Defences refers to armour, evasion rating, and energy shield. “Have a combined total of 1,000 Armour, Evasion and Energy Shield” is a Gear Up challenge.
Click C to show your defences:
Armour is a form of defence that mitigates incoming physical damage from hits. Armour rating can be increased by wearing equipment, taking certain passive skills, using skills (e.g. Molten Shell), and drinking flasks (e.g. Granite Flask).
Evasion is the first layer of defence that increases a character’s chance to evade incoming attacks. Evasion is opposed by the attacker’s accuracy. Use the following methods to increase Evasion:
Energy shield is a form of defence that acts as an additional hit point pool on top of life.