Arrow Dancing is a keystone passive skill.
Flavour text: Let the whistling of arrows and stones be your music. Related uniques |
It increases the chance to evade projectile attacks while decreasing the chance to evade melee attacks.
It is important to note that Arrow Dancing affects evasion chance, not evasion rating. As an example, if chance to evade were 45%, against projectiles it would be increased to 63%, and against melee attacks it would be reduced to 36%.
Natural Chance to Hit is now capped at 100% instead of 95%, so taking this node while not possessing sufficient Evasion Rating will no longer have any effect at all. This includes the effect of Blind, which is not affected by Arrow Dancing.
Projectile attacks include almost all arrows/spines, stones/books, etc. that are physically thrown/launched. The chaos spit of Bramble Cobras count, but not the breath attack of Void Bearers which is a spell. Notably, it will work on AoE attacks from a Birdman and on Tentacle Miscreation’s bolts.
Arrow Dancing will not work on spell projectiles as spells do not have evade check. Brutus will still hook you in because it’s probably been implemented as a spell, but Piety’s GMP arrows will sail right by.
Arrow Dancing is located at southeast corner of the tree. It is a standalone keystone.
Class | Distance from start |
---|---|
Ranger | 8 |
Duelist | 12 |
Shadow | 13 |
Scion | 16 |
Witch | 21 |
Marauder | 21 |
Templar | 26 |