Weapon: Two Hand Axe +20% to Maximum Quality Physical Damage: 36-56
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 30
Honed Cleaver Honed Cleaver Weapon: Two Hand Axe +20% to Maximum Quality Physical Damage: 55-86
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 50
Apex Cleaver Apex Cleaver Weapon: Two Hand Axe +20% to Maximum Quality Physical Damage: 65-101
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 70
Rebuking Blade Rebuking Blade Weapon: Two Hand Swords Attack Critical Strikes ignore Enemy Monster Elemental Resistances Physical Damage: 34-63
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 30, 54 Str, 54 Dex
Blasting Blade Blasting Blade Weapon: Two Hand Swords Attack Critical Strikes ignore Enemy Monster Elemental Resistances Physical Damage: 52-97
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 50, 86 Str, 86 Dex
Banishing Blade Banishing Blade Weapon: Two Hand Swords Attack Critical Strikes ignore Enemy Monster Elemental Resistances Physical Damage: 61-114
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 70, 130 Str, 130 Dex
Blunt Force Condenser Blunt Force Condenser Weapon: Two Hand Mace Warcries Exert 1 additional Attack Physical Damage: 39-64
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 30, 101 Str
Crushing Force Magnifier Crushing Force Magnifier Weapon: Two Hand Mace Warcries Exert 1 additional Attack Physical Damage: 62-103
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 50, 161 Str
Impact Force Propagator Impact Force Propagator Weapon: Two Handed Mace Warcries Extra 1 Additional Attack Physical Damage: 81-135
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 70, 220 Str
Exhausting Spirit Shield Exhausting Spirit Shield Shield Sap Enemies when you Block their Damage Chance to Block: 20%
Energy Shield: 23
Requires Level 30, 76 Int
Subsuming Spirit Shield Subsuming Spirit Shield Shield Sap Enemies when you Block their Damage Chance to Block: 20%
Energy Shield: 36
Requires Level 50, 121 Int
Transfer-attuned Spirit Shield Transfer-attuned Spirit Shield Shield Sap Enemies when you Block their Damage Chance to Block: 20%
Energy Shield: 53
Requires Level 70, 159 Int
Endothermic Buckler Endothermic Buckler Shield Inflict Brittle on Enemies when you Block their Damage Chance to Block: 22%
Evasion Rating: 112
Requires Level 30, 76 Dex
Polar Buckler Polar Buckler Shield Inflict Brittle on Enemies when you Block their Damage Chance to Block: 22%
Evasion Rating: 185
Requires Level 50, 121 Dex
Cold-attuned Buckler Cold-attuned Buckler Shield Inflict Brittle on Enemies when you Block their Damage Chance to Block: 22%
Evasion Rating: 302
Requires Level 70, 159 Dex
Exothermic Tower Shield Exothermic Tower Shield Shield Scorch Enemies when you Block their Damage Chance to Block: 23%
Armour: 125
Requires Level 30, 76 Str
Magmatic Tower Shield Magmatic Tower Shield Shield Scorch Enemies when you Block their Damage Chance to Block: 25%
Armour: 298
Requires Level 50, 121 Str
Heat-attuned Tower Shield Heat-attuned Tower Shield Shield Scorch Enemies when you Block their Damage Chance to Block: 23%
Armour: 440

Requires Level 70, 159 Str

Micro-Distillery Belt Micro-Distillery Belt Belt Flasks applied to you have 20% increased Effect
Can’t use Flask in Fifth Slot
Requires Level 24
Mechalarm Belt Mechalarm Belt Belt Trigger Level 20 Summon Taunting Contraption when you use a Flask Requires Level 56
Astrolabe Amulet Astrolabe Amulet Amulet Has Elder, Shaper and all Conqueror Influences Requires Level 69
Simplex Amulet Simplex Amulet Amulet -1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
Requires Level 24
Cogwork Ring Cogwork Ring Ring -1 Prefix Modifier allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
Requires Level 24
Geodesic Ring Geodesic Ring Ring +1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
Requires Level 24

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